Player Matchup

Hou Yi
Hou Yi
GamingRaptor55
Hou Yi
Level 102
God Stats
3W - 7L
1,301 SR
Queue Stats
643W - 663L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
Hiniku_
Kukulkan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 381L
1,513 Elo+
Solo
Arachne
Arachne
Killzone101010
Arachne
Level 142
God Stats
7W - 5L
1,746 SR
Queue Stats
404W - 410L
1,503 Elo+
Party 3
Tiamat
Tiamat
M4SS__HYST3R14
Tiamat
Level 128
God Stats
20W - 17L
1,552 SR
Queue Stats
121W - 107L
1,513 Elo+
Party 2
Hercules
Hercules
TomPaine9
Hercules
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 81L
1,529 Elo+
Party 2
Team Averages
Level 116
1,520 SR
1,500 Elo+

VS

Team Averages
Level 115
1,581 SR
1,538 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jackdxvey
Neith
Level 87
God Stats
2W - 3L
1,306 SR
Queue Stats
184W - 170L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kildread95
Tsukuyomi
Level 122
God Stats
3W - 1L
1,876 SR
Queue Stats
166W - 147L
1,516 Elo+
Party 1
Chronos
Chronos
MinmiMy
Chronos
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 108L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Solas997
Sun Wukong
Level 100
God Stats
11W - 6L
1,725 SR
Queue Stats
27W - 31L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,475
415
7,815
11,536
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Hiniku_
Kukulkan
16
6 / 1 / 2
9,730
541
12,525
6,933
2,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 7
9,130
507
5,646
14,561
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 4
9,299
517
14,745
9,768
12,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
TomPaine9
Hercules
13
1 / 1 / 8
8,040
447
6,595
15,374
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 4 / 3
8,018
445
11,622
16,750
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Jackdxvey
Neith
15
3 / 1 / 2
9,365
520
9,212
10,910
4,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Kildread95
Tsukuyomi
12
1 / 4 / 3
7,481
416
6,354
12,254
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
MinmiMy
Chronos
14
2 / 2 / 2
8,594
477
6,418
8,951
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Solas997
Sun Wukong
16
1 / 2 / 1
9,365
520
7,724
17,262
9,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
9
9
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
3
0.88
W
1
4
1
0.38
W
Kukulkan
Hiniku_
Kukulkan
6
1
2
7
L
Neith
Jackdxvey
Neith
3
1
2
4
L
Tsukuyomi
Kildread95
Tsukuyomi
1
4
3
0.63
W
3
2
7
3.25
W
2
1
4
4
L
Chronos
MinmiMy
Chronos
2
2
2
1.5
L
Sun Wukong
Solas997
Sun Wukong
1
2
1
0.75
W
Hercules
TomPaine9
Hercules
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
41,330
58,172
Taken
66,127
36,788
Mitigated
35,894
19,826
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,622
993
489
6,775
16,750
14,630
0
5,140
11,610
31,576
0
W
7,815
2,912
0
3,701
11,536
3,408
220
2,839
8,697
0
41,113
W
Kukulkan
Hiniku_
Kukulkan
12,525
803
0
500
6,933
2,986
0
2,937
3,996
71,096
0
L
Neith
Jackdxvey
Neith
9,212
4,677
0
6,739
10,910
4,273
1,043
529
10,381
0
74,706
L
Tsukuyomi
Kildread95
Tsukuyomi
6,354
1,123
0
4,377
12,254
4,551
0
4,985
7,269
0
40,658
W
5,646
3,690
0
4,050
14,561
6,911
554
3,423
11,138
0
61,469
W
14,745
2,581
0
5,996
9,768
12,013
110
1,950
7,818
72,937
0
L
Chronos
MinmiMy
Chronos
6,418
2,054
0
3,143
8,951
3,256
0
5,144
3,807
43,504
0
L
Sun Wukong
Solas997
Sun Wukong
7,724
1,726
0
5,547
17,262
9,184
376
11,472
5,790
158
62,363
W
Hercules
TomPaine9
Hercules
6,595
2,123
0
5,579
15,374
11,470
294
6,958
8,416
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
42,823
476
Minions Killed
506
0
Camps Cleared
0
1,610,465
Distance Traveled
1,604,419
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,018
445
52
3
0
330,486
1
W
Hou Yi
7,475
415
68
4
0
304,262
0
W
Kukulkan
9,730
541
135
8
0
300,054
3
L
Neith
9,365
520
146
8
0
314,720
6
L
Tsukuyomi
7,481
416
74
4
0
347,395
1
W
Arachne
9,130
507
107
6
0
337,700
4
W
Tiamat
9,299
517
135
8
0
313,825
4
L
Chronos
8,594
477
92
5
0
288,806
5
L
Sun Wukong
9,365
520
142
8
0
323,012
3
W
Hercules
8,040
447
31
2
0
354,624
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role