Player Matchup

Heimdallr
Heimdallr
BornDaGreatest-_
Heimdallr
Level 27
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Hera
Hera
Hieifan13
Hera
Level 157
God Stats
0W - 1L
1,598 SR
Queue Stats
43W - 79L
1,415 Elo+
Solo
Freya
Freya
KvinMon23
Freya
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,272 Elo+
Solo
King Arthur
King Arthur
Tanigamer1
King Arthur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,409 Elo+
Solo
Hun Batz
Hun Batz
turnance
Hun Batz
Level 46
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 7L
1,912 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,537 Elo+

VS

Team Averages
Level 56
1,555 SR
1,556 Elo+
Artemis
Artemis
CaptainBarbosa7
Artemis
Level 143
God Stats
17W - 9L
1,638 SR
Queue Stats
90W - 82L
1,501 Elo+
Party 1
Mulan
Mulan
DaddyAAAA87
Mulan
Level 48
God Stats
2W - 1L
1,254 SR
Queue Stats
22W - 20L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
Shadow1112345
Nu Wa
Level 25
God Stats
2W - 0L
1,798 SR
Queue Stats
5W - 0L
1,828 Elo+
Solo
Pele
Pele
ThisMustBeThat
Pele
Level 35
God Stats
1W - 2L
1,329 SR
Queue Stats
34W - 41L
1,405 Elo+
Solo
Athena
Athena
killtrrocity
Athena
Level 27
God Stats
4W - 2L
1,755 SR
Queue Stats
29W - 31L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
4 / 6 / 1
7,931
793
5,922
10,192
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
12
0 / 5 / 2
6,292
629
9,196
6,599
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
KvinMon23
Freya
15
3 / 4 / 0
7,852
785
5,537
9,018
3,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Tanigamer1
King Arthur
12
0 / 4 / 3
6,419
642
5,226
10,125
7,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
turnance
Hun Batz
12
0 / 6 / 4
6,488
649
3,496
7,645
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 7
10,032
1,003
12,580
8,672
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 10
8,034
803
4,448
9,639
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 1 / 9
8,087
809
9,465
4,244
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 2 / 6
8,783
878
4,560
6,361
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
2 / 2 / 14
8,538
854
4,327
12,775
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
7
Kills
25
25
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
4
6
1
0.75
W
11
0
7
14.5
W
4
2
10
4.5
L
Hera
0
5
2
0.2
L
Freya
KvinMon23
Freya
3
4
0
0.75
W
1
1
9
5.5
L
King Arthur
Tanigamer1
King Arthur
0
4
3
0.38
W
7
2
6
5
W
Athena
2
2
14
4.5
L
Hun Batz
turnance
Hun Batz
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
35,380
43,579
Taken
41,691
21,659
Mitigated
22,702
2,123
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,922
2,744
0
0
10,192
4,866
0
3,172
6,836
0
12,267
W
12,580
6,037
0
4,562
8,672
3,499
702
2,916
5,756
0
32,227
W
4,448
193
783
1,725
9,639
5,576
0
3,243
6,396
0
8,941
L
Hera
9,196
2,378
0
0
6,599
2,142
60
1,232
5,269
25,921
0
L
Freya
KvinMon23
Freya
5,537
1,677
0
2,123
9,018
3,222
0
3,836
4,986
23,962
0
W
9,465
2,689
0
369
4,244
1,639
27
2,340
1,904
35,339
0
L
King Arthur
Tanigamer1
King Arthur
5,226
181
0
0
10,125
7,400
0
2,669
7,252
0
19,771
W
4,560
1,022
0
161
6,361
2,410
360
2,308
4,053
0
19,565
W
Athena
4,327
1,593
0
4,463
12,775
9,578
336
4,115
8,660
21,019
0
L
Hun Batz
turnance
Hun Batz
3,496
910
0
0
7,645
4,029
0
2,326
5,227
0
12,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
43,474
161
Minions Killed
209
4
Camps Cleared
7
768,529
Distance Traveled
987,334
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,931
793
25
3
1
139,915
0
W
Artemis
10,032
1,003
45
5
3
203,024
0
W
Mulan
8,034
803
10
1
0
210,227
0
L
Hera
6,292
629
39
4
0
149,624
1
L
Freya
7,852
785
42
4
2
165,488
1
W
Nu Wa
8,087
809
80
8
1
182,881
0
L
King Arthur
6,419
642
37
4
0
160,294
1
W
Pele
8,783
878
49
5
1
192,205
0
W
Athena
8,538
854
25
3
2
198,997
12
L
Hun Batz
6,488
649
18
2
1
153,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role