Player Matchup

Nemesis
Nemesis
Gold II
Benjamin-1994
Nemesis
Gold II
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 188L
1,585 MMR
Solo
Mulan
Mulan
Gold IV
TheSneakyStag
Mulan
Gold IV
Level 126
God Stats
1W - 2L
1,814 SR
Queue Stats
22W - 19L
1,722 MMR
Party 2
Ymir
Ymir
Gold I
WHICHKUNGFUTHAT
Ymir
Gold I
Level 127
God Stats
15W - 10L
1,691 SR
Queue Stats
108W - 112L
1,546 MMR
Solo
Janus
Janus
Silver IV
Wh1skey 7
Janus
Silver IV
Level 128
God Stats
1W - 3L
1,689 SR
Queue Stats
11W - 13L
1,445 MMR
Party 2
Artemis
Artemis
Gold III
shad11
Artemis
Gold III
Level 124
God Stats
324W - 266L
1,613 SR
Queue Stats
466W - 459L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,661 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,636 SR
1,547 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
BriskFrenzy
Sylvanus
Gold II
Level 129
God Stats
8W - 7L
1,525 SR
Queue Stats
414W - 415L
1,555 MMR
Party 1
Bellona
Bellona
Gold II
ChloroformMann
Bellona
Gold II
Level 147
God Stats
14W - 11L
1,644 SR
Queue Stats
416W - 415L
1,516 MMR
Party 1
He Bo
He Bo
Gold V
KingSmic
He Bo
Gold V
Level 107
God Stats
2W - 0L
1,792 SR
Queue Stats
22W - 20L
1,552 MMR
Solo
Fenrir
Fenrir
Gold I
Meryll6750
Fenrir
Gold I
Level 48
God Stats
9W - 6L
1,720 SR
Queue Stats
49W - 51L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
0 / 7 / 1
8,912
405
8,035
20,056
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 1
9,843
447
10,988
20,223
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 0 / 0
7,547
343
1,552
6,994
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Wh1skey 7
Janus
15
0 / 5 / 0
9,255
421
5,654
10,022
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
shad11
Artemis
18
3 / 3 / 0
10,863
494
9,250
12,980
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetNu WaCu ChulainnCthulhuDanzaburou

VS

Bans
TsukuyomiApolloScyllaKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
1 / 2 / 5
12,003
546
6,419
14,663
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
BriskFrenzy
Sylvanus
18
2 / 0 / 9
11,801
536
8,400
9,835
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 0 / 1
14,168
644
15,158
16,107
16,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
KingSmic
He Bo
20
9 / 1 / 4
12,629
574
12,814
10,001
5,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Meryll6750
Fenrir
19
4 / 0 / 8
12,118
551
8,218
16,466
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
21
21
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
5
1.75
L
Nemesis
0
7
1
0.07
W
Sylvanus
BriskFrenzy
Sylvanus
2
0
9
6.5
W
5
0
1
5.5
W
He Bo
KingSmic
He Bo
9
1
4
11
W
Fenrir
Meryll6750
Fenrir
4
0
8
8
L
0
6
1
0.08
L
0
0
0
0
L
Janus
Wh1skey 7
Janus
0
5
0
0
L
Artemis
shad11
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
51,009
70,275
Taken
67,072
37,342
Mitigated
46,994
21,209
Healing
35,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,419
2,684
0
5,316
14,663
5,484
4,486
473
14,190
0
99,229
L
Nemesis
8,035
2,643
0
5,243
20,056
8,499
0
5,870
14,186
0
75,242
W
Sylvanus
BriskFrenzy
Sylvanus
8,400
1,105
1,785
4,491
9,835
11,361
1,561
2,605
6,933
39,416
0
W
15,158
6,981
0
7,552
16,107
16,237
3,684
361
15,293
0
102,322
W
He Bo
KingSmic
He Bo
12,814
427
802
4,826
10,001
5,365
1,285
2,055
7,802
89,453
0
W
Fenrir
Meryll6750
Fenrir
8,218
1,625
0
10,620
16,466
8,547
723
1,215
15,055
0
85,844
L
10,988
630
0
7,448
20,223
15,986
0
3,040
17,183
0
61,678
L
1,552
487
0
1,766
6,994
4,083
0
3,239
3,755
13,690
0
L
Janus
Wh1skey 7
Janus
5,654
288
0
1,296
10,022
3,422
0
6,676
3,346
61,152
0
L
Artemis
shad11
Artemis
9,250
4,398
0
5,456
12,980
5,352
0
2,389
10,591
0
75,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
62,719
602
Minions Killed
723
0
Camps Cleared
0
1,836,048
Distance Traveled
2,084,883
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,003
546
170
8
0
355,597
2
L
Nemesis
8,912
405
121
6
0
423,932
7
W
Sylvanus
11,801
536
41
2
0
376,788
6
W
Bellona
14,168
644
209
10
0
400,772
2
W
He Bo
12,629
574
175
8
0
439,775
6
W
Fenrir
12,118
551
128
6
0
511,951
3
L
Mulan
9,843
447
140
6
0
367,728
5
L
Ymir
7,547
343
28
1
0
300,983
4
L
Janus
9,255
421
170
8
0
372,108
7
L
Artemis
10,863
494
143
7
0
371,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role