Player Matchup

Tsukuyomi
Tsukuyomi
Dercof
Tsukuyomi
Level 110
God Stats
4W - 5L
1,561 SR
Queue Stats
77W - 69L
1,584 Elo+
Party 1
Sol
Sol
JаnusОrb
Sol
Level 125
God Stats
3W - 1L
1,723 SR
Queue Stats
169W - 147L
1,556 Elo+
Party 1
Scylla
Scylla
MateZ_Arcalion
Scylla
Level 66
God Stats
4W - 9L
1,441 SR
Queue Stats
289W - 311L
1,367 Elo+
Solo
Cerberus
Cerberus
ipenky
Cerberus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,454 Elo+
Solo
Guan Yu
Guan Yu
努尔哈赤
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,492 Elo+

VS

Team Averages
Level 78
1,440 SR
1,381 Elo+
Athena
Athena
ABaulFromKaminar
Athena
Level 79
God Stats
4W - 6L
1,527 SR
Queue Stats
118W - 126L
1,424 Elo+
Solo
Heimdallr
Heimdallr
ErickThinecruor
Heimdallr
Level 107
God Stats
36W - 38L
1,598 SR
Queue Stats
379W - 409L
1,438 Elo+
Solo
Bellona
Bellona
Resgan
Bellona
Level 60
God Stats
6W - 19L
1,326 SR
Queue Stats
8W - 31L
1,226 Elo+
Solo
Susano
Susano
SoKoLoVsLV
Susano
Level 66
God Stats
2W - 8L
1,221 SR
Queue Stats
108W - 122L
1,404 Elo+
Solo
Anubis
Anubis
szajbaTHC
Anubis
Level 78
God Stats
248W - 241L
1,530 SR
Queue Stats
446W - 482L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dercof
Tsukuyomi
14
11 / 0 / 2
8,459
651
10,926
6,194
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,611
585
5,371
6,125
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 2
7,541
580
2,226
5,376
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
ipenky
Cerberus
11
2 / 0 / 3
6,885
530
3,465
5,717
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
努尔哈赤
Guan Yu
12
0 / 0 / 6
6,917
532
4,383
5,968
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,936
457
1,937
9,507
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ErickThinecruor
Heimdallr
10
0 / 3 / 0
5,747
442
4,036
7,463
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Resgan
Bellona
11
0 / 5 / 0
6,542
503
2,859
9,705
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
SoKoLoVsLV
Susano
10
1 / 1 / 0
6,146
473
2,283
6,961
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
szajbaTHC
Anubis
10
1 / 5 / 0
6,310
485
2,990
6,857
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Tsukuyomi
Dercof
Tsukuyomi
11
0
2
12
L
Heimdallr
ErickThinecruor
Heimdallr
0
3
0
0
W
2
0
1
2.5
W
2
2
2
1.5
L
Bellona
Resgan
Bellona
0
5
0
0
L
Susano
SoKoLoVsLV
Susano
1
1
0
1
W
Cerberus
ipenky
Cerberus
2
0
3
3.5
L
Anubis
szajbaTHC
Anubis
1
5
0
0.2
W
Guan Yu
努尔哈赤
Guan Yu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
14,105
29,380
Taken
40,493
12,479
Mitigated
18,455
13,673
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
448
515
2,339
9,507
5,641
0
3,215
6,242
17,039
0
W
Tsukuyomi
Dercof
Tsukuyomi
10,926
3,034
0
3,290
6,194
2,140
0
729
5,465
0
43,727
L
Heimdallr
ErickThinecruor
Heimdallr
4,036
1,238
0
2,369
7,463
1,931
134
4,199
3,264
0
31,098
W
5,371
1,222
0
4,308
6,125
1,557
1,612
910
5,215
52,760
0
W
2,226
191
0
1,138
5,376
1,351
250
2,212
3,164
46,349
0
L
Bellona
Resgan
Bellona
2,859
409
0
2,440
9,705
7,012
184
0
9,529
0
32,833
L
Susano
SoKoLoVsLV
Susano
2,283
285
0
2,238
6,961
1,862
0
920
5,971
0
26,234
W
Cerberus
ipenky
Cerberus
3,465
54
167
2,804
5,717
2,238
98
1,045
4,672
18,013
0
L
Anubis
szajbaTHC
Anubis
2,990
202
0
1,567
6,857
2,009
0
2,570
4,199
33,854
0
W
Guan Yu
努尔哈赤
Guan Yu
4,383
464
64
1,902
5,968
5,193
426
31
5,937
0
32,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
30,681
365
Minions Killed
292
0
Camps Cleared
0
1,321,302
Distance Traveled
1,151,062
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,936
457
29
2
0
256,919
2
W
Tsukuyomi
8,459
651
62
5
0
278,832
1
L
Heimdallr
5,747
442
58
4
0
231,535
0
W
Sol
7,611
585
111
9
0
231,070
3
W
Scylla
7,541
580
91
7
0
263,502
3
L
Bellona
6,542
503
79
6
0
221,129
1
L
Susano
6,146
473
58
4
0
220,700
2
W
Cerberus
6,885
530
31
2
0
310,326
4
L
Anubis
6,310
485
68
5
0
220,779
0
W
Guan Yu
6,917
532
70
5
0
237,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role