Player Matchup

Bacchus
Bacchus
Kumbahjones
Bacchus
Level 108
God Stats
6W - 2L
1,698 SR
Queue Stats
228W - 167L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lukewi2011
Tsukuyomi
Level 69
God Stats
9W - 6L
1,849 SR
Queue Stats
82W - 67L
1,645 Elo+
Party 3
Poseidon
Poseidon
Timb0Slice123
Poseidon
Level 89
God Stats
10W - 0L
1,894 SR
Queue Stats
172W - 143L
1,591 Elo+
Party 3
Artemis
Artemis
Trojanhorse24
Artemis
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Solo
Sobek
Sobek
YaBoiSadclown
Sobek
Level 86
God Stats
8W - 3L
1,762 SR
Queue Stats
109W - 112L
1,529 Elo+
Party 2
Team Averages
Level 91
1,741 SR
1,597 Elo+

VS

Team Averages
Level 87
1,614 SR
1,562 Elo+
Ymir
Ymir
BigBray
Ymir
Level 63
God Stats
23W - 14L
1,703 SR
Queue Stats
152W - 149L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
crystaliq
Baron Samedi
Level 89
God Stats
16W - 13L
1,703 SR
Queue Stats
569W - 540L
1,487 Elo+
Solo
Persephone
Persephone
mrcone1
Persephone
Level 101
God Stats
5W - 10L
1,420 SR
Queue Stats
510W - 464L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
slugslinger659
Danzaburou
Level 68
God Stats
2W - 1L
1,746 SR
Queue Stats
518W - 465L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
smexyboi
Guan Yu
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
648W - 605L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kumbahjones
Bacchus
9
0 / 2 / 7
5,655
514
5,860
6,694
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Lukewi2011
Tsukuyomi
11
9 / 3 / 0
6,905
628
7,205
8,668
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Timb0Slice123
Poseidon
13
4 / 0 / 3
7,338
667
4,331
3,317
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
10
4 / 1 / 2
5,835
530
6,525
6,689
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,328
484
2,480
9,100
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigBray
Ymir
9
2 / 1 / 1
5,866
533
4,176
9,074
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
crystaliq
Baron Samedi
10
2 / 1 / 2
6,316
574
5,601
6,029
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
mrcone1
Persephone
9
0 / 6 / 1
5,220
475
1,820
5,940
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
slugslinger659
Danzaburou
6
0 / 6 / 0
4,504
409
2,140
7,782
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
smexyboi
Guan Yu
11
4 / 3 / 1
6,508
592
5,883
8,942
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
8
8
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigBray
Ymir
2
1
1
2.5
W
Bacchus
Kumbahjones
Bacchus
0
2
7
1.75
W
Tsukuyomi
Lukewi2011
Tsukuyomi
9
3
0
3
W
Poseidon
Timb0Slice123
Poseidon
4
0
3
5.5
W
Artemis
4
1
2
5
W
0
2
1
0.25
L
Baron Samedi
crystaliq
Baron Samedi
2
1
2
3
L
Persephone
mrcone1
Persephone
0
6
1
0.08
L
Danzaburou
slugslinger659
Danzaburou
0
6
0
0
L
Guan Yu
smexyboi
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
19,620
34,468
Taken
37,767
15,380
Mitigated
12,865
12,916
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigBray
Ymir
4,176
928
0
3,042
9,074
3,662
0
3,967
5,107
21,584
0
W
Bacchus
Kumbahjones
Bacchus
5,860
1,080
0
1,839
6,694
3,782
70
2,579
4,059
14,310
0
W
Tsukuyomi
Lukewi2011
Tsukuyomi
7,205
1,592
0
1,976
8,668
3,234
0
2,581
5,923
0
33,369
W
Poseidon
Timb0Slice123
Poseidon
4,331
611
0
1,442
3,317
862
0
794
2,429
51,951
0
W
Artemis
6,525
3,105
0
3,606
6,689
1,891
712
905
5,784
0
29,560
W
2,480
83
0
4,053
9,100
5,611
132
4,070
4,676
20,807
0
L
Baron Samedi
crystaliq
Baron Samedi
5,601
311
211
2,141
6,029
2,574
290
1,866
3,897
24,420
0
L
Persephone
mrcone1
Persephone
1,820
148
0
338
5,940
1,840
0
4,290
1,648
22,808
0
L
Danzaburou
slugslinger659
Danzaburou
2,140
495
0
725
7,782
1,599
0
980
6,802
0
18,646
L
Guan Yu
smexyboi
Guan Yu
5,883
1,546
110
2,461
8,942
3,190
428
1,201
7,641
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
28,414
275
Minions Killed
211
0
Camps Cleared
0
998,585
Distance Traveled
936,949
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,866
533
24
2
0
198,391
2
W
Bacchus
5,655
514
20
2
0
206,910
4
W
Tsukuyomi
6,905
628
60
5
0
229,105
2
W
Poseidon
7,338
667
114
10
0
217,194
5
W
Artemis
5,835
530
34
3
0
160,861
2
W
Sobek
5,328
484
47
4
0
184,515
2
L
Baron Samedi
6,316
574
52
5
0
175,248
5
L
Persephone
5,220
475
52
5
0
171,288
3
L
Danzaburou
4,504
409
33
3
0
159,499
0
L
Guan Yu
6,508
592
50
5
0
232,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role