Player Matchup

Artemis
Artemis
AloneAsAGod7999
Artemis
Level 24
God Stats
66W - 79L
1,398 SR
Queue Stats
175W - 228L
1,331 Elo+
Solo
Zeus
Zeus
DominaPolypus
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,113 Elo+
Solo
Erlang Shen
Erlang Shen
gabito-genio
Erlang Shen
Level 24
God Stats
9W - 10L
1,321 SR
Queue Stats
117W - 127L
1,318 Elo+
Solo
Team Averages
Level 35
1,407 SR
1,254 Elo+

VS

Team Averages
Level 24
1,479 SR
1,305 Elo+
Tyr
Tyr
MonkeyDolphin97
Tyr
Level 27
God Stats
3W - 4L
1,759 SR
Queue Stats
188W - 177L
1,389 Elo+
Solo
Anhur
Anhur
felipe3709
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,196 Elo+
Solo
Hel
Hel
leonlennybro
Hel
Level 22
God Stats
5W - 5L
1,177 SR
Queue Stats
61W - 46L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
8,894
635
7,925
7,969
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 6
9,910
708
12,586
11,866
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
gabito-genio
Erlang Shen
13
5 / 0 / 7
9,851
704
8,777
11,987
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,426
602
5,436
13,539
12,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
11
3 / 4 / 4
8,719
623
6,159
11,314
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 2 / 3
9,097
650
12,337
12,506
4,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
8
8
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
5
4
6
2
L
2
6
3
0.58
L
Anhur
3
4
4
1.25
W
Erlang Shen
gabito-genio
Erlang Shen
5
0
7
8.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
23,932
31,822
Taken
37,359
12,658
Mitigated
20,207
8,083
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,925
2,696
0
1,064
7,969
2,371
1,180
2,776
4,877
0
27,167
W
12,586
1,281
0
3,073
11,866
3,220
1,138
4,110
7,438
41,382
0
L
5,436
1,271
680
1,821
13,539
12,119
108
4,332
9,207
0
15,359
L
Anhur
6,159
611
0
1,760
11,314
3,695
136
3,546
7,768
0
25,690
W
Erlang Shen
gabito-genio
Erlang Shen
8,777
4,598
0
3,946
11,987
7,067
515
4,561
7,142
0
30,418
L
12,337
1,976
3,038
6,030
12,506
4,393
138
4,749
7,757
45,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
26,242
141
Minions Killed
123
0
Camps Cleared
0
680,080
Distance Traveled
675,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,894
635
46
3
0
203,418
0
W
Zeus
9,910
708
63
5
0
195,845
0
L
Tyr
8,426
602
24
2
0
245,025
0
L
Anhur
8,719
623
33
2
0
185,925
0
W
Erlang Shen
9,851
704
32
2
0
280,817
0
L
Hel
9,097
650
66
5
0
244,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role