Player Matchup

Xing Tian
Xing Tian
Kitaon
Xing Tian
Level 8
God Stats
2W - 2L
1,546 SR
Queue Stats
15W - 12L
1,186 Elo+
Party 2
Ra
Ra
Onyetenyevwe
Ra
Level 3
God Stats
4W - 1L
1,504 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 2
Loki
Loki
Squeeshly
Loki
Level 8
God Stats
3W - 4L
1,307 SR
Queue Stats
13W - 11L
1,094 Elo+
Party 2
Tiamat
Tiamat
Voltboyy
Tiamat
Level 8
God Stats
7W - 6L
1,221 SR
Queue Stats
15W - 10L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
mykytaDMY
Cthulhu
Level 7
God Stats
3W - 2L
1,330 SR
Queue Stats
12W - 12L
1,186 Elo+
Party 2
Team Averages
Level 7
1,382 SR
1,192 Elo+

VS

Team Averages
Level 23
1,594 SR
1,405 Elo+
Hera
Hera
 
Hera
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Greg401
Ymir
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
37W - 52L
1,380 Elo+
Party 1
Thor
Thor
ICEMAKEV
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,393 Elo+
Solo
King Arthur
King Arthur
Setrielite
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 141L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lowique
Tsukuyomi
Level 16
God Stats
2W - 2L
1,785 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kitaon
Xing Tian
15
4 / 2 / 2
8,875
522
6,928
11,573
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 4
8,762
515
4,204
4,481
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
12
3 / 2 / 2
7,840
461
3,151
9,961
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Voltboyy
Tiamat
15
2 / 2 / 4
9,024
531
7,438
8,930
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
mykytaDMY
Cthulhu
13
1 / 3 / 7
8,473
498
4,754
10,801
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 1 / 1
7,626
449
4,568
4,966
1,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Greg401
Ymir
11
1 / 5 / 3
7,093
417
2,703
12,032
9,790
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Thor
15
3 / 2 / 2
8,780
516
2,657
11,551
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Setrielite
King Arthur
14
1 / 5 / 1
8,618
507
4,793
12,185
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
lowique
Tsukuyomi
13
1 / 4 / 2
7,814
460
3,288
7,545
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
9
11
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
1
1
3.5
L
Ymir
Greg401
Ymir
1
5
3
0.5
L
Thor
3
2
2
2
W
Xing Tian
Kitaon
Xing Tian
4
2
2
2.5
W
6
2
4
4
L
King Arthur
Setrielite
King Arthur
1
5
1
0.3
W
Loki
3
2
2
2
W
Tiamat
Voltboyy
Tiamat
2
2
4
2
L
Tsukuyomi
lowique
Tsukuyomi
1
4
2
0.5
W
Cthulhu
mykytaDMY
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
18,009
45,746
Taken
48,279
24,577
Mitigated
27,321
10,418
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,568
1,223
147
2,305
4,966
1,452
559
3,638
1,328
30,991
0
L
Ymir
Greg401
Ymir
2,703
238
0
2,255
12,032
9,790
0
6,824
5,115
28,237
0
L
Thor
2,657
1,192
0
3,632
11,551
3,843
118
2,781
8,745
0
60,987
W
Xing Tian
Kitaon
Xing Tian
6,928
769
0
380
11,573
8,152
526
1,472
9,801
40,530
0
W
4,204
1,339
1,233
1,673
4,481
1,287
1,482
1,519
2,787
49,742
0
L
King Arthur
Setrielite
King Arthur
4,793
817
0
2,585
12,185
8,688
759
6,716
5,125
0
45,760
W
Loki
3,151
713
0
2,878
9,961
3,008
0
2,657
7,279
0
45,253
W
Tiamat
Voltboyy
Tiamat
7,438
1,937
0
2,917
8,930
5,090
890
3,743
5,152
51,701
0
L
Tsukuyomi
lowique
Tsukuyomi
3,288
752
0
1,032
7,545
3,548
1,069
2,903
4,642
0
39,286
W
Cthulhu
mykytaDMY
Cthulhu
4,754
692
325
1,012
10,801
7,040
590
3,116
7,370
23,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
39,931
361
Minions Killed
401
0
Camps Cleared
0
1,730,511
Distance Traveled
1,390,875
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,626
449
71
4
0
217,804
4
L
Ymir
7,093
417
54
3
0
224,039
3
L
Thor
8,780
516
108
6
0
309,932
7
W
Xing Tian
8,875
522
64
4
0
319,631
3
W
Ra
8,762
515
111
7
0
352,938
2
L
King Arthur
8,618
507
98
6
0
313,802
1
W
Loki
7,840
461
73
4
0
377,003
0
W
Tiamat
9,024
531
96
6
0
341,084
2
L
Tsukuyomi
7,814
460
70
4
0
325,298
0
W
Cthulhu
8,473
498
17
1
0
339,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role