Player Matchup

Cerberus
Cerberus
GinningBull5443
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,004 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ka657
Tsukuyomi
Level 12
God Stats
3W - 7L
1,403 SR
Queue Stats
6W - 13L
1,261 Elo+
Party 1
Ymir
Ymir
alfie15
Ymir
Level 7
God Stats
2W - 1L
1,474 SR
Queue Stats
3W - 4L
912 Elo+
Solo
Neith
Neith
darkest_shinobi
Neith
Level 22
God Stats
1W - 2L
1,723 SR
Queue Stats
66W - 67L
1,450 Elo+
Party 2
Set
Set
owain71
Set
Level 16
God Stats
14W - 14L
1,494 SR
Queue Stats
79W - 78L
1,363 Elo+
Party 2
Team Averages
Level 13
1,519 SR
1,198 Elo+

VS

Team Averages
Level 23
1,323 SR
1,337 Elo+
Amaterasu
Amaterasu
Im_Prxspect_Alex
Amaterasu
Level 29
God Stats
7W - 3L
1,195 SR
Queue Stats
9W - 12L
1,059 Elo+
Solo
Persephone
Persephone
NOZOMIK
Persephone
Level 21
God Stats
28W - 41L
1,405 SR
Queue Stats
161W - 195L
1,429 Elo+
Solo
Ymir
Ymir
Pyroninja9o1
Ymir
Level 28
God Stats
5W - 1L
1,694 SR
Queue Stats
64W - 60L
1,341 Elo+
Solo
Hun Batz
Hun Batz
SkyDecay
Hun Batz
Level 30
God Stats
20W - 26L
1,305 SR
Queue Stats
431W - 507L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
UnoCult666
Sun Wukong
Level 5
God Stats
1W - 1L
1,015 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
3
0 / 2 / 0
5,417
285
203
4,409
759
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Ka657
Tsukuyomi
2
0 / 0 / 0
5,337
281
0
1,415
344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
alfie15
Ymir
5
0 / 6 / 1
5,862
309
79
7,287
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
14 / 10 / 2
10,416
548
18,568
17,494
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
16
6 / 8 / 3
10,002
526
14,115
18,077
11,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
7 / 2 / 1
10,675
562
4,676
11,483
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
NOZOMIK
Persephone
15
6 / 6 / 4
10,654
561
13,622
12,596
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 2 / 7
10,950
576
8,095
12,587
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
SkyDecay
Hun Batz
17
4 / 3 / 5
10,995
579
5,332
9,822
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnoCult666
Sun Wukong
11
5 / 9 / 3
8,636
455
4,267
11,999
7,293
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
20
Kills
25
26
Deaths
22
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
0
0
W
Amaterasu
7
2
1
3.75
L
Tsukuyomi
Ka657
Tsukuyomi
0
0
0
0
W
Persephone
NOZOMIK
Persephone
6
6
4
1.33
W
3
2
7
3.25
W
Hun Batz
SkyDecay
Hun Batz
4
3
5
2.17
W
Sun Wukong
UnoCult666
Sun Wukong
5
9
3
0.72
L
Ymir
alfie15
Ymir
0
6
1
0.08
L
14
10
2
1.5
L
Set
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
35,992
48,682
Taken
58,487
22,269
Mitigated
37,872
4,167
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
203
96
0
106
4,409
759
131
2,794
1,615
3,798
0
W
Amaterasu
4,676
2,387
0
1,931
11,483
5,331
1,203
0
11,435
0
43,596
L
Tsukuyomi
Ka657
Tsukuyomi
0
0
0
65
1,415
344
0
189
1,226
30
3,015
W
Persephone
NOZOMIK
Persephone
13,622
902
54
2,196
12,596
4,320
4,367
79
12,438
53,452
0
W
8,095
2,512
429
1,950
12,587
14,017
853
203
12,313
41,888
0
W
Hun Batz
SkyDecay
Hun Batz
5,332
2,068
0
1,440
9,822
6,911
3,392
0
9,722
0
51,317
W
Sun Wukong
UnoCult666
Sun Wukong
4,267
1,004
0
240
11,999
7,293
788
0
11,924
0
26,282
L
Ymir
alfie15
Ymir
79
79
0
144
7,287
2,884
46
3,339
3,948
1,112
0
L
18,568
7,946
0
2,267
17,494
7,069
0
7,709
9,785
0
58,213
L
Set
14,115
6,671
0
1,585
18,077
11,213
514
7,686
10,391
0
53,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
51,910
186
Minions Killed
381
0
Camps Cleared
0
898,455
Distance Traveled
1,695,185
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,417
285
12
1
0
64,373
0
W
Amaterasu
10,675
562
72
4
0
381,524
0
L
Tsukuyomi
5,337
281
8
0
0
41,993
0
W
Persephone
10,654
561
91
5
0
309,040
0
W
Ymir
10,950
576
72
4
0
345,957
0
W
Hun Batz
10,995
579
109
6
0
347,157
2
W
Sun Wukong
8,636
455
37
2
0
311,507
0
L
Ymir
5,862
309
2
0
0
169,269
0
L
Neith
10,416
548
76
4
0
298,017
0
L
Set
10,002
526
88
5
0
324,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role