Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Durtyrice2
Hachiman
Level 157
God Stats
6W - 4L
1,788 SR
Queue Stats
42W - 39L
1,513 Elo+
Solo
Janus
Janus
SecretWRLD
Janus
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo
Neith
Neith
TheIanworm
Neith
Level 157
God Stats
1W - 0L
1,380 SR
Queue Stats
8W - 12L
1,420 Elo+
Solo
Scylla
Scylla
gimm3fac317
Scylla
Level 124
God Stats
6W - 7L
1,477 SR
Queue Stats
165W - 162L
1,612 Elo+
Solo
Team Averages
Level 134
1,572 SR
1,508 Elo+

VS

Team Averages
Level 114
1,578 SR
1,558 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Griess920
Nu Wa
Level 86
God Stats
72W - 61L
1,601 SR
Queue Stats
82W - 80L
1,528 Elo+
Solo
Hercules
Hercules
HertzNSDQ
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,669 Elo+
Solo
Ganesha
Ganesha
sennum2hell
Ganesha
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
95W - 74L
1,567 Elo+
Solo
Rama
Rama
shadowgun231
Rama
Level 118
God Stats
5W - 7L
1,585 SR
Queue Stats
272W - 271L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 3 / 4
8,122
1,015
5,278
6,752
5,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Durtyrice2
Hachiman
11
5 / 2 / 4
7,346
918
5,199
5,674
1,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
13
2 / 3 / 9
7,233
904
7,354
5,094
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 0 / 5
7,291
911
5,873
4,885
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
2 / 2 / 8
6,894
862
5,442
4,251
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 0
5,761
720
1,883
3,373
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
Griess920
Nu Wa
13
5 / 2 / 2
7,668
959
6,216
4,340
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
HertzNSDQ
Hercules
11
1 / 6 / 5
5,843
730
3,950
11,164
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
sennum2hell
Ganesha
11
0 / 3 / 6
5,587
698
4,169
8,753
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 4
6,433
804
3,460
8,303
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
10
10
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
4
2.33
L
Poseidon
 
Poseidon
2
2
0
1
W
Hachiman
Durtyrice2
Hachiman
5
2
4
3.5
L
Nu Wa
Griess920
Nu Wa
5
2
2
3
L
Hercules
HertzNSDQ
Hercules
1
6
5
0.58
W
Janus
2
3
9
2.17
W
Neith
3
0
5
5.5
W
Scylla
2
2
8
3
L
Ganesha
sennum2hell
Ganesha
0
3
6
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
19,678
26,656
Taken
35,933
11,987
Mitigated
13,382
3,799
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,278
515
0
186
6,752
5,172
1
3,538
3,214
12,003
0
L
Poseidon
 
Poseidon
1,883
82
0
250
3,373
942
0
2,359
806
11,460
0
W
Hachiman
Durtyrice2
Hachiman
5,199
3,131
0
305
5,674
1,996
953
2,968
2,706
0
9,607
L
Nu Wa
Griess920
Nu Wa
6,216
1,957
294
418
4,340
1,890
698
2,044
2,176
19,748
0
L
Hercules
HertzNSDQ
Hercules
3,950
1,162
0
1,820
11,164
4,390
0
4,982
5,892
0
12,758
W
Janus
7,354
791
0
917
5,094
1,795
914
2,233
2,861
32,140
0
W
Neith
5,873
3,085
0
2,066
4,885
1,696
315
2,512
2,373
0
31,368
W
Scylla
5,442
82
0
325
4,251
1,328
0
1,646
2,605
13,690
0
L
Ganesha
sennum2hell
Ganesha
4,169
160
0
0
8,753
3,543
0
4,169
4,366
8,632
0
L
3,460
2,471
0
1,616
8,303
2,617
0
3,704
4,343
0
12,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
31,292
190
Minions Killed
104
6
Camps Cleared
7
715,192
Distance Traveled
619,423
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,122
1,015
28
4
0
155,745
0
L
Poseidon
5,761
720
37
5
3
81,256
1
W
Hachiman
7,346
918
12
2
0
145,780
3
L
Nu Wa
7,668
959
25
3
0
129,364
0
L
Hercules
5,843
730
19
2
1
140,979
0
W
Janus
7,233
904
66
8
2
137,782
0
W
Neith
7,291
911
59
7
3
134,182
4
W
Scylla
6,894
862
25
3
1
141,703
2
L
Ganesha
5,587
698
0
0
0
139,138
1
L
Rama
6,433
804
23
3
3
128,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role