Player Matchup

Medusa
Medusa
KSdan
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,259 Elo+
Solo
Jing Wei
Jing Wei
KnewBetter
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,400 Elo+
Solo
Set
Set
Thelunious
Set
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 41L
1,351 Elo+
Solo
Cerberus
Cerberus
Zarahtorn
Cerberus
Level 28
God Stats
9W - 19L
1,393 SR
Queue Stats
61W - 75L
1,390 Elo+
Solo
Freya
Freya
dante_050679
Freya
Level 18
God Stats
5W - 15L
1,419 SR
Queue Stats
117W - 179L
1,385 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,357 Elo+

VS

Team Averages
Level 17
1,408 SR
1,412 Elo+
Merlin
Merlin
Shabrokan
Merlin
Level 25
God Stats
7W - 8L
1,141 SR
Queue Stats
36W - 40L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
XoanPlays
Tsukuyomi
Level 17
God Stats
17W - 9L
1,609 SR
Queue Stats
26W - 19L
1,532 Elo+
Party 1
Ymir
Ymir
ilustrinati
Ymir
Level 12
God Stats
4W - 2L
1,703 SR
Queue Stats
16W - 11L
1,565 Elo+
Party 1
Cupid
Cupid
koloipo14
Cupid
Level 25
God Stats
6W - 8L
1,392 SR
Queue Stats
61W - 60L
1,395 Elo+
Solo
Guan Yu
Guan Yu
konoboss
Guan Yu
Level 8
God Stats
7W - 8L
1,194 SR
Queue Stats
32W - 45L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KSdan
Medusa
10
1 / 5 / 2
6,568
505
2,778
7,773
2,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
KnewBetter
Jing Wei
7
1 / 5 / 0
5,126
394
3,490
6,225
1,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 1 / 1
6,947
534
3,001
8,988
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Zarahtorn
Cerberus
10
2 / 6 / 0
6,585
507
2,277
9,817
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 0
6,554
504
3,795
10,150
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shabrokan
Merlin
14
6 / 1 / 4
8,143
626
6,622
3,834
1,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
XoanPlays
Tsukuyomi
10
1 / 1 / 4
6,474
498
3,081
8,168
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 1 / 8
8,296
638
8,181
8,130
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
koloipo14
Cupid
12
4 / 1 / 4
7,452
573
5,329
6,447
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
konoboss
Guan Yu
12
2 / 2 / 2
6,835
526
5,918
7,361
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
21
21
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
KSdan
Medusa
1
5
2
0.4
L
Jing Wei
KnewBetter
Jing Wei
1
5
0
0.2
W
Merlin
Shabrokan
Merlin
6
1
4
8
L
1
1
1
1.5
W
Tsukuyomi
XoanPlays
Tsukuyomi
1
1
4
3
L
Cerberus
Zarahtorn
Cerberus
2
6
0
0.33
L
1
4
0
0.25
W
8
1
8
12
W
Cupid
koloipo14
Cupid
4
1
4
6
W
Guan Yu
konoboss
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
29,131
42,953
Taken
33,940
17,652
Mitigated
13,915
11,362
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KSdan
Medusa
2,778
1,607
0
1,172
7,773
2,333
1,092
4,226
3,522
0
24,185
L
Jing Wei
KnewBetter
Jing Wei
3,490
2,593
0
585
6,225
1,581
0
2,063
4,162
0
12,855
W
Merlin
Shabrokan
Merlin
6,622
548
0
1,437
3,834
1,229
0
0
3,834
38,419
0
L
3,001
1,082
0
4,424
8,988
3,210
0
3,168
5,820
0
38,088
W
Tsukuyomi
XoanPlays
Tsukuyomi
3,081
1,253
0
3,105
8,168
2,084
742
964
7,204
0
32,261
L
Cerberus
Zarahtorn
Cerberus
2,277
348
87
1,781
9,817
7,971
0
3,337
6,480
25,114
0
L
3,795
1,343
0
3,313
10,150
2,557
557
2,009
7,814
27,535
0
W
8,181
3,082
0
2,655
8,130
4,724
150
719
7,411
25,358
0
W
Cupid
koloipo14
Cupid
5,329
3,174
196
3,694
6,447
1,800
1,888
1,157
5,290
0
31,682
W
Guan Yu
konoboss
Guan Yu
5,918
1,535
52
1,130
7,361
4,078
450
3,232
4,129
0
23,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
37,200
290
Minions Killed
248
0
Camps Cleared
0
1,030,409
Distance Traveled
1,261,150
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,568
505
49
4
0
191,342
0
L
Jing Wei
5,126
394
28
2
0
169,425
1
W
Merlin
8,143
626
74
6
0
262,067
2
L
Set
6,947
534
83
6
0
235,400
0
W
Tsukuyomi
6,474
498
51
4
0
271,146
0
L
Cerberus
6,585
507
73
6
0
198,573
4
L
Freya
6,554
504
57
4
0
235,669
2
W
Ymir
8,296
638
27
2
0
260,706
4
W
Cupid
7,452
573
57
4
0
231,406
4
W
Guan Yu
6,835
526
39
3
0
235,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role