Player Matchup

Bakasura
Bakasura
Abyssell whip
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Damcge
Ne Zha
Level 122
God Stats
4W - 0L
1,746 SR
Queue Stats
15W - 7L
1,680 Elo+
Party 1
Olorun
Olorun
RaisedByHippies
Olorun
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 106L
1,764 Elo+
Party 1
Team Averages
Level 97
1,582 SR
1,710 Elo+

VS

Team Averages
Level 69
1,511 SR
1,574 Elo+
Odin
Odin
DigitalRod56
Odin
Level 27
God Stats
3W - 2L
1,684 SR
Queue Stats
17W - 15L
1,620 Elo+
Party 2
Chang'e
Chang'e
V-A-N-O5
Chang'e
Level 65
God Stats
0W - 1L
1,313 SR
Queue Stats
6W - 9L
1,465 Elo+
Party 2
King Arthur
King Arthur
oofer_doofer_1
King Arthur
Level 115
God Stats
1W - 1L
1,536 SR
Queue Stats
17W - 12L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abyssell whip
Bakasura
14
4 / 3 / 9
10,506
750
9,806
14,418
5,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
Damcge
Ne Zha
14
7 / 5 / 13
11,094
792
17,090
14,523
8,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
12 / 2 / 9
12,649
904
31,225
16,668
7,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
10,177
727
10,945
16,387
11,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
V-A-N-O5
Chang'e
12
3 / 10 / 3
9,706
693
7,806
16,752
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
oofer_doofer_1
King Arthur
13
4 / 6 / 4
9,901
707
11,779
32,410
24,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
10
10
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abyssell whip
Bakasura
4
3
9
2.83
W
Ne Zha
Damcge
Ne Zha
7
5
13
2.7
L
3
7
5
0.79
W
12
2
9
8.25
L
Chang'e
V-A-N-O5
Chang'e
3
10
3
0.45
L
King Arthur
oofer_doofer_1
King Arthur
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,121
Damage
30,530
45,609
Taken
65,549
21,847
Mitigated
42,016
21,077
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abyssell whip
Bakasura
9,806
6,681
0
3,585
14,418
5,424
195
3,502
10,394
0
46,479
W
Ne Zha
Damcge
Ne Zha
17,090
5,744
0
3,771
14,523
8,447
616
2,771
11,458
0
45,719
L
10,945
3,522
0
230
16,387
11,772
0
10,089
6,033
0
30,415
W
31,225
16,922
1,631
12,090
16,668
7,976
1,909
1,019
15,537
76,486
0
L
Chang'e
V-A-N-O5
Chang'e
7,806
642
1,930
2,845
16,752
5,274
0
5,435
10,782
22,766
0
L
King Arthur
oofer_doofer_1
King Arthur
11,779
2,140
0
6,163
32,410
24,970
0
15,725
15,500
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
29,784
211
Minions Killed
125
0
Camps Cleared
0
806,585
Distance Traveled
684,913
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,506
750
73
5
0
313,245
1
W
Ne Zha
11,094
792
34
2
0
261,428
0
L
Odin
10,177
727
46
3
0
230,102
0
W
Olorun
12,649
904
104
7
0
231,912
2
L
Chang'e
9,706
693
33
2
0
196,242
2
L
King Arthur
9,901
707
46
3
0
258,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role