Player Matchup

Bellona
Bellona
BluePaintedHawk
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Kotafey56rus
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 2
Heimdallr
Heimdallr
McBanoffdelCoolo
Heimdallr
Level 4
God Stats
0W - 5L
1,195 SR
Queue Stats
48W - 42L
899 Elo+
Solo
Athena
Athena
gfded
Athena
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
kazax322
Sol
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 2
Team Averages
Level 5
1,394 SR
1,297 Elo+

VS

Team Averages
Level 20
1,389 SR
1,349 Elo+
Ao Kuang
Ao Kuang
Eklil
Ao Kuang
Level 18
God Stats
7W - 9L
1,230 SR
Queue Stats
22W - 28L
1,350 Elo+
Party 1
Anubis
Anubis
Gingernate
Anubis
Level 29
God Stats
3W - 0L
1,703 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 1
Achilles
Achilles
MizuFQ
Achilles
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
Sis9I
Bacchus
Level 28
God Stats
7W - 6L
1,359 SR
Queue Stats
188W - 206L
1,348 Elo+
Solo
Hachiman
Hachiman
nesh1
Hachiman
Level 8
God Stats
1W - 5L
1,151 SR
Queue Stats
8W - 15L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
5,441
453
7,190
10,188
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 5 / 2
5,500
458
3,785
6,777
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
10
2 / 4 / 0
6,362
530
4,626
7,725
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
gfded
Athena
8
1 / 3 / 2
5,169
431
2,557
6,991
2,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 8 / 1
6,770
564
5,347
12,724
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eklil
Ao Kuang
9
4 / 1 / 2
6,163
514
2,680
6,367
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Gingernate
Anubis
13
10 / 3 / 0
8,019
668
11,760
8,597
3,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
MizuFQ
Achilles
11
4 / 0 / 7
6,444
537
7,421
8,489
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Sis9I
Bacchus
11
4 / 1 / 5
6,343
529
5,751
5,928
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
nesh1
Hachiman
8
3 / 5 / 5
5,527
461
4,440
8,778
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
25
25
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Ao Kuang
Eklil
Ao Kuang
4
1
2
5
W
Anubis
Gingernate
Anubis
10
3
0
3.33
L
2
5
2
0.6
L
Heimdallr
2
4
0
0.5
W
Achilles
MizuFQ
Achilles
4
0
7
7.5
W
Bacchus
Sis9I
Bacchus
4
1
5
6.5
L
Athena
gfded
Athena
1
3
2
0.67
L
3
8
1
0.44
W
Hachiman
nesh1
Hachiman
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
32,052
44,405
Taken
38,159
15,855
Mitigated
17,300
7,661
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
1,829
0
2,032
10,188
6,293
226
2,569
7,619
0
17,670
W
Ao Kuang
Eklil
Ao Kuang
2,680
716
0
1,795
6,367
1,713
0
0
6,311
24,286
0
W
Anubis
Gingernate
Anubis
11,760
906
0
3,922
8,597
3,965
814
5,575
2,972
35,244
0
L
3,785
1,321
0
361
6,777
2,245
414
849
5,928
0
17,524
L
Heimdallr
4,626
2,444
0
2,170
7,725
2,198
80
6,097
1,628
0
23,866
W
Achilles
MizuFQ
Achilles
7,421
521
381
3,214
8,489
4,657
0
927
7,237
0
26,288
W
Bacchus
Sis9I
Bacchus
5,751
976
0
1,992
5,928
4,632
0
105
5,823
19,844
0
L
Athena
gfded
Athena
2,557
1,587
0
0
6,991
2,536
0
1,502
5,489
12,741
0
L
5,347
1,669
0
3,098
12,724
2,583
1,001
9,174
3,550
32,993
0
W
Hachiman
nesh1
Hachiman
4,440
2,645
0
2,629
8,778
2,333
194
1,297
7,256
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
32,496
188
Minions Killed
217
0
Camps Cleared
0
1,094,688
Distance Traveled
1,136,076
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,441
453
22
2
0
213,418
0
W
Ao Kuang
6,163
514
42
4
0
276,200
0
W
Anubis
8,019
668
68
6
0
194,649
0
L
Set
5,500
458
28
2
0
216,921
0
L
Heimdallr
6,362
530
54
5
0
211,966
1
W
Achilles
6,444
537
48
4
0
213,782
1
W
Bacchus
6,343
529
31
3
0
282,495
0
L
Athena
5,169
431
30
3
0
242,908
0
L
Sol
6,770
564
54
5
0
209,475
0
W
Hachiman
5,527
461
28
2
0
168,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role