Player Matchup

Jing Wei
Jing Wei
Faryl
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,826 Elo+
Party 1
Chaac
Chaac
Fiqu
Chaac
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 5L
1,826 Elo+
Party 1
Baba Yaga
Baba Yaga
TheMountainMomma
Baba Yaga
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
35W - 19L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
Zombieslayer2225
Sun Wukong
Level 29
God Stats
26W - 22L
1,563 SR
Queue Stats
295W - 286L
1,515 Elo+
Solo
Izanami
Izanami
simpPTSd1
Izanami
Level 15
God Stats
30W - 30L
1,654 SR
Queue Stats
80W - 68L
1,711 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,707 Elo+

VS

Team Averages
Level 20
1,639 SR
1,606 Elo+
Achilles
Achilles
Rdl1519
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 138L
1,536 Elo+
Solo
Medusa
Medusa
SpatialCognition
Medusa
Level 16
God Stats
9W - 4L
1,817 SR
Queue Stats
221W - 227L
1,604 Elo+
Solo
Cabrakan
Cabrakan
SuperSimp101
Cabrakan
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
205W - 183L
1,673 Elo+
Solo
Aphrodite
Aphrodite
cellier
Aphrodite
Level 11
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 5L
1,484 Elo+
Solo
Olorun
Olorun
cheezwhizerd
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 34L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Faryl
Jing Wei
16
3 / 1 / 2
9,407
553
3,521
9,314
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Fiqu
Chaac
14
3 / 2 / 9
8,763
515
6,733
13,833
8,719
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
16
6 / 1 / 6
10,253
603
10,413
6,971
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Zombieslayer2225
Sun Wukong
14
4 / 2 / 0
8,954
527
6,742
10,301
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
simpPTSd1
Izanami
16
4 / 1 / 6
9,606
565
11,067
12,457
4,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rdl1519
Achilles
13
0 / 4 / 2
7,753
456
2,946
10,536
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 2
7,908
465
2,987
12,554
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SuperSimp101
Cabrakan
13
3 / 6 / 0
8,523
501
9,427
16,230
18,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
cellier
Aphrodite
11
0 / 4 / 0
6,294
370
2,359
7,287
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
16
4 / 2 / 0
9,422
554
8,749
11,329
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
7
7
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Faryl
Jing Wei
3
1
2
4
W
Chaac
Fiqu
Chaac
3
2
9
3.75
L
Achilles
Rdl1519
Achilles
0
4
2
0.25
L
0
4
2
0.25
L
Cabrakan
SuperSimp101
Cabrakan
3
6
0
0.5
W
Baba Yaga
6
1
6
9
W
Sun Wukong
Zombieslayer2225
Sun Wukong
4
2
0
2
L
Aphrodite
cellier
Aphrodite
0
4
0
0
L
Olorun
4
2
0
2
W
Izanami
simpPTSd1
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
26,468
52,876
Taken
57,936
23,438
Mitigated
34,111
17,724
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Faryl
Jing Wei
3,521
2,557
0
1,301
9,314
3,127
144
3,048
6,241
0
68,662
W
Chaac
Fiqu
Chaac
6,733
778
0
3,570
13,833
8,719
0
5,327
8,456
0
46,667
L
Achilles
Rdl1519
Achilles
2,946
967
0
3,916
10,536
6,391
0
1,600
8,773
0
48,497
L
2,987
1,678
0
3,750
12,554
3,515
264
1,652
10,794
0
48,521
L
Cabrakan
SuperSimp101
Cabrakan
9,427
1,398
0
4,373
16,230
18,383
0
2,928
13,098
49,981
0
W
Baba Yaga
10,413
576
0
3,284
6,971
3,064
42
3,542
3,379
64,803
0
W
Sun Wukong
Zombieslayer2225
Sun Wukong
6,742
2,049
0
3,137
10,301
3,987
772
5,067
4,884
0
41,271
L
Aphrodite
cellier
Aphrodite
2,359
118
1,902
3,229
7,287
2,048
0
28
7,239
19,670
0
L
Olorun
8,749
4,719
236
6,894
11,329
3,774
0
3,378
7,619
77,240
0
W
Izanami
simpPTSd1
Izanami
11,067
8,168
282
6,150
12,457
4,541
972
3,223
9,209
0
91,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
39,900
537
Minions Killed
469
0
Camps Cleared
0
1,695,867
Distance Traveled
1,565,204
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,407
553
109
6
0
388,866
5
W
Chaac
8,763
515
67
4
0
393,194
1
L
Achilles
7,753
456
92
5
0
374,947
4
L
Medusa
7,908
465
88
5
0
257,066
0
L
Cabrakan
8,523
501
108
6
0
269,487
2
W
Baba Yaga
10,253
603
126
7
0
391,794
1
W
Sun Wukong
8,954
527
84
5
0
221,475
0
L
Aphrodite
6,294
370
46
3
0
340,498
4
L
Olorun
9,422
554
135
8
0
323,206
5
W
Izanami
9,606
565
151
9
0
300,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role