Player Matchup

Neith
Neith
AlejoBlack
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
WaterMusic3960
Fenrir
Level 17
God Stats
21W - 11L
1,387 SR
Queue Stats
85W - 95L
1,344 Elo+
Solo
Hachiman
Hachiman
chnydro
Hachiman
Level 16
God Stats
13W - 14L
1,438 SR
Queue Stats
74W - 95L
1,313 Elo+
Solo
Jormungandr
Jormungandr
czechchick
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 95L
1,400 Elo+
Solo
Kukulkan
Kukulkan
ghostpoof
Kukulkan
Level 30
God Stats
29W - 25L
1,456 SR
Queue Stats
63W - 66L
1,283 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,368 Elo+

VS

Team Averages
Level 12
1,454 SR
1,313 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SPEEDYD82
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Hel
Hel
giselle6669990
Hel
Level 7
God Stats
6W - 7L
1,455 SR
Queue Stats
13W - 21L
1,219 Elo+
Solo
Ra
Ra
liby51
Ra
Level 13
God Stats
10W - 18L
1,453 SR
Queue Stats
14W - 23L
1,360 Elo+
Solo
Hades
Hades
xXImAlexXx
Hades
Level 7
God Stats
13W - 17L
1,364 SR
Queue Stats
37W - 38L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 8 / 16
12,634
902
5,996
13,297
4,979
20
19 / 3 / 11
16,127
1,152
22,788
12,165
6,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
chnydro
Hachiman
20
8 / 10 / 15
13,905
993
21,688
17,389
6,362
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
czechchick
Jormungandr
20
3 / 5 / 20
13,407
958
7,894
20,392
9,294
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ghostpoof
Kukulkan
20
6 / 4 / 14
13,929
995
25,930
12,040
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
24 / 3 / 3
18,743
1,339
34,348
19,648
9,653
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
0 / 16 / 12
12,432
888
1,461
22,127
9,976
18
1 / 6 / 7
11,732
838
2,255
11,199
4,770
Ra
20
2 / 4 / 10
13,113
937
15,529
15,667
6,866
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
20
3 / 9 / 16
13,639
974
16,393
27,404
15,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
78
38
Kills
30
30
Deaths
38
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
24
3
3
8.5
W
Neith
2
8
16
1.25
L
0
16
12
0.38
W
19
3
11
8.17
W
Hachiman
chnydro
Hachiman
8
10
15
1.55
W
Jormungandr
czechchick
Jormungandr
3
5
20
2.6
W
Kukulkan
ghostpoof
Kukulkan
6
4
14
3.25
L
1
6
7
0.75
L
Ra
2
4
10
1.75
L
Hades
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,296
Damage
69,986
75,283
Taken
96,045
33,391
Mitigated
47,043
3,876
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
34,348
11,454
0
1,604
19,648
9,653
0
6,124
13,524
0
63,772
W
Neith
5,996
2,092
0
754
13,297
4,979
0
3,334
9,963
0
10,281
L
1,461
1,016
0
0
22,127
9,976
0
9,435
12,692
0
5,705
W
22,788
4,581
0
1,232
12,165
6,696
0
8,001
4,164
0
37,745
W
Hachiman
chnydro
Hachiman
21,688
14,283
0
0
17,389
6,362
0
7,423
9,966
0
39,251
W
Jormungandr
czechchick
Jormungandr
7,894
2,988
0
587
20,392
9,294
0
10,707
9,685
36,252
0
W
Kukulkan
ghostpoof
Kukulkan
25,930
2,686
243
1,060
12,040
6,060
0
4,712
7,328
69,826
0
L
2,255
190
348
0
11,199
4,770
0
3,586
7,613
10,231
0
L
Ra
15,529
971
2,146
2,708
15,667
6,866
0
7,379
8,086
61,272
0
L
Hades
16,393
3,096
442
6,564
27,404
15,778
0
7,300
19,107
39,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,002
Gold Earned
69,659
254
Minions Killed
246
7
Camps Cleared
2
1,068,607
Distance Traveled
1,171,388
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
18,743
1,339
50
4
0
310,644
0
W
Neith
12,634
902
14
1
1
177,471
2
L
Set
12,432
888
5
0
1
187,333
1
W
Fenrir
16,127
1,152
37
3
3
316,871
0
W
Hachiman
13,905
993
34
2
2
170,122
2
W
Jormungandr
13,407
958
56
4
0
177,935
2
W
Kukulkan
13,929
995
113
8
1
226,208
1
L
Hel
11,732
838
18
1
0
191,947
1
L
Ra
13,113
937
114
8
0
273,960
0
L
Hades
13,639
974
59
4
1
207,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role