Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Chrispurrs
Horus
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
657W - 657L
1,586 Elo+
Party 1
Bakasura
Bakasura
DeificInk23361
Bakasura
Level 136
God Stats
4W - 6L
1,542 SR
Queue Stats
309W - 308L
1,578 Elo+
Party 1
Fenrir
Fenrir
X-L1k3_a_b055--X
Fenrir
Level 17
God Stats
34W - 19L
1,623 SR
Queue Stats
47W - 37L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
l Mula I
Kukulkan
Level 106
God Stats
5W - 7L
1,296 SR
Queue Stats
154W - 129L
1,251 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,489 Elo+

VS

Team Averages
Level 58
1,555 SR
1,434 Elo+
Thanatos
Thanatos
Aysetia
Thanatos
Level 106
God Stats
0W - 2L
1,487 SR
Queue Stats
13W - 25L
1,491 Elo+
Solo
Khepri
Khepri
ChaoticInfluxx
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dan_K_Games
Ra
Level 45
God Stats
2W - 1L
1,821 SR
Queue Stats
18W - 21L
1,337 Elo+
Party 2
Medusa
Medusa
Mavys_
Medusa
Level 41
God Stats
5W - 8L
1,521 SR
Queue Stats
105W - 140L
1,432 Elo+
Party 2
Bellona
Bellona
P_Talyuli
Bellona
Level 47
God Stats
2W - 5L
1,445 SR
Queue Stats
52W - 62L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 0 / 2
8,736
582
10,040
8,920
5,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
3 / 1 / 2
7,324
488
2,715
10,996
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
17
2 / 1 / 0
9,464
631
7,461
12,755
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 0
6,742
449
3,392
10,488
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
l Mula I
Kukulkan
14
1 / 0 / 3
8,236
549
8,290
5,155
2,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aysetia
Thanatos
12
3 / 2 / 2
7,347
490
5,814
10,695
3,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
6,826
455
2,691
9,309
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 2
6,718
448
4,711
7,510
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Mavys_
Medusa
8
0 / 5 / 0
5,818
388
912
6,375
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
P_Talyuli
Bellona
16
0 / 1 / 1
8,877
592
7,537
12,306
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
5
6
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
2
6
L
Thanatos
Aysetia
Thanatos
3
2
2
2
L
1
1
2
2
W
Horus
3
1
2
4
L
1
4
2
0.5
W
Bakasura
2
1
0
2
L
Medusa
Mavys_
Medusa
0
5
0
0
L
Bellona
P_Talyuli
Bellona
0
1
1
0.5
W
2
4
0
0.5
W
Kukulkan
l Mula I
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
21,665
48,314
Taken
46,195
25,518
Mitigated
22,103
18,585
Healing
20,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,040
3,582
0
4,328
8,920
5,935
410
413
8,507
52,081
0
L
Thanatos
Aysetia
Thanatos
5,814
3,089
0
7,500
10,695
3,748
0
3,354
7,061
0
39,793
L
2,691
237
0
1,868
9,309
5,849
0
5,278
4,031
20,069
0
W
Horus
2,715
1,437
548
4,516
10,996
7,439
0
3,570
7,426
0
16,934
L
4,711
269
1,339
2,058
7,510
2,647
0
4,571
2,939
34,886
0
W
Bakasura
7,461
4,088
0
4,659
12,755
5,411
1,278
0
12,755
0
62,292
L
Medusa
Mavys_
Medusa
912
424
0
948
6,375
1,603
0
4,679
1,696
0
19,249
L
Bellona
P_Talyuli
Bellona
7,537
3,311
0
6,801
12,306
8,256
22
448
10,279
0
75,633
W
3,392
787
0
3,606
10,488
3,863
0
1,625
8,863
0
35,410
W
Kukulkan
l Mula I
Kukulkan
8,290
383
0
928
5,155
2,870
535
1,794
3,361
61,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
35,586
470
Minions Killed
372
0
Camps Cleared
0
1,441,935
Distance Traveled
1,367,794
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,736
582
86
6
0
255,152
3
L
Thanatos
7,347
490
68
5
0
295,450
0
L
Khepri
6,826
455
22
1
0
296,611
6
W
Horus
7,324
488
29
2
0
279,407
6
L
Ra
6,718
448
77
5
0
275,110
7
W
Bakasura
9,464
631
170
11
0
331,027
4
L
Medusa
5,818
388
41
3
0
222,194
2
L
Bellona
8,877
592
164
11
0
278,429
0
W
Fenrir
6,742
449
66
4
0
295,674
0
W
Kukulkan
8,236
549
119
8
0
280,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role