Player Matchup

Thor
Thor
FRAER2107
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
Freesoul4230
Merlin
Level 29
God Stats
1W - 2L
1,531 SR
Queue Stats
58W - 52L
1,565 Elo+
Party 3
Ra
Ra
HOLLI123
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Athena
Athena
TheStoneSinger
Athena
Level 15
God Stats
2W - 2L
1,769 SR
Queue Stats
37W - 26L
1,520 Elo+
Party 3
Neith
Neith
h4Soki
Neith
Level 14
God Stats
12W - 6L
1,679 SR
Queue Stats
20W - 25L
1,392 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,495 Elo+

VS

Team Averages
Level 13
1,473 SR
1,422 Elo+
Olorun
Olorun
Blowwer
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Horus
Horus
CaptainBarde
Horus
Level 13
God Stats
4W - 3L
1,823 SR
Queue Stats
16W - 18L
1,397 Elo+
Party 1
Hera
Hera
GreenBird000
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
lokifire7
Camazotz
Level 16
God Stats
1W - 4L
1,038 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 1
Bellona
Bellona
minisodaboy
Bellona
Level 16
God Stats
12W - 12L
1,505 SR
Queue Stats
20W - 26L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 12 / 2
6,058
379
2,890
13,278
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
0 / 2 / 1
8,649
541
7,200
5,840
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 2
6,106
382
3,499
6,911
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 5 / 4
7,989
499
7,373
13,396
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
h4Soki
Neith
12
3 / 6 / 1
7,515
470
6,627
12,933
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blowwer
Olorun
16
6 / 3 / 2
10,109
632
10,591
13,210
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 1 / 11
8,790
549
6,125
11,621
11,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
10 / 0 / 3
10,130
633
13,073
6,493
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
lokifire7
Camazotz
13
7 / 4 / 8
8,535
533
9,298
12,301
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
minisodaboy
Bellona
15
0 / 1 / 1
8,610
538
495
9,010
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
31
32
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
Blowwer
Olorun
6
3
2
2.33
W
8
1
11
13.5
L
Thor
1
12
2
0.17
L
Merlin
0
2
1
0.25
W
10
0
3
11.5
L
1
7
2
0.29
L
4
5
4
1.2
L
Neith
h4Soki
Neith
3
6
1
0.58
W
Camazotz
lokifire7
Camazotz
7
4
8
2.75
W
Bellona
minisodaboy
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
39,582
52,358
Taken
52,635
19,165
Mitigated
29,624
7,860
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Blowwer
Olorun
10,591
5,951
303
6,580
13,210
5,203
4,237
3,651
9,559
71,477
0
W
6,125
2,581
713
3,219
11,621
11,609
501
3,055
8,566
0
14,203
L
Thor
2,890
1,431
0
0
13,278
3,462
374
4,827
8,038
0
14,326
L
Merlin
7,200
549
0
967
5,840
1,871
931
1,782
3,952
56,709
0
W
13,073
2,930
0
1,104
6,493
2,272
1,584
2,151
4,342
65,565
0
L
3,499
783
532
600
6,911
2,005
192
2,681
4,014
27,117
0
L
7,373
1,999
0
2,250
13,396
8,076
0
6,657
6,615
22,343
0
L
Neith
h4Soki
Neith
6,627
3,338
0
3,511
12,933
3,751
0
6,995
5,864
0
32,330
W
Camazotz
lokifire7
Camazotz
9,298
2,336
0
6,261
12,301
4,357
1,026
4,069
8,232
0
36,726
W
Bellona
minisodaboy
Bellona
495
59
0
889
9,010
6,183
956
5,146
3,864
4,244
40,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
46,174
271
Minions Killed
434
0
Camps Cleared
0
1,421,242
Distance Traveled
1,505,486
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,109
632
132
8
0
267,373
0
W
Horus
8,790
549
19
1
0
307,986
2
L
Thor
6,058
379
29
2
0
285,423
6
L
Merlin
8,649
541
121
8
0
289,089
3
W
Hera
10,130
633
120
8
0
307,863
6
L
Ra
6,106
382
38
2
0
234,112
0
L
Athena
7,989
499
30
2
0
325,564
0
L
Neith
7,515
470
53
3
0
287,054
3
W
Camazotz
8,535
533
52
3
0
322,434
0
W
Bellona
8,610
538
111
7
0
299,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role