Player Matchup

Janus
Janus
Chaosdbee
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChickenGlobe438
Izanami
Level 77
God Stats
1W - 0L
1,288 SR
Queue Stats
22W - 30L
1,410 Elo+
Solo
Mercury
Mercury
FistinScrota
Mercury
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
397W - 389L
1,481 Elo+
Solo
King Arthur
King Arthur
UzayxFury
King Arthur
Level 56
God Stats
1W - 1L
1,698 SR
Queue Stats
107W - 97L
1,407 Elo+
Party 1
Serqet
Serqet
WaifuForGems
Serqet
Level 68
God Stats
8W - 6L
1,558 SR
Queue Stats
74W - 61L
1,495 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,459 Elo+

VS

Team Averages
Level 105
1,541 SR
1,516 Elo+
Yemoja
Yemoja
MadPrince98
Yemoja
Level 85
God Stats
7W - 4L
1,705 SR
Queue Stats
215W - 241L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
Oniorc
Cabrakan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PatoB
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
cyberpunk3077
Hou Yi
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 104L
1,544 Elo+
Party 2
Mercury
Mercury
plxtik
Mercury
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chaosdbee
Janus
9
3 / 0 / 0
4,839
807
1,306
1,655
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,791
632
3,687
4,033
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
FistinScrota
Mercury
7
0 / 1 / 2
4,088
681
1,075
3,715
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
UzayxFury
King Arthur
6
1 / 1 / 0
3,813
636
1,167
3,988
1,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
5
0 / 1 / 1
3,727
621
1,610
3,562
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
2 / 0 / 0
3,987
665
1,923
4,299
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Oniorc
Cabrakan
8
2 / 1 / 0
4,685
781
2,361
3,455
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
PatoB
Scylla
7
0 / 2 / 0
3,690
615
909
2,533
743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
3,509
585
3,026
4,328
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
plxtik
Mercury
3
0 / 1 / 0
3,117
520
109
1,754
425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Chaosdbee
Janus
3
0
0
3
W
1
1
0
1
W
Mercury
FistinScrota
Mercury
0
1
2
1
L
Yemoja
2
0
0
2
L
Cabrakan
Oniorc
Cabrakan
2
1
0
2
L
Scylla
PatoB
Scylla
0
2
0
0
W
King Arthur
UzayxFury
King Arthur
1
1
0
1
W
Serqet
0
1
1
0.5
L
0
1
1
0.5
L
Mercury
plxtik
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,845
Damage
8,328
16,953
Taken
16,369
4,811
Mitigated
5,370
5,247
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chaosdbee
Janus
1,306
95
0
250
1,655
479
0
864
791
26,228
0
W
3,687
2,951
0
2,164
4,033
880
0
918
3,115
0
22,375
W
Mercury
FistinScrota
Mercury
1,075
528
0
637
3,715
966
0
719
2,996
0
18,852
L
Yemoja
1,923
730
679
1,126
4,299
1,198
0
0
4,299
7,845
0
L
Cabrakan
Oniorc
Cabrakan
2,361
537
0
1,083
3,455
2,231
66
0
3,455
20,405
0
L
Scylla
PatoB
Scylla
909
45
0
510
2,533
743
0
1,196
1,274
16,302
0
W
King Arthur
UzayxFury
King Arthur
1,167
137
0
320
3,988
1,404
0
1,806
2,182
0
10,371
W
Serqet
1,610
574
0
1,876
3,562
1,082
0
886
2,676
0
6,793
L
3,026
1,244
246
1,567
4,328
773
0
0
4,328
0
16,290
L
Mercury
plxtik
Mercury
109
109
0
440
1,754
425
0
47
1,707
0
6,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
18,988
169
Minions Killed
139
0
Camps Cleared
0
592,521
Distance Traveled
503,471
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,839
807
51
9
0
124,180
0
W
Izanami
3,791
632
40
7
0
101,828
3
W
Mercury
4,088
681
45
8
0
134,812
2
L
Yemoja
3,987
665
17
3
0
101,375
6
L
Cabrakan
4,685
781
40
7
0
112,050
1
L
Scylla
3,690
615
31
5
0
126,260
2
W
King Arthur
3,813
636
19
3
0
115,021
1
W
Serqet
3,727
621
14
2
0
116,680
1
L
Hou Yi
3,509
585
34
6
0
96,489
1
L
Mercury
3,117
520
17
3
0
67,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role