Player Matchup

Fenrir
Fenrir
FaTTaliXx
Fenrir
Level 25
God Stats
1W - 3L
1,809 SR
Queue Stats
9W - 11L
1,458 Elo+
Party 1
Bellona
Bellona
HovecDaBeast
Bellona
Level 21
God Stats
52W - 41L
1,587 SR
Queue Stats
165W - 173L
1,555 Elo+
Solo
Ares
Ares
Shynouke
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
VLVD7
Izanami
Level 7
God Stats
1W - 2L
1,754 SR
Queue Stats
5W - 13L
1,568 Elo+
Solo
Eset
Eset
luigikross
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,515 Elo+
Party 1
Team Averages
Level 17
1,630 SR
1,519 Elo+

VS

Team Averages
Level 25
1,557 SR
1,561 Elo+
Janus
Janus
Alexander5210
Janus
Level 28
God Stats
12W - 5L
1,831 SR
Queue Stats
168W - 152L
1,621 Elo+
Solo
Mulan
Mulan
BloodKaKe
Mulan
Level 18
God Stats
16W - 11L
1,649 SR
Queue Stats
31W - 30L
1,539 Elo+
Solo
Arachne
Arachne
Euphor1
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HomeMan
Ah Muzen Cab
Level 23
God Stats
3W - 3L
1,543 SR
Queue Stats
50W - 45L
1,594 Elo+
Solo
Athena
Athena
xForToon
Athena
Level 28
God Stats
4W - 3L
1,263 SR
Queue Stats
35W - 31L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaTTaliXx
Fenrir
9
2 / 3 / 1
5,944
594
3,528
6,575
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
HovecDaBeast
Bellona
11
4 / 2 / 2
6,489
649
5,288
5,774
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
8
1 / 4 / 0
5,097
510
837
5,246
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
VLVD7
Izanami
8
0 / 4 / 1
5,150
515
2,392
7,439
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 6 / 1
5,448
545
3,050
5,819
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
6,789
679
4,574
4,966
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BloodKaKe
Mulan
9
1 / 3 / 1
5,489
549
3,377
6,598
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Euphor1
Arachne
10
3 / 2 / 4
6,336
634
3,992
7,466
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
HomeMan
Ah Muzen Cab
10
3 / 0 / 6
6,077
608
4,753
3,918
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
xForToon
Athena
9
4 / 2 / 8
6,128
613
2,564
6,614
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
18
19
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Mulan
BloodKaKe
Mulan
1
3
1
0.5
W
Arachne
Euphor1
Arachne
3
2
4
2.5
L
Fenrir
FaTTaliXx
Fenrir
2
3
1
0.83
W
Ah Muzen Cab
HomeMan
Ah Muzen Cab
3
0
6
6
L
Bellona
HovecDaBeast
Bellona
4
2
2
2.5
L
Ares
1
4
0
0.25
L
Izanami
VLVD7
Izanami
0
4
1
0.13
L
2
6
1
0.42
W
Athena
xForToon
Athena
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,095
Damage
19,260
30,853
Taken
29,562
13,796
Mitigated
11,976
6,677
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,574
548
0
460
4,966
1,374
467
1,001
3,754
35,784
0
W
Mulan
BloodKaKe
Mulan
3,377
967
0
1,257
6,598
4,274
966
0
6,598
0
22,632
W
Arachne
Euphor1
Arachne
3,992
2,957
0
2,577
7,466
2,257
192
552
6,874
0
27,811
L
Fenrir
FaTTaliXx
Fenrir
3,528
797
0
2,605
6,575
2,172
0
1,679
4,858
0
22,029
W
Ah Muzen Cab
HomeMan
Ah Muzen Cab
4,753
2,186
0
3,117
3,918
1,041
575
419
3,491
0
35,956
L
Bellona
HovecDaBeast
Bellona
5,288
1,982
0
1,295
5,774
4,958
0
223
5,551
0
32,434
L
Ares
837
132
0
300
5,246
2,772
156
598
4,648
10,446
0
L
Izanami
VLVD7
Izanami
2,392
1,555
0
1,770
7,439
2,017
0
1,462
5,917
0
29,172
L
3,050
629
0
707
5,819
1,877
0
2,975
2,741
15,767
0
W
Athena
xForToon
Athena
2,564
1,130
0
1,138
6,614
3,030
424
1,524
4,958
6,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
30,819
241
Minions Killed
248
0
Camps Cleared
0
971,909
Distance Traveled
1,004,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,789
679
71
7
0
197,680
1
W
Mulan
5,489
549
52
5
0
179,234
0
W
Arachne
6,336
634
62
6
0
233,525
1
L
Fenrir
5,944
594
49
5
0
218,944
1
W
Ah Muzen Cab
6,077
608
57
6
0
190,048
0
L
Bellona
6,489
649
71
7
0
191,688
3
L
Ares
5,097
510
14
1
0
211,952
0
L
Izanami
5,150
515
67
7
0
177,660
0
L
Eset
5,448
545
40
4
0
171,665
0
W
Athena
6,128
613
6
1
0
204,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role