Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cheezeman
Khepri
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 184L
1,497 Elo+
Solo
Nemesis
Nemesis
I_Am_Daniel_69
Nemesis
Level 48
God Stats
3W - 1L
1,723 SR
Queue Stats
116W - 135L
1,547 Elo+
Solo
Merlin
Merlin
Konatowski
Merlin
Level 102
God Stats
25W - 40L
1,414 SR
Queue Stats
437W - 441L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
Valcry8
Jing Wei
Level 88
God Stats
19W - 25L
1,511 SR
Queue Stats
300W - 289L
1,523 Elo+
Party 3
Team Averages
Level 91
1,530 SR
1,510 Elo+

VS

Team Averages
Level 57
1,476 SR
1,475 Elo+
Bakasura
Bakasura
ELITEXT936
Bakasura
Level 26
God Stats
26W - 45L
1,352 SR
Queue Stats
106W - 110L
1,362 Elo+
Party 2
Janus
Janus
LittleWill6080
Janus
Level 37
God Stats
2W - 8L
1,500 SR
Queue Stats
733W - 630L
1,484 Elo+
Party 2
Mulan
Mulan
Te__Mulluela
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,554 Elo+
Party 1
Chaac
Chaac
Titchei
Chaac
Level 67
God Stats
3W - 5L
1,450 SR
Queue Stats
460W - 389L
1,501 Elo+
Party 2
Neith
Neith
sayonarazorrita
Neith
Level 125
God Stats
13W - 6L
1,579 SR
Queue Stats
219W - 211L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 0 / 1
9,168
573
7,891
10,046
7,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Cheezeman
Khepri
12
0 / 3 / 6
7,239
452
5,249
10,281
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 3
8,153
510
5,177
9,855
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Konatowski
Merlin
14
7 / 0 / 2
8,803
550
7,893
4,104
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Valcry8
Jing Wei
12
0 / 2 / 3
7,299
456
6,948
7,287
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELITEXT936
Bakasura
12
0 / 2 / 0
6,934
433
1,492
10,597
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 0
6,759
422
1,678
8,400
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 2 / 3
7,619
476
7,809
10,486
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Titchei
Chaac
12
0 / 4 / 0
7,386
462
8,874
13,797
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 0
8,116
507
6,713
9,910
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
1
4.5
W
Khepri
Cheezeman
Khepri
0
3
6
1
L
Bakasura
ELITEXT936
Bakasura
0
2
0
0
W
3
0
3
4.5
W
Merlin
Konatowski
Merlin
7
0
2
8
L
0
4
0
0
L
1
2
3
1.25
L
Chaac
Titchei
Chaac
0
4
0
0
W
Jing Wei
Valcry8
Jing Wei
0
2
3
0.75
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
26,566
41,573
Taken
53,190
22,271
Mitigated
27,038
14,992
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,891
1,222
0
4,677
10,046
7,996
0
0
9,448
61,190
0
W
Khepri
Cheezeman
Khepri
5,249
471
0
2,329
10,281
5,682
409
77
10,114
19,848
0
L
Bakasura
ELITEXT936
Bakasura
1,492
1,254
0
3,200
10,597
3,349
755
1,695
8,902
0
32,664
W
5,177
2,191
0
4,843
9,855
4,749
0
251
9,512
0
50,593
W
Merlin
Konatowski
Merlin
7,893
560
0
959
4,104
1,566
296
547
3,489
48,504
0
L
1,678
67
0
1,585
8,400
2,381
512
4,220
4,180
29,757
0
L
7,809
2,211
0
2,966
10,486
8,634
0
3,378
7,108
0
48,572
L
Chaac
Titchei
Chaac
8,874
1,400
0
3,776
13,797
9,439
511
7,894
5,903
0
51,514
W
Jing Wei
Valcry8
Jing Wei
6,948
5,405
0
2,184
7,287
2,278
1,751
601
6,624
0
45,993
L
6,713
2,473
0
5,424
9,910
3,235
864
3,846
6,064
0
52,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
36,814
436
Minions Killed
442
0
Camps Cleared
0
1,511,768
Distance Traveled
1,409,650
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,168
573
129
8
0
277,001
3
W
Khepri
7,239
452
30
2
0
302,018
4
L
Bakasura
6,934
433
78
5
0
313,672
0
W
Nemesis
8,153
510
90
6
0
349,598
6
W
Merlin
8,803
550
96
6
0
293,374
1
L
Janus
6,759
422
70
4
0
268,543
8
L
Mulan
7,619
476
90
6
0
297,217
3
L
Chaac
7,386
462
113
7
0
284,023
2
W
Jing Wei
7,299
456
91
6
0
289,777
1
L
Neith
8,116
507
91
6
0
246,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role