Player Matchup

Cthulhu
Cthulhu
FrickeGrimes
Cthulhu
Level 17
God Stats
2W - 3L
1,045 SR
Queue Stats
81W - 87L
1,243 Elo+
Solo
Medusa
Medusa
MadameMelody
Medusa
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,177 Elo+
Solo
Skadi
Skadi
MichaelMyers367
Skadi
Level 17
God Stats
11W - 6L
1,555 SR
Queue Stats
33W - 27L
1,399 Elo+
Solo
Kukulkan
Kukulkan
T_J12345
Kukulkan
Level 29
God Stats
2W - 0L
1,624 SR
Queue Stats
5W - 5L
1,244 Elo+
Solo
Anubis
Anubis
storch_23
Anubis
Level 18
God Stats
61W - 47L
1,606 SR
Queue Stats
76W - 71L
1,483 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,309 Elo+

VS

Team Averages
Level 9
1,503 SR
1,405 Elo+
Thoth
Thoth
KingIcyGod
Thoth
Level 6
God Stats
2W - 3L
1,561 SR
Queue Stats
66W - 63L
1,340 Elo+
Solo
Cerberus
Cerberus
SXPREME MORI751
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
deli_sandwich1
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ironworker43103
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Hera
Hera
jp_joaopirigo
Hera
Level 14
God Stats
1W - 2L
1,453 SR
Queue Stats
7W - 13L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrickeGrimes
Cthulhu
16
4 / 0 / 15
10,016
1,002
9,274
9,167
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
15
2 / 2 / 8
9,027
903
12,823
9,474
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 0 / 13
9,529
953
8,313
4,267
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
T_J12345
Kukulkan
16
6 / 0 / 12
10,152
1,015
16,174
5,795
2,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
storch_23
Anubis
16
9 / 0 / 8
10,906
1,091
11,466
4,188
1,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

444

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 2 / 2
7,917
792
7,013
16,171
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
0 / 5 / 1
7,752
775
3,076
13,281
6,279
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
1 / 9 / 1
8,186
819
9,513
22,467
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 0
8,014
801
3,656
9,736
4,158
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 0
7,636
764
333
952
257
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
23
Kills
2
2
Deaths
23
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FrickeGrimes
Cthulhu
4
0
15
11.5
L
Thoth
0
2
2
0.5
W
Medusa
2
2
8
3
W
2
0
13
8.5
L
Cerberus
0
5
1
0.1
W
Kukulkan
T_J12345
Kukulkan
6
0
12
12
L
1
9
1
0.17
L
1
6
0
0.17
L
0
1
0
0
W
Anubis
storch_23
Anubis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
23,591
32,891
Taken
62,607
15,477
Mitigated
22,905
13,339
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FrickeGrimes
Cthulhu
9,274
294
385
3,906
9,167
6,205
0
3,128
5,577
21,927
0
L
Thoth
7,013
834
171
849
16,171
5,360
0
10,218
5,785
13,051
0
W
Medusa
12,823
7,559
438
4,526
9,474
3,476
0
3,735
5,739
0
26,229
W
8,313
4,282
0
929
4,267
1,549
0
2,001
2,266
0
23,490
L
Cerberus
3,076
126
0
1,511
13,281
6,279
0
7,571
5,584
5,066
0
W
Kukulkan
T_J12345
Kukulkan
16,174
3,485
0
1,192
5,795
2,282
0
2,108
3,687
32,248
0
L
9,513
8,479
0
1,836
22,467
6,851
0
12,017
10,168
0
16,189
L
3,656
301
0
268
9,736
4,158
0
6,256
3,368
7,001
0
L
333
221
0
35
952
257
0
164
788
3,196
0
W
Anubis
storch_23
Anubis
11,466
300
0
1,963
4,188
1,965
0
2,824
1,364
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,630
Gold Earned
39,505
183
Minions Killed
40
5
Camps Cleared
0
818,910
Distance Traveled
456,706
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,016
1,002
19
2
1
180,004
0
L
Thoth
7,917
792
3
0
0
141,864
2
W
Medusa
9,027
903
27
3
1
144,448
0
W
Skadi
9,529
953
32
3
1
172,811
4
L
Cerberus
7,752
775
4
0
0
89,464
1
W
Kukulkan
10,152
1,015
54
5
1
178,730
0
L
Rama
8,186
819
14
1
0
138,499
0
L
Cthulhu
8,014
801
15
2
0
57,599
0
L
Hera
7,636
764
4
0
0
29,280
1
W
Anubis
10,906
1,091
51
5
1
142,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role