Player Matchup

Aphrodite
Aphrodite
Gold III
Biraatten
Aphrodite
Gold III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 148L
1,517 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
KingSmic
Ao Kuang
Gold V
Level 107
God Stats
8W - 5L
1,668 SR
Queue Stats
22W - 20L
1,506 MMR
Solo
Set
Set
Platinum V
QuiikX__
Set
Platinum V
Level 80
God Stats
6W - 5L
1,548 SR
Queue Stats
122W - 109L
1,620 MMR
Party 1
Fenrir
Fenrir
Bronze III
frankycon
Fenrir
Bronze III
Level 48
God Stats
11W - 3L
1,500 SR
Queue Stats
29W - 17L
1,495 MMR
Solo
Izanami
Izanami
Silver IV
l-RedHawk-l
Izanami
Silver IV
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 95L
1,360 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,543 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,469 SR
1,500 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
B0N3__TR0USL3
Ah Muzen Cab
Bronze III
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 33L
1,494 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Juiceboi420
Kukulkan
Gold IV
Level 115
God Stats
10W - 3L
1,500 SR
Queue Stats
168W - 167L
1,502 MMR
Solo
Thor
Thor
Bronze III
Midz-
Thor
Bronze III
Level 67
God Stats
0W - 4L
1,211 SR
Queue Stats
168W - 182L
1,488 MMR
Solo
Cthulhu
Cthulhu
Gold II
XIXSKRAPPYXIX
Cthulhu
Gold II
Level 106
God Stats
15W - 16L
1,517 SR
Queue Stats
119W - 106L
1,543 MMR
Solo
Cerberus
Cerberus
Gold V
like-Alight
Cerberus
Gold V
Level 68
God Stats
12W - 12L
1,617 SR
Queue Stats
69W - 76L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Biraatten
Aphrodite
14
2 / 3 / 13
8,821
551
8,659
12,307
4,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
KingSmic
Ao Kuang
17
12 / 0 / 11
10,201
638
15,767
16,015
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
10 / 2 / 11
9,912
620
14,847
15,633
12,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
frankycon
Fenrir
14
9 / 2 / 12
9,560
598
10,987
10,929
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
l-RedHawk-l
Izanami
17
0 / 2 / 3
9,782
611
2,988
11,251
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusCu ChulainnScyllaDanzaburouPersephone

VS

Bans
TsukuyomiChaacGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B0N3__TR0USL3
Ah Muzen Cab
14
3 / 5 / 0
9,074
567
10,203
10,422
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Juiceboi420
Kukulkan
14
2 / 6 / 2
8,587
537
9,172
13,083
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Midz-
Thor
11
2 / 9 / 2
7,586
474
5,715
14,459
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
11
1 / 7 / 0
7,600
475
6,258
17,125
11,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
like-Alight
Cerberus
9
1 / 6 / 4
6,362
398
7,195
15,442
5,993
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
33
Kills
9
9
Deaths
33
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
B0N3__TR0USL3
Ah Muzen Cab
3
5
0
0.6
W
Aphrodite
Biraatten
Aphrodite
2
3
13
2.83
L
Kukulkan
Juiceboi420
Kukulkan
2
6
2
0.5
W
Ao Kuang
KingSmic
Ao Kuang
12
0
11
17.5
L
Thor
Midz-
Thor
2
9
2
0.33
W
10
2
11
7.75
L
Cthulhu
1
7
0
0.14
W
Fenrir
frankycon
Fenrir
9
2
12
7.5
W
Izanami
l-RedHawk-l
Izanami
0
2
3
0.75
L
Cerberus
like-Alight
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
38,543
66,135
Taken
70,531
34,959
Mitigated
31,014
34,507
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
B0N3__TR0USL3
Ah Muzen Cab
10,203
2,553
0
1,024
10,422
3,732
285
3,057
7,365
0
62,414
W
Aphrodite
Biraatten
Aphrodite
8,659
383
4,728
7,920
12,307
4,811
168
5,594
6,713
63,436
0
L
Kukulkan
Juiceboi420
Kukulkan
9,172
513
0
1,406
13,083
4,765
0
6,566
6,517
66,017
0
W
Ao Kuang
KingSmic
Ao Kuang
15,767
3,673
0
9,570
16,015
5,658
566
5,071
10,944
57,006
0
L
Thor
Midz-
Thor
5,715
1,926
0
2,318
14,459
4,808
0
5,623
8,836
0
31,006
W
14,847
7,854
0
5,182
15,633
12,335
929
6,492
9,141
0
70,421
L
Cthulhu
6,258
824
0
4,283
17,125
11,716
0
4,681
12,444
33,646
0
W
Fenrir
frankycon
Fenrir
10,987
1,807
0
1,009
10,929
8,740
0
4,117
6,812
0
30,948
W
Izanami
l-RedHawk-l
Izanami
2,988
2,060
0
6,098
11,251
3,415
1,674
1,351
9,900
0
84,154
L
Cerberus
like-Alight
Cerberus
7,195
436
214
3,858
15,442
5,993
0
4,499
10,943
15,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
39,209
536
Minions Killed
395
0
Camps Cleared
0
1,646,463
Distance Traveled
1,388,134
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,074
567
123
8
0
270,666
2
W
Aphrodite
8,821
551
119
7
0
314,209
5
L
Kukulkan
8,587
537
125
8
0
279,523
0
W
Ao Kuang
10,201
638
95
6
0
373,772
3
L
Thor
7,586
474
62
4
0
274,531
2
W
Set
9,912
620
101
6
0
338,829
0
L
Cthulhu
7,600
475
68
4
0
257,387
8
W
Fenrir
9,560
598
44
3
0
319,141
1
W
Izanami
9,782
611
177
11
0
300,512
4
L
Cerberus
6,362
398
17
1
0
306,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role