Player Matchup

Ra
Ra
Ciastek202
Ra
Level 49
God Stats
3W - 1L
1,480 SR
Queue Stats
48W - 46L
1,414 Elo+
Party 4
Neith
Neith
JohnFighter1925
Neith
Level 13
God Stats
11W - 4L
1,453 SR
Queue Stats
56W - 76L
1,231 Elo+
Party 2
Nemesis
Nemesis
Sticz
Nemesis
Level 7
God Stats
4W - 0L
1,814 SR
Queue Stats
16W - 17L
1,376 Elo+
Party 4
Ymir
Ymir
laki2134
Ymir
Level 28
God Stats
28W - 19L
1,605 SR
Queue Stats
132W - 132L
1,490 Elo+
Solo
Vamana
Vamana
thedarksoldier13
Vamana
Level 13
God Stats
1W - 1L
1,269 SR
Queue Stats
29W - 41L
1,162 Elo+
Party 2
Team Averages
Level 22
1,524 SR
1,335 Elo+

VS

Team Averages
Level 11
1,541 SR
1,472 Elo+
Artemis
Artemis
As_kja
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Badriov
Bellona
Level 0
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
Ra
Ra
Badruxinos
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 261L
1,256 Elo+
Party 3
Apollo
Apollo
NoobSmiteFR
Apollo
Level 29
God Stats
53W - 46L
1,703 SR
Queue Stats
185W - 196L
1,604 Elo+
Solo
Thor
Thor
TheRob94
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,846
692
2,029
1,709
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

8
1 / 1 / 7
4,662
666
1,941
3,190
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Sticz
Nemesis
7
3 / 0 / 0
4,455
636
1,871
3,659
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
6
5 / 0 / 2
4,621
660
2,762
3,085
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,562
509
504
2,708
1,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
As_kja
Artemis
5
0 / 5 / 0
3,394
485
1,895
4,614
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Badriov
Bellona
1
0 / 0 / 0
2,838
405
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 0
3,398
485
347
3,546
1,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
1 / 0 / 0
4,660
666
2,105
3,882
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
4
1 / 4 / 0
3,508
501
214
3,809
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
As_kja
Artemis
0
5
0
0
L
Bellona
Badriov
Bellona
0
0
0
0
L
0
5
0
0
W
4
0
1
4.5
W
1
1
7
4.5
L
Apollo
1
0
0
1
W
Nemesis
Sticz
Nemesis
3
0
0
3
L
Thor
1
4
0
0.25
W
Ymir
5
0
2
6
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,107
Damage
4,561
14,351
Taken
15,851
4,777
Mitigated
4,287
5,394
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
As_kja
Artemis
1,895
852
0
555
4,614
1,189
0
2,655
1,943
0
8,726
L
Bellona
Badriov
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
347
117
0
100
3,546
1,154
112
752
2,686
8,279
0
W
2,029
357
85
682
1,709
415
0
71
1,588
15,021
0
W
1,941
1,199
0
1,584
3,190
826
593
0
3,190
0
16,278
L
Apollo
2,105
1,030
0
2,369
3,882
1,013
284
0
3,807
0
27,552
W
Nemesis
Sticz
Nemesis
1,871
1,005
0
1,872
3,659
871
0
176
3,433
0
16,662
L
Thor
214
141
0
650
3,809
931
0
1,218
2,549
0
5,916
W
Ymir
2,762
1,040
4
892
3,085
1,481
406
0
3,085
7,800
0
W
504
109
0
275
2,708
1,184
132
0
2,708
0
6,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
17,798
131
Minions Killed
80
0
Camps Cleared
0
638,067
Distance Traveled
426,864
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,394
485
8
1
0
90,681
0
L
Bellona
2,838
405
0
0
0
0
0
L
Ra
3,398
485
5
1
0
108,856
0
W
Ra
4,846
692
28
4
0
124,545
3
W
Neith
4,662
666
36
5
0
102,276
0
L
Apollo
4,660
666
56
8
0
122,745
4
W
Nemesis
4,455
636
40
6
0
140,262
0
L
Thor
3,508
501
11
2
0
104,582
3
W
Ymir
4,621
660
11
2
0
140,946
1
W
Vamana
3,562
509
16
2
0
130,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role