Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anxious-Narwal
Ares
Level 21
God Stats
3W - 4L
1,853 SR
Queue Stats
88W - 82L
1,164 Elo+
Solo
Bellona
Bellona
Caiquecostacb
Bellona
Level 127
God Stats
0W - 4L
1,914 SR
Queue Stats
173W - 177L
1,356 Elo+
Solo
Heimdallr
Heimdallr
Jean_forever2
Heimdallr
Level 18
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 5L
1,275 Elo+
Solo
Serqet
Serqet
Nobleattempt
Serqet
Level 88
God Stats
8W - 14L
1,448 SR
Queue Stats
463W - 474L
1,268 Elo+
Solo
Team Averages
Level 72
1,673 SR
1,313 Elo+

VS

Team Averages
Level 56
1,391 SR
1,287 Elo+
Chaac
Chaac
BramaLeLama
Chaac
Level 69
God Stats
8W - 7L
1,441 SR
Queue Stats
33W - 31L
1,366 Elo+
Solo
Merlin
Merlin
LilDumpster
Merlin
Level 48
God Stats
7W - 7L
1,336 SR
Queue Stats
214W - 162L
1,429 Elo+
Solo
Pele
Pele
Shynobydo30
Pele
Level 88
God Stats
3W - 0L
1,575 SR
Queue Stats
10W - 13L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
chitownfonsi
Ao Kuang
Level 45
God Stats
1W - 1L
1,319 SR
Queue Stats
83W - 94L
1,081 Elo+
Solo
Heimdallr
Heimdallr
realfaded
Heimdallr
Level 28
God Stats
2W - 0L
1,285 SR
Queue Stats
51W - 44L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 2
6,994
699
4,317
9,042
5,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 4 / 3
6,390
639
4,063
9,916
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
13
2 / 2 / 2
7,479
748
4,383
8,446
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Jean_forever2
Heimdallr
14
2 / 5 / 2
7,972
797
7,864
11,995
4,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
13
3 / 4 / 2
8,338
834
5,580
6,945
2,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,664
766
1,902
4,237
2,950
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
16
7 / 2 / 6
9,668
967
12,627
7,424
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
8,619
862
6,239
8,751
3,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
chitownfonsi
Ao Kuang
14
5 / 2 / 10
8,876
888
8,495
9,614
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
realfaded
Heimdallr
14
4 / 3 / 11
8,625
863
7,564
7,699
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
20
20
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
2
0.4
L
0
4
3
0.38
W
1
0
10
6
L
Bellona
2
2
2
1.5
L
Heimdallr
Jean_forever2
Heimdallr
2
5
2
0.6
W
Merlin
7
2
6
5
L
Serqet
3
4
2
1
W
3
1
7
6.5
W
Ao Kuang
chitownfonsi
Ao Kuang
5
2
10
5
W
Heimdallr
realfaded
Heimdallr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
36,827
46,344
Taken
37,725
23,251
Mitigated
19,033
5,372
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,317
267
753
2,382
9,042
5,004
1
3,055
5,802
20,722
0
L
4,063
244
171
421
9,916
6,787
96
5,395
4,431
12,179
0
W
1,902
462
0
1,544
4,237
2,950
281
558
2,969
0
13,596
L
Bellona
4,383
555
0
1,190
8,446
4,432
0
3,905
4,435
28
20,326
L
Heimdallr
Jean_forever2
Heimdallr
7,864
3,762
0
455
11,995
4,420
0
5,682
6,044
0
27,671
W
Merlin
12,627
1,338
0
1,631
7,424
3,253
570
2,462
4,912
35,677
0
L
Serqet
5,580
433
0
0
6,945
2,608
0
2,102
4,761
0
9,561
W
6,239
1,583
0
3,032
8,751
3,300
1,567
1,172
7,479
0
28,103
W
Ao Kuang
chitownfonsi
Ao Kuang
8,495
2,762
0
2,235
9,614
5,266
1,188
2,326
6,984
16,465
1,410
W
Heimdallr
realfaded
Heimdallr
7,564
1,709
159
1,249
7,699
4,264
814
1,641
5,638
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
43,452
160
Minions Killed
188
4
Camps Cleared
8
924,546
Distance Traveled
944,234
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,994
699
37
4
0
184,086
1
L
Ares
6,390
639
17
2
0
150,477
2
W
Chaac
7,664
766
25
3
0
151,573
0
L
Bellona
7,479
748
38
4
2
174,676
1
L
Heimdallr
7,972
797
55
6
2
187,582
0
W
Merlin
9,668
967
67
7
2
183,914
0
L
Serqet
8,338
834
13
1
0
227,725
0
W
Pele
8,619
862
57
6
5
211,845
2
W
Ao Kuang
8,876
888
17
2
1
198,243
0
W
Heimdallr
8,625
863
22
2
0
198,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role