Player Matchup

Olorun
Olorun
BarkurnYT
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Solo
Nemesis
Nemesis
BlazingSpartan9
Nemesis
Level 19
God Stats
25W - 25L
1,506 SR
Queue Stats
132W - 102L
1,447 Elo+
Party 2
Scylla
Scylla
QueenBlunt4D20
Scylla
Level 18
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 7L
1,386 Elo+
Solo
Neith
Neith
TheMarkey
Neith
Level 15
God Stats
55W - 50L
1,426 SR
Queue Stats
67W - 60L
1,407 Elo+
Party 2
Skadi
Skadi
chukiuba
Skadi
Level 29
God Stats
4W - 1L
1,349 SR
Queue Stats
24W - 25L
1,467 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,400 Elo+

VS

Team Averages
Level 18
1,458 SR
1,469 Elo+
Cerberus
Cerberus
BullDawg5161994
Cerberus
Level 6
God Stats
28W - 31L
1,473 SR
Queue Stats
28W - 32L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Drew-the-medic
Nu Wa
Level 45
God Stats
13W - 8L
1,555 SR
Queue Stats
31W - 25L
1,496 Elo+
Party 1
King Arthur
King Arthur
Mathjoser
King Arthur
Level 21
God Stats
6W - 7L
1,350 SR
Queue Stats
34W - 38L
1,463 Elo+
Solo
Fenrir
Fenrir
NLMB-Drip
Fenrir
Level 15
God Stats
12W - 11L
1,413 SR
Queue Stats
24W - 27L
1,379 Elo+
Solo
Anubis
Anubis
Zocker_485
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BarkurnYT
Olorun
15
1 / 2 / 13
8,385
932
6,130
7,471
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 2 / 6
11,085
1,232
15,073
13,309
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 14
9,161
1,018
9,126
6,563
2,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
TheMarkey
Neith
15
1 / 0 / 11
8,700
967
6,999
6,084
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
chukiuba
Skadi
15
4 / 1 / 13
9,353
1,039
11,026
5,823
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 3 / 3
9,076
1,008
4,241
11,568
8,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 4
8,657
962
14,701
11,375
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mathjoser
King Arthur
14
3 / 4 / 2
9,050
1,006
12,303
17,851
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
NLMB-Drip
Fenrir
12
0 / 5 / 0
7,096
788
4,877
6,774
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zocker_485
Anubis
14
0 / 7 / 1
7,724
858
1,146
9,186
3,106

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
23
Kills
5
5
Deaths
23
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
BarkurnYT
Olorun
1
2
13
3.75
W
14
2
6
8.5
L
Cerberus
1
3
3
0.83
L
1
4
4
0.75
L
King Arthur
Mathjoser
King Arthur
3
4
2
1
L
Fenrir
NLMB-Drip
Fenrir
0
5
0
0
W
3
0
14
10
W
Neith
TheMarkey
Neith
1
0
11
6.5
L
Anubis
Zocker_485
Anubis
0
7
1
0.07
W
Skadi
chukiuba
Skadi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
37,268
39,250
Taken
56,754
12,083
Mitigated
32,598
12,200
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BarkurnYT
Olorun
6,130
878
1,767
3,201
7,471
2,776
0
2,981
4,365
14,932
0
W
15,073
11,459
5
2,697
13,309
3,499
0
7,507
5,627
0
32,782
L
Cerberus
4,241
256
0
2,245
11,568
8,080
0
2,764
8,804
21,983
0
L
14,701
4,196
670
1,735
11,375
3,824
0
2,849
8,526
44,003
0
L
King Arthur
Mathjoser
King Arthur
12,303
349
0
1,541
17,851
15,172
0
6,973
10,878
0
22,132
L
Fenrir
NLMB-Drip
Fenrir
4,877
934
0
322
6,774
2,416
0
2,301
4,473
0
5,746
W
9,126
1,779
462
953
6,563
2,102
0
2,522
3,991
17,061
0
W
Neith
TheMarkey
Neith
6,999
4,455
0
907
6,084
1,667
0
4,119
1,915
0
23,635
L
Anubis
Zocker_485
Anubis
1,146
419
198
299
9,186
3,106
0
369
8,817
8,800
0
W
Skadi
chukiuba
Skadi
11,026
5,525
636
1,572
5,823
2,039
0
2,959
2,814
0
20,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
41,603
145
Minions Killed
145
6
Camps Cleared
3
768,830
Distance Traveled
660,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,385
932
19
2
0
145,977
0
W
Nemesis
11,085
1,232
46
5
3
177,577
0
L
Cerberus
9,076
1,008
78
9
0
142,156
0
L
Nu Wa
8,657
962
34
4
0
151,571
0
L
King Arthur
9,050
1,006
17
2
1
174,113
0
L
Fenrir
7,096
788
2
0
1
94,169
0
W
Scylla
9,161
1,018
25
3
1
177,628
0
W
Neith
8,700
967
37
4
1
130,648
0
L
Anubis
7,724
858
14
2
1
98,668
0
W
Skadi
9,353
1,039
18
2
1
137,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role