Player Matchup

He Bo
He Bo
Airgnuh
He Bo
Level 159
God Stats
4W - 8L
1,432 SR
Queue Stats
327W - 336L
1,513 Elo+
Solo
Eset
Eset
GodzilaKawaii
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Josinei
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
acuamt
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
zLexor
Baba Yaga
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo
Team Averages
Level 120
1,486 SR
1,510 Elo+

VS

Team Averages
Level 120
1,541 SR
1,527 Elo+
Anhur
Anhur
Ban356
Anhur
Level 157
God Stats
1W - 0L
1,704 SR
Queue Stats
120W - 94L
1,460 Elo+
Party 2
Tyr
Tyr
Jagubee
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,575 Elo+
Solo
Chronos
Chronos
KEPAQUETE
Chronos
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 76L
1,500 Elo+
Party 2
Serqet
Serqet
Solariusbr
Serqet
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 310L
1,541 Elo+
Solo
Scylla
Scylla
baystan
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Airgnuh
He Bo
16
5 / 7 / 8
9,895
761
12,325
12,710
5,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 7 / 10
8,606
662
3,342
10,757
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
10 / 4 / 6
11,667
897
15,532
16,340
14,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
acuamt
Ymir
14
1 / 7 / 13
8,691
669
4,700
20,352
17,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
zLexor
Baba Yaga
17
1 / 3 / 15
9,458
728
16,315
11,892
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ban356
Anhur
16
6 / 6 / 6
10,517
809
10,783
12,232
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
16
4 / 5 / 14
10,193
784
6,311
15,818
19,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
KEPAQUETE
Chronos
19
4 / 1 / 20
10,773
829
16,982
14,219
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Solariusbr
Serqet
18
9 / 5 / 12
11,094
853
14,149
15,498
11,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
baystan
Scylla
19
5 / 2 / 17
11,367
874
18,811
10,309
4,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
19
Kills
28
28
Deaths
19
52
Assists
69
Player
Kills
Deaths
Assists
KDA
L
He Bo
Airgnuh
He Bo
5
7
8
1.29
W
Anhur
Ban356
Anhur
6
6
6
1.5
L
2
7
10
1
W
Tyr
4
5
14
2.2
L
Set
10
4
6
3.25
W
Chronos
KEPAQUETE
Chronos
4
1
20
14
W
Serqet
Solariusbr
Serqet
9
5
12
3
L
Ymir
acuamt
Ymir
1
7
13
1.07
W
Scylla
baystan
Scylla
5
2
17
6.75
L
Baba Yaga
zLexor
Baba Yaga
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
67,036
72,051
Taken
68,076
47,219
Mitigated
48,305
14,575
Healing
26,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Airgnuh
He Bo
12,325
325
122
708
12,710
5,496
0
5,950
6,337
21,325
0
W
Anhur
Ban356
Anhur
10,783
5,917
867
2,567
12,232
5,828
1,875
8,108
3,884
0
23,049
L
3,342
639
488
243
10,757
4,694
297
6,180
4,577
6,778
0
W
Tyr
6,311
702
1,642
2,868
15,818
19,159
417
8,411
7,137
0
13,229
L
Set
15,532
6,016
2,183
3,527
16,340
14,061
521
6,800
8,626
0
26,714
W
Chronos
KEPAQUETE
Chronos
16,982
4,328
3,240
3,803
14,219
6,912
2,582
7,389
6,682
43,275
0
W
Serqet
Solariusbr
Serqet
14,149
2,770
2,837
2,553
15,498
11,448
1,149
5,961
9,404
0
15,969
L
Ymir
acuamt
Ymir
4,700
718
556
1,757
20,352
17,559
703
10,848
9,504
11,593
0
W
Scylla
baystan
Scylla
18,811
2,929
1,474
4,760
10,309
4,958
1,042
5,920
4,287
38,660
0
L
Baba Yaga
zLexor
Baba Yaga
16,315
891
1,000
3,991
11,892
5,409
432
6,015
5,263
40,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
53,944
122
Minions Killed
145
0
Camps Cleared
0
1,057,305
Distance Traveled
1,248,872
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,895
761
22
2
0
200,603
2
W
Anhur
10,517
809
29
2
0
220,610
0
L
Eset
8,606
662
9
1
0
212,754
0
W
Tyr
10,193
784
11
1
0
263,822
0
L
Set
11,667
897
35
3
0
247,003
2
W
Chronos
10,773
829
52
4
0
267,186
5
W
Serqet
11,094
853
7
1
0
243,096
1
L
Ymir
8,691
669
12
1
0
183,166
0
W
Scylla
11,367
874
46
4
0
254,158
3
L
Baba Yaga
9,458
728
44
3
0
213,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role