Player Matchup

Thoth
Thoth
CediLoco
Thoth
Level 106
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 8L
1,732 Elo+
Party 1
Izanami
Izanami
DxDvine
Izanami
Level 158
God Stats
14W - 7L
1,444 SR
Queue Stats
224W - 171L
1,645 Elo+
Party 1
Fenrir
Fenrir
xYo98_
Fenrir
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
23W - 13L
1,684 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,687 Elo+

VS

Team Averages
Level 71
1,426 SR
1,587 Elo+
Cerberus
Cerberus
ZaphirX7
Cerberus
Level 82
God Stats
0W - 1L
1,484 SR
Queue Stats
9W - 7L
1,605 Elo+
Solo
Anhur
Anhur
kreerister_97
Anhur
Level 66
God Stats
0W - 3L
1,294 SR
Queue Stats
27W - 43L
1,367 Elo+
Solo
Thoth
Thoth
xSpaartaxHD
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CediLoco
Thoth
11
3 / 0 / 4
7,247
805
4,112
1,331
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DxDvine
Izanami
10
3 / 0 / 4
7,478
831
4,521
4,120
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xYo98_
Fenrir
10
1 / 0 / 5
7,490
832
1,988
6,653
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ZaphirX7
Cerberus
8
0 / 3 / 0
5,763
640
2,957
6,688
4,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
6,188
688
809
5,827
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 0
5,408
601
793
2,119
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
CediLoco
Thoth
3
0
4
5
W
Izanami
DxDvine
Izanami
3
0
4
5
L
Cerberus
ZaphirX7
Cerberus
0
3
0
0
L
0
3
0
0
L
0
1
0
0
W
Fenrir
xYo98_
Fenrir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,621
Damage
4,559
12,104
Taken
14,634
6,052
Mitigated
7,663
4,272
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CediLoco
Thoth
4,112
200
0
591
1,331
354
591
1,003
328
26,754
0
W
Izanami
DxDvine
Izanami
4,521
2,242
0
2,165
4,120
1,317
1,936
1,563
2,459
0
35,652
L
Cerberus
ZaphirX7
Cerberus
2,957
0
0
891
6,688
4,531
0
1,993
4,557
16,753
0
L
809
504
0
130
5,827
2,704
0
1,686
4,049
0
21,312
L
793
0
0
240
2,119
428
0
202
1,875
8,376
0
W
Fenrir
xYo98_
Fenrir
1,988
230
0
1,516
6,653
4,381
544
1,113
5,490
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
17,359
134
Minions Killed
107
0
Camps Cleared
0
520,729
Distance Traveled
392,363
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,247
805
43
5
0
178,508
3
W
Izanami
7,478
831
66
7
0
139,264
2
L
Cerberus
5,763
640
42
5
0
130,772
1
L
Anhur
6,188
688
48
5
0
136,454
4
L
Thoth
5,408
601
17
2
0
125,137
0
W
Fenrir
7,490
832
25
3
0
202,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role