Player Matchup

Neith
Neith
Gabo 880
Neith
Level 29
God Stats
11W - 28L
1,589 SR
Queue Stats
119W - 146L
1,505 Elo+
Solo
Ra
Ra
GhostFox232
Ra
Level 28
God Stats
1W - 5L
1,332 SR
Queue Stats
123W - 97L
1,502 Elo+
Solo
Mulan
Mulan
Yeppykoke
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Ymir
Ymir
ilias_Ramo
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Zeus
Zeus
tooclutch15
Zeus
Level 28
God Stats
51W - 58L
1,514 SR
Queue Stats
411W - 402L
1,474 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,441 Elo+

VS

Team Averages
Level 21
1,565 SR
1,483 Elo+
Thor
Thor
DaanJaspers
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Recalibratesx
Kukulkan
Level 28
God Stats
4W - 1L
1,774 SR
Queue Stats
245W - 221L
1,597 Elo+
Solo
Cerberus
Cerberus
SGL TossedWhisl
Cerberus
Level 18
God Stats
4W - 8L
1,430 SR
Queue Stats
154W - 197L
1,384 Elo+
Solo
Hun Batz
Hun Batz
mojo_max98
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 206L
1,250 Elo+
Solo
Izanami
Izanami
the-speedy-ytb
Izanami
Level 27
God Stats
73W - 57L
1,623 SR
Queue Stats
179W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gabo 880
Neith
17
6 / 6 / 1
11,094
584
9,800
12,595
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 6 / 0
10,671
562
15,471
13,850
5,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Yeppykoke
Mulan
13
3 / 12 / 2
8,594
452
5,304
18,850
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 1
6,079
320
408
2,389
944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 9 / 1
8,527
449
7,662
16,925
4,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 2
7,246
381
2,870
13,947
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Recalibratesx
Kukulkan
20
16 / 0 / 5
14,464
761
18,483
8,775
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
15
3 / 3 / 3
9,465
498
3,857
9,953
7,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
mojo_max98
Hun Batz
17
7 / 5 / 5
11,198
589
6,956
15,638
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 5
12,511
658
18,547
20,372
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
21
Kills
35
35
Deaths
23
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
13
2
0.15
L
Neith
Gabo 880
Neith
6
6
1
1.08
L
9
6
0
1.5
W
Kukulkan
Recalibratesx
Kukulkan
16
0
5
18.5
W
Cerberus
3
3
3
1.5
L
Mulan
Yeppykoke
Mulan
3
12
2
0.33
L
0
2
1
0.25
W
Hun Batz
mojo_max98
Hun Batz
7
5
5
1.9
W
8
2
5
5.25
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
50,713
64,609
Taken
68,685
26,267
Mitigated
32,021
11,383
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,870
1,731
0
495
13,947
4,390
336
6,005
7,942
0
14,822
L
Neith
Gabo 880
Neith
9,800
4,806
0
3,514
12,595
4,456
3,392
1,716
10,879
0
76,127
L
15,471
2,980
531
4,553
13,850
5,023
1,360
4,203
9,647
58,955
0
W
Kukulkan
Recalibratesx
Kukulkan
18,483
3,551
0
1,027
8,775
4,052
1,746
2,834
5,816
127,863
0
W
Cerberus
3,857
327
0
1,811
9,953
7,788
1,150
5,013
4,740
35,774
0
L
Mulan
Yeppykoke
Mulan
5,304
1,429
0
675
18,850
10,849
0
5,041
13,809
0
19,825
L
408
248
0
192
2,389
944
0
900
1,489
3,272
0
W
Hun Batz
mojo_max98
Hun Batz
6,956
3,177
0
6,128
15,638
6,357
1,091
3,930
11,658
0
70,249
W
18,547
16,436
0
12,436
20,372
9,434
2,470
5,759
14,513
0
106,274
L
7,662
2,052
0
1,918
16,925
4,995
0
10,480
6,445
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
54,884
350
Minions Killed
638
0
Camps Cleared
0
1,282,864
Distance Traveled
1,715,205
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,246
381
19
1
0
327,509
1
L
Neith
11,094
584
134
7
0
306,958
0
L
Ra
10,671
562
102
5
0
292,473
1
W
Kukulkan
14,464
761
226
12
0
355,990
0
W
Cerberus
9,465
498
79
4
0
333,536
0
L
Mulan
8,594
452
23
1
0
298,440
3
L
Ymir
6,079
320
6
0
0
71,995
0
W
Hun Batz
11,198
589
131
7
0
401,768
0
W
Izanami
12,511
658
183
10
0
296,402
6
L
Zeus
8,527
449
85
4
0
312,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role