Player Matchup

Neith
Neith
INSPEKTOR_DINO
Neith
Level 21
God Stats
4W - 2L
1,704 SR
Queue Stats
195W - 283L
1,418 Elo+
Solo
Arachne
Arachne
Max27655
Arachne
Level 25
God Stats
6W - 10L
1,209 SR
Queue Stats
64W - 75L
1,374 Elo+
Party 2
Scylla
Scylla
Muhlman
Scylla
Level 41
God Stats
5W - 4L
1,480 SR
Queue Stats
97W - 88L
1,464 Elo+
Party 2
Ares
Ares
RonnyDjITA
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,423 Elo+
Solo
Nike
Nike
Zorric18
Nike
Level 21
God Stats
3W - 0L
1,716 SR
Queue Stats
40W - 49L
1,389 Elo+
Party 2
Team Averages
Level 23
1,522 SR
1,413 Elo+

VS

Team Averages
Level 10
1,488 SR
1,406 Elo+
Bellona
Bellona
El gran xuxa
Bellona
Level 7
God Stats
2W - 4L
1,505 SR
Queue Stats
8W - 8L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
PaReus11
Danzaburou
Level 7
God Stats
3W - 3L
1,727 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 1
Scylla
Scylla
Petrifical
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 148L
1,445 Elo+
Solo
Nemesis
Nemesis
Rocko7
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
vulpes92
Ymir
Level 23
God Stats
11W - 14L
1,205 SR
Queue Stats
210W - 224L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,983
499
8,664
8,217
3,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Max27655
Arachne
16
11 / 0 / 6
10,554
586
9,628
5,538
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Muhlman
Scylla
18
12 / 1 / 5
11,577
643
11,061
7,287
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 8
7,924
440
3,563
12,921
9,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
16
1 / 0 / 3
9,478
527
4,956
8,920
6,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El gran xuxa
Bellona
12
0 / 8 / 0
6,998
389
5,416
14,418
12,409
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
PaReus11
Danzaburou
12
5 / 6 / 1
8,006
445
7,002
10,935
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Petrifical
Scylla
9
1 / 7 / 0
6,463
359
1,462
8,001
2,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Rocko7
Nemesis
2
0 / 1 / 0
5,056
281
76
1,595
274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ymir
11
1 / 6 / 4
6,762
376
6,090
13,383
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
28
Kills
7
8
Deaths
28
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
El gran xuxa
Bellona
0
8
0
0
W
2
1
9
6.5
W
Arachne
Max27655
Arachne
11
0
6
14
W
Scylla
Muhlman
Scylla
12
1
5
14.5
L
Danzaburou
PaReus11
Danzaburou
5
6
1
0.92
L
Scylla
Petrifical
Scylla
1
7
0
0.14
L
Nemesis
Rocko7
Nemesis
0
1
0
0
W
2
6
8
1
W
Nike
1
0
3
2.5
L
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
20,046
42,883
Taken
48,332
24,943
Mitigated
28,361
9,160
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
El gran xuxa
Bellona
5,416
1,549
0
200
14,418
12,409
0
2,801
11,142
0
32,666
W
8,664
4,294
0
2,877
8,217
3,479
1,826
2,098
6,119
0
48,618
W
Arachne
Max27655
Arachne
9,628
7,035
0
1,442
5,538
2,650
255
441
5,097
0
52,841
W
Scylla
Muhlman
Scylla
11,061
2,201
0
2,101
7,287
2,828
1,170
1,692
5,595
77,239
0
L
Danzaburou
PaReus11
Danzaburou
7,002
4,128
0
1,189
10,935
4,438
296
3,889
7,046
0
42,682
L
Scylla
Petrifical
Scylla
1,462
411
0
609
8,001
2,599
105
3,714
4,287
20,776
0
L
Nemesis
Rocko7
Nemesis
76
0
0
804
1,595
274
0
110
1,485
0
2,552
W
3,563
361
0
0
12,921
9,703
602
3,321
9,600
13,849
0
W
Nike
4,956
626
0
2,740
8,920
6,283
1,342
0
8,920
0
40,656
L
Ymir
6,090
1,681
0
2,559
13,383
8,641
136
4,110
9,273
21,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
33,285
431
Minions Killed
211
0
Camps Cleared
0
1,662,722
Distance Traveled
1,034,010
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,998
389
58
3
0
287,383
3
W
Neith
8,983
499
108
6
0
307,618
2
W
Arachne
10,554
586
82
5
0
386,977
0
W
Scylla
11,577
643
153
9
0
329,851
0
L
Danzaburou
8,006
445
74
4
0
228,499
4
L
Scylla
6,463
359
37
2
0
181,847
0
L
Nemesis
5,056
281
10
1
0
37,033
0
W
Ares
7,924
440
15
1
0
329,321
4
W
Nike
9,478
527
73
4
0
308,955
0
L
Ymir
6,762
376
32
2
0
299,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role