Player Matchup

Ne Zha
Ne Zha
BEAMANMANMAN
Ne Zha
Level 5
God Stats
3W - 3L
1,391 SR
Queue Stats
20W - 29L
1,388 Elo+
Solo
Mulan
Mulan
DableDook
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Zebra0902
Khepri
Level 26
God Stats
7W - 7L
1,929 SR
Queue Stats
106W - 103L
1,659 Elo+
Solo
Hera
Hera
mattyyy12
Hera
Level 14
God Stats
4W - 3L
1,698 SR
Queue Stats
17W - 20L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
snuffle17
Ah Muzen Cab
Level 23
God Stats
3W - 1L
1,839 SR
Queue Stats
38W - 69L
1,343 Elo+
Solo
Team Averages
Level 15
1,672 SR
1,453 Elo+

VS

Team Averages
Level 22
1,563 SR
1,441 Elo+
Danzaburou
Danzaburou
ChronoVeil
Danzaburou
Level 18
God Stats
27W - 14L
1,572 SR
Queue Stats
48W - 46L
1,427 Elo+
Solo
Bellona
Bellona
JeftGame1991
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,254 Elo+
Solo
Horus
Horus
aldwndrnr
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
hslee0801
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
lnting
Ao Kuang
Level 14
God Stats
7W - 5L
1,743 SR
Queue Stats
146W - 131L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 5 / 1
5,090
463
1,131
8,474
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
DableDook
Mulan
1
0 / 0 / 0
3,668
333
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Zebra0902
Khepri
7
1 / 0 / 0
5,076
461
3,094
4,217
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
10
2 / 5 / 0
5,702
518
5,319
6,578
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
snuffle17
Ah Muzen Cab
5
0 / 5 / 1
4,175
380
1,826
4,761
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronoVeil
Danzaburou
11
4 / 1 / 2
7,006
637
4,535
6,440
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JeftGame1991
Bellona
10
0 / 0 / 0
5,654
514
0
4,805
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Horus
aldwndrnr
Horus
9
0 / 1 / 5
5,184
471
1,806
5,660
2,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
hslee0801
Anubis
9
3 / 1 / 2
5,718
520
4,773
4,074
1,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
lnting
Ao Kuang
13
6 / 0 / 2
7,705
700
4,973
9,442
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
5
1
0.1
W
Danzaburou
ChronoVeil
Danzaburou
4
1
2
5
L
Mulan
DableDook
Mulan
0
0
0
0
W
Bellona
JeftGame1991
Bellona
0
0
0
0
L
Khepri
Zebra0902
Khepri
1
0
0
1
W
Horus
aldwndrnr
Horus
0
1
5
2.5
W
Anubis
hslee0801
Anubis
3
1
2
4
W
Ao Kuang
lnting
Ao Kuang
6
0
2
7
L
Hera
2
5
0
0.4
L
Ah Muzen Cab
snuffle17
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
16,087
24,030
Taken
30,421
6,533
Mitigated
13,040
5,086
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,131
603
0
2,738
8,474
1,962
0
2,715
5,759
0
25,924
W
Danzaburou
ChronoVeil
Danzaburou
4,535
2,321
0
2,567
6,440
2,299
0
2,639
3,801
0
36,324
L
Mulan
DableDook
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
JeftGame1991
Bellona
0
0
0
1,542
4,805
3,290
1,016
369
4,436
0
21,904
L
Khepri
Zebra0902
Khepri
3,094
109
0
1,025
4,217
1,708
0
1,507
2,710
15,741
0
W
Horus
aldwndrnr
Horus
1,806
779
313
1,363
5,660
2,511
307
1,639
4,021
0
10,013
W
Anubis
hslee0801
Anubis
4,773
440
0
1,452
4,074
1,546
436
2,375
1,699
24,934
0
W
Ao Kuang
lnting
Ao Kuang
4,973
1,531
0
6,595
9,442
3,394
865
1,391
8,051
49,285
0
L
Hera
5,319
2,384
0
1,000
6,578
1,847
0
2,940
3,638
26,634
0
L
Ah Muzen Cab
snuffle17
Ah Muzen Cab
1,826
329
0
323
4,761
1,016
0
2,584
2,177
0
7,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
31,267
144
Minions Killed
294
0
Camps Cleared
0
829,637
Distance Traveled
1,075,015
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,090
463
52
5
0
234,139
0
W
Danzaburou
7,006
637
75
7
0
221,373
2
L
Mulan
3,668
333
0
0
0
27,580
1
W
Bellona
5,654
514
46
4
0
203,658
4
L
Khepri
5,076
461
25
2
0
237,558
3
W
Horus
5,184
471
21
2
0
221,182
2
W
Anubis
5,718
520
57
5
0
194,674
0
W
Ao Kuang
7,705
700
95
9
0
234,128
3
L
Hera
5,702
518
56
5
0
169,756
3
L
Ah Muzen Cab
4,175
380
11
1
0
160,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role