Player Matchup

Tsukuyomi
Tsukuyomi
CanisVenatici
Tsukuyomi
Level 27
God Stats
1W - 1L
1,919 SR
Queue Stats
20W - 15L
1,640 Elo+
Solo
Nemesis
Nemesis
Goldenboyy000
Nemesis
Level 18
God Stats
16W - 16L
1,717 SR
Queue Stats
25W - 28L
1,594 Elo+
Solo
Cthulhu
Cthulhu
JoyJoyB
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,675 Elo+
Solo
Merlin
Merlin
Natan75AN
Merlin
Level 24
God Stats
31W - 21L
1,516 SR
Queue Stats
95W - 91L
1,404 Elo+
Solo
Artemis
Artemis
Pennkar
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,518 Elo+

VS

Team Averages
Level 21
1,531 SR
1,508 Elo+
Athena
Athena
DukeHadouken
Athena
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoowKeR
Tsukuyomi
Level 14
God Stats
4W - 3L
1,670 SR
Queue Stats
28W - 20L
1,629 Elo+
Solo
Anubis
Anubis
MICHELnakmuay
Anubis
Level 28
God Stats
23W - 16L
1,442 SR
Queue Stats
425W - 448L
1,465 Elo+
Solo
Cupid
Cupid
Maycon2133
Cupid
Level 29
God Stats
3W - 2L
1,453 SR
Queue Stats
98W - 106L
1,423 Elo+
Solo
Tyr
Tyr
Tortugo3dg
Tyr
Level 27
God Stats
17W - 10L
1,592 SR
Queue Stats
89W - 76L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CanisVenatici
Tsukuyomi
11
1 / 2 / 0
6,536
436
4,188
8,958
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
8
0 / 1 / 0
5,482
365
39
4,306
2,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JoyJoyB
Cthulhu
11
5 / 5 / 3
7,592
506
7,461
13,052
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Natan75AN
Merlin
11
1 / 5 / 0
6,508
434
2,752
5,647
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Pennkar
Artemis
11
2 / 6 / 4
6,735
449
6,378
9,739
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 8
7,944
530
3,071
6,445
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
JoowKeR
Tsukuyomi
14
4 / 4 / 5
8,607
574
8,093
8,906
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 5
9,430
629
8,381
7,575
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
11
3 / 2 / 7
7,606
507
4,088
8,870
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 4
8,652
577
4,819
8,000
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
19
19
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CanisVenatici
Tsukuyomi
1
2
0
0.5
W
Athena
3
2
8
3.5
L
Nemesis
0
1
0
0
W
Tsukuyomi
JoowKeR
Tsukuyomi
4
4
5
1.63
L
Cthulhu
JoyJoyB
Cthulhu
5
5
3
1.3
W
7
0
5
9.5
W
Cupid
3
2
7
3.25
L
Merlin
Natan75AN
Merlin
1
5
0
0.2
L
Artemis
Pennkar
Artemis
2
6
4
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
28,452
41,702
Taken
39,796
17,622
Mitigated
19,014
7,178
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CanisVenatici
Tsukuyomi
4,188
1,200
0
3,702
8,958
4,318
22
580
8,378
0
30,557
W
Athena
3,071
776
0
810
6,445
4,118
90
2,483
3,962
16,984
0
L
Nemesis
39
39
0
0
4,306
2,190
0
40
4,266
0
18,933
W
Tsukuyomi
JoowKeR
Tsukuyomi
8,093
2,014
0
3,455
8,906
3,324
0
1,856
7,029
0
52,636
L
Cthulhu
JoyJoyB
Cthulhu
7,461
587
108
721
13,052
7,097
0
5,536
7,516
21,116
0
W
8,381
433
0
5,291
7,575
3,607
1,678
1,890
5,421
57,258
0
W
Cupid
4,088
2,385
0
3,866
8,870
2,704
163
2,322
6,548
0
29,080
L
Merlin
Natan75AN
Merlin
2,752
150
0
230
5,647
1,352
0
3,051
2,596
31,823
0
L
Artemis
Pennkar
Artemis
6,378
2,582
0
2,417
9,739
2,665
572
2,245
7,494
0
28,783
W
4,819
397
0
2,660
8,000
5,261
0
1,317
6,623
0
49,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
42,239
230
Minions Killed
360
0
Camps Cleared
0
1,165,942
Distance Traveled
1,357,299
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,536
436
54
4
0
209,014
1
W
Athena
7,944
530
23
2
0
277,837
1
L
Nemesis
5,482
365
50
3
0
227,814
0
W
Tsukuyomi
8,607
574
86
6
0
269,953
3
L
Cthulhu
7,592
506
24
2
0
290,213
0
W
Anubis
9,430
629
100
7
0
253,390
4
W
Cupid
7,606
507
60
4
0
263,503
4
L
Merlin
6,508
434
52
3
0
227,309
4
L
Artemis
6,735
449
50
3
0
211,592
2
W
Tyr
8,652
577
91
6
0
292,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role