Player Matchup

Merlin
Merlin
Jalts
Merlin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,528 Elo+
Party 2
Tiamat
Tiamat
Joefoe3579
Tiamat
Level 158
God Stats
2W - 5L
1,682 SR
Queue Stats
150W - 111L
1,683 Elo+
Party 2
Achilles
Achilles
Krampfgarten
Achilles
Level 81
God Stats
2W - 5L
1,485 SR
Queue Stats
215W - 202L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Zelborg
Guan Yu
Level 160
God Stats
4W - 6L
1,723 SR
Queue Stats
363W - 342L
1,565 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jmfernandez__
Cu Chulainn
Level 109
God Stats
2W - 1L
1,506 SR
Queue Stats
160W - 137L
1,614 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,576 Elo+

VS

Team Averages
Level 107
1,595 SR
1,611 Elo+
Danzaburou
Danzaburou
Dunnakhiin
Danzaburou
Level 158
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 17L
1,612 Elo+
Party 3
Baba Yaga
Baba Yaga
LuckyAnna
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
Suspectrum
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,606 Elo+
Party 3
Hercules
Hercules
TeacherPhil
Hercules
Level 85
God Stats
5W - 2L
1,760 SR
Queue Stats
93W - 71L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
kylmapaa
Ne Zha
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jalts
Merlin
20
8 / 3 / 11
17,500
673
61,500
19,517
9,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Joefoe3579
Tiamat
20
5 / 4 / 16
15,418
593
53,934
22,543
24,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Krampfgarten
Achilles
20
5 / 8 / 12
14,188
546
15,164
31,002
31,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Zelborg
Guan Yu
20
1 / 6 / 12
14,125
543
12,747
32,565
40,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
jmfernandez__
Cu Chulainn
20
5 / 9 / 16
15,384
592
34,964
44,464
43,220
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dunnakhiin
Danzaburou
20
6 / 6 / 19
16,252
625
20,706
40,277
20,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
LuckyAnna
Baba Yaga
20
10 / 2 / 17
16,972
653
42,800
28,897
17,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Suspectrum
Sylvanus
20
4 / 7 / 20
14,392
554
12,398
42,652
50,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TeacherPhil
Hercules
20
2 / 3 / 22
15,169
583
19,059
40,582
55,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
kylmapaa
Ne Zha
20
7 / 6 / 16
15,352
590
35,931
41,071
27,319
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
123
24
Kills
29
30
Deaths
24
67
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dunnakhiin
Danzaburou
6
6
19
2.58
L
Merlin
Jalts
Merlin
8
3
11
4.5
L
Tiamat
Joefoe3579
Tiamat
5
4
16
3.25
L
Achilles
Krampfgarten
Achilles
5
8
12
1.38
W
Baba Yaga
LuckyAnna
Baba Yaga
10
2
17
9.25
W
Sylvanus
Suspectrum
Sylvanus
4
7
20
2
W
Hercules
TeacherPhil
Hercules
2
3
22
4.33
L
Guan Yu
Zelborg
Guan Yu
1
6
12
1.17
L
Cu Chulainn
jmfernandez__
Cu Chulainn
5
9
16
1.44
W
Ne Zha
kylmapaa
Ne Zha
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,309
Damage
130,894
150,091
Taken
193,479
149,254
Mitigated
170,722
49,607
Healing
103,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dunnakhiin
Danzaburou
20,706
5,095
2,459
8,800
40,277
20,400
4,563
24,567
15,344
0
67,484
L
Merlin
Jalts
Merlin
61,500
1,641
3,732
2,244
19,517
9,423
0
6,050
13,467
130,861
0
L
Tiamat
Joefoe3579
Tiamat
53,934
3,294
1,793
5,176
22,543
24,576
1,490
5,476
17,067
81,185
0
L
Achilles
Krampfgarten
Achilles
15,164
1,904
2,296
2,631
31,002
31,857
0
14,242
16,760
0
22,414
W
Baba Yaga
LuckyAnna
Baba Yaga
42,800
1,380
9,748
9,699
28,897
17,609
764
17,781
10,936
75,136
0
W
Sylvanus
Suspectrum
Sylvanus
12,398
2,428
18,514
10,580
42,652
50,320
492
27,510
14,686
20,260
0
W
Hercules
TeacherPhil
Hercules
19,059
3,361
5,389
15,637
40,582
55,074
0
24,184
15,807
2,341
36,805
L
Guan Yu
Zelborg
Guan Yu
12,747
669
11,122
8,853
32,565
40,178
0
13,705
18,860
0
20,670
L
Cu Chulainn
jmfernandez__
Cu Chulainn
34,964
3,230
1,360
10,400
44,464
43,220
1,105
16,400
28,064
5,315
43,947
W
Ne Zha
kylmapaa
Ne Zha
35,931
5,470
3,344
18,923
41,071
27,319
544
21,868
18,655
0
77,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,615
Gold Earned
78,137
298
Minions Killed
336
0
Camps Cleared
0
2,321,175
Distance Traveled
2,225,027
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,252
625
114
4
0
426,800
0
L
Merlin
17,500
673
157
6
0
449,998
0
L
Tiamat
15,418
593
61
2
0
460,591
1
L
Achilles
14,188
546
17
1
0
490,557
0
W
Baba Yaga
16,972
653
89
3
0
476,077
2
W
Sylvanus
14,392
554
18
1
0
377,896
3
W
Hercules
15,169
583
46
2
0
489,416
6
L
Guan Yu
14,125
543
16
1
0
500,582
5
L
Cu Chulainn
15,384
592
47
2
0
419,447
4
W
Ne Zha
15,352
590
69
3
0
454,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role