Player Matchup

Ymir
Ymir
Alphafox8991
Ymir
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,149 Elo+
Party 2
Fenrir
Fenrir
Omega7931
Fenrir
Level 19
God Stats
4W - 4L
1,536 SR
Queue Stats
4W - 9L
1,149 Elo+
Party 2
Tiamat
Tiamat
Vetenari J
Tiamat
Level 13
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Team Averages
Level 41
1,455 SR
1,254 Elo+

VS

Team Averages
Level 75
1,652 SR
1,606 Elo+
Freya
Freya
DYLAN10D
Freya
Level 60
God Stats
4W - 6L
1,517 SR
Queue Stats
60W - 77L
1,422 Elo+
Solo
Fenrir
Fenrir
Jay-Soma
Fenrir
Level 160
God Stats
11W - 4L
1,940 SR
Queue Stats
796W - 435L
1,834 Elo+
Party 1
Discordia
Discordia
awdolly
Discordia
Level 6
God Stats
37W - 15L
1,500 SR
Queue Stats
511W - 338L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,028
669
6,347
13,888
8,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Omega7931
Fenrir
9
3 / 9 / 2
8,062
672
4,520
13,507
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Vetenari J
Tiamat
9
0 / 8 / 2
6,871
573
3,094
11,244
8,038
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DYLAN10D
Freya
13
9 / 3 / 13
9,791
816
11,137
9,374
3,213
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Jay-Soma
Fenrir
13
11 / 2 / 12
10,995
916
15,167
13,430
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
awdolly
Discordia
12
4 / 2 / 15
9,061
755
6,628
4,519
1,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
24
24
Deaths
7
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Freya
DYLAN10D
Freya
9
3
13
5.17
W
Fenrir
Jay-Soma
Fenrir
11
2
12
8.5
L
Fenrir
Omega7931
Fenrir
3
9
2
0.44
L
Tiamat
Vetenari J
Tiamat
0
8
2
0.13
W
Discordia
awdolly
Discordia
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,961
Damage
32,932
38,639
Taken
27,323
22,362
Mitigated
12,802
2,719
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,347
509
0
1,010
13,888
8,120
0
6,507
7,080
22,959
0
W
Freya
DYLAN10D
Freya
11,137
4,246
0
2,714
9,374
3,213
722
4,643
4,439
34,071
0
W
Fenrir
Jay-Soma
Fenrir
15,167
6,134
0
6,170
13,430
8,162
1,265
2,852
10,368
0
38,236
L
Fenrir
Omega7931
Fenrir
4,520
782
0
282
13,507
6,204
0
5,637
7,561
0
8,013
L
Tiamat
Vetenari J
Tiamat
3,094
486
0
1,427
11,244
8,038
0
4,867
6,233
10,134
0
W
Discordia
awdolly
Discordia
6,628
420
0
447
4,519
1,427
580
1,422
2,907
23,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
29,847
56
Minions Killed
115
0
Camps Cleared
0
517,728
Distance Traveled
649,654
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,028
669
23
2
0
163,638
1
W
Freya
9,791
816
46
4
0
185,154
2
W
Fenrir
10,995
916
33
3
0
247,371
3
L
Fenrir
8,062
672
14
1
0
198,112
0
L
Tiamat
6,871
573
19
2
0
155,978
0
W
Discordia
9,061
755
36
3
0
217,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role