Player Matchup

Medusa
Medusa
Abroham702
Medusa
Level 126
God Stats
23W - 23L
1,525 SR
Queue Stats
132W - 165L
1,344 Elo+
Solo
Chaac
Chaac
NEVERM00RE
Chaac
Level 104
God Stats
1W - 1L
1,194 SR
Queue Stats
8W - 7L
1,322 Elo+
Solo
Tiamat
Tiamat
ajanay26
Tiamat
Level 46
God Stats
22W - 33L
1,365 SR
Queue Stats
58W - 82L
1,249 Elo+
Solo
Team Averages
Level 92
1,361 SR
1,305 Elo+

VS

Team Averages
Level 73
1,659 SR
1,377 Elo+
Arachne
Arachne
AHTHSilverWolf
Arachne
Level 100
God Stats
7W - 4L
1,763 SR
Queue Stats
92W - 76L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Arrithorn-
Nu Wa
Level 86
God Stats
6W - 5L
1,713 SR
Queue Stats
97W - 81L
1,542 Elo+
Party 1
Ymir
Ymir
danivzla420
Ymir
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 178L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abroham702
Medusa
17
14 / 4 / 3
13,831
728
16,514
11,148
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
15
2 / 1 / 13
11,463
603
10,345
19,135
14,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ajanay26
Tiamat
15
3 / 1 / 12
11,706
616
5,876
10,645
6,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
11,544
608
6,575
14,615
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
15
3 / 5 / 2
12,076
636
16,116
10,844
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 7 / 4
10,063
530
1,475
14,642
6,708

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Medusa
Abroham702
Medusa
14
4
3
3.88
L
Nu Wa
3
5
2
0.8
W
Chaac
2
1
13
8.5
W
Tiamat
ajanay26
Tiamat
3
1
12
9
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,735
Damage
24,166
40,928
Taken
40,101
24,810
Mitigated
14,974
8,510
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,575
4,556
598
3,209
14,615
4,896
14
2,045
12,570
0
24,733
W
Medusa
Abroham702
Medusa
16,514
6,770
809
973
11,148
3,520
1,032
5,061
5,695
0
67,817
L
Nu Wa
16,116
5,879
0
21
10,844
3,370
8
1,335
9,509
80,768
0
W
Chaac
10,345
433
1,011
3,875
19,135
14,442
651
6,126
12,720
621
54,292
W
Tiamat
ajanay26
Tiamat
5,876
855
0
1,842
10,645
6,848
1,415
5,598
4,842
38,406
0
L
1,475
232
0
0
14,642
6,708
0
2,827
11,815
4,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
33,683
242
Minions Killed
149
0
Camps Cleared
0
966,318
Distance Traveled
872,352
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,544
608
36
2
0
306,542
0
W
Medusa
13,831
728
94
5
0
249,800
6
L
Nu Wa
12,076
636
105
6
0
310,858
1
W
Chaac
11,463
603
62
3
0
401,451
4
W
Tiamat
11,706
616
86
5
0
315,067
0
L
Ymir
10,063
530
8
0
0
254,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role