Player Matchup

Loki
Loki
PxloGYT
Loki
Level 16
God Stats
13W - 13L
1,568 SR
Queue Stats
27W - 31L
1,357 Elo+
Solo
Merlin
Merlin
Shabrokan
Merlin
Level 25
God Stats
7W - 8L
1,234 SR
Queue Stats
36W - 40L
1,391 Elo+
Solo
Hera
Hera
edmilsonmatos
Hera
Level 29
God Stats
7W - 4L
1,671 SR
Queue Stats
142W - 176L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
raposodi
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
zapataexe
Ymir
Level 13
God Stats
13W - 12L
1,546 SR
Queue Stats
16W - 21L
1,364 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,403 Elo+

VS

Team Averages
Level 10
1,464 SR
1,326 Elo+
Izanami
Izanami
IncansaveeeL
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
538W - 542L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LooiraOdonto
Ah Muzen Cab
Level 4
God Stats
2W - 1L
1,461 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 2
Guan Yu
Guan Yu
P1ntagoras
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Stiulia
Persephone
Level 6
God Stats
2W - 1L
1,461 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Fenrir
Fenrir
diegojunior2014
Fenrir
Level 25
God Stats
9W - 12L
1,401 SR
Queue Stats
293W - 288L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
PxloGYT
Loki
14
6 / 3 / 5
10,545
422
10,194
9,625
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Shabrokan
Merlin
17
4 / 7 / 3
11,359
454
8,674
13,866
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 9 / 6
10,622
425
13,609
15,646
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
raposodi
Kukulkan
11
0 / 13 / 5
8,320
333
2,990
14,836
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
4 / 8 / 2
11,037
441
9,512
29,075
48,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IncansaveeeL
Izanami
20
15 / 5 / 4
16,311
652
23,361
23,821
12,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
LooiraOdonto
Ah Muzen Cab
20
9 / 5 / 10
14,421
577
19,239
17,681
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
P1ntagoras
Guan Yu
18
3 / 6 / 15
12,469
499
8,240
18,903
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Stiulia
Persephone
5
0 / 0 / 0
6,502
260
0
0
0
19
13 / 6 / 9
13,905
556
14,866
19,035
10,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
19
Kills
40
40
Deaths
22
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
IncansaveeeL
Izanami
15
5
4
3.4
W
Ah Muzen Cab
LooiraOdonto
Ah Muzen Cab
9
5
10
2.8
W
Guan Yu
P1ntagoras
Guan Yu
3
6
15
1.75
L
Loki
PxloGYT
Loki
6
3
5
2.83
L
Merlin
Shabrokan
Merlin
4
7
3
0.79
W
Persephone
Stiulia
Persephone
0
0
0
0
W
13
6
9
2.92
L
5
9
6
0.89
L
Kukulkan
raposodi
Kukulkan
0
13
5
0.19
L
Ymir
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
65,706
83,048
Taken
79,440
69,916
Mitigated
45,431
7,428
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IncansaveeeL
Izanami
23,361
15,805
0
9,858
23,821
12,478
3,605
10,970
12,785
0
175,638
W
Ah Muzen Cab
LooiraOdonto
Ah Muzen Cab
19,239
7,364
0
6,799
17,681
7,054
3,990
11,217
6,389
0
101,170
W
Guan Yu
P1ntagoras
Guan Yu
8,240
1,507
912
4,081
18,903
15,200
711
7,275
10,862
0
41,323
L
Loki
PxloGYT
Loki
10,194
3,240
0
2,243
9,625
5,347
967
0
9,432
0
38,248
L
Merlin
Shabrokan
Merlin
8,674
887
390
2,075
13,866
5,258
983
0
13,866
63,353
0
W
Persephone
Stiulia
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
14,866
3,698
0
1,690
19,035
10,699
3,185
6,575
12,310
0
70,701
L
13,609
4,683
931
1,501
15,646
5,610
1,034
0
15,521
60,282
0
L
Kukulkan
raposodi
Kukulkan
2,990
1,118
0
0
14,836
5,654
487
0
14,686
10,081
0
L
Ymir
9,512
2,143
0
288
29,075
48,047
228
0
29,029
52,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
63,608
399
Minions Killed
480
0
Camps Cleared
0
1,896,555
Distance Traveled
1,787,863
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,311
652
200
8
0
423,584
1
W
Ah Muzen Cab
14,421
577
134
5
0
409,278
2
W
Guan Yu
12,469
499
62
2
0
457,853
1
L
Loki
10,545
422
56
2
0
373,054
2
L
Merlin
11,359
454
108
4
0
368,586
4
W
Persephone
6,502
260
0
0
0
0
0
W
Fenrir
13,905
556
84
3
0
497,148
1
L
Hera
10,622
425
112
4
0
387,073
7
L
Kukulkan
8,320
333
21
1
0
373,637
1
L
Ymir
11,037
441
102
4
0
394,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role