Player Matchup

Yemoja
Yemoja
Cry4_Me
Yemoja
Level 65
God Stats
0W - 2L
1,344 SR
Queue Stats
384W - 329L
1,496 Elo+
Party 1
Tiamat
Tiamat
NRV_OkaneMask
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Solo
Rama
Rama
greenbay
Rama
Level 68
God Stats
1W - 3L
1,290 SR
Queue Stats
198W - 151L
1,461 Elo+
Party 1
Team Averages
Level 65
1,378 SR
1,418 Elo+

VS

Team Averages
Level 86
1,516 SR
1,367 Elo+
Bellona
Bellona
Dxviidm2_
Bellona
Level 69
God Stats
4W - 2L
1,560 SR
Queue Stats
23W - 20L
1,404 Elo+
Solo
Skadi
Skadi
eGO-030
Skadi
Level 86
God Stats
28W - 27L
1,487 SR
Queue Stats
183W - 258L
1,366 Elo+
Solo
Scylla
Scylla
falfaro02
Scylla
Level 103
God Stats
2W - 7L
1,500 SR
Queue Stats
170W - 204L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cry4_Me
Yemoja
17
2 / 4 / 2
12,446
593
9,008
16,050
15,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 3
11,156
531
11,444
14,859
8,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
16
2 / 6 / 2
12,433
592
14,199
21,466
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dxviidm2_
Bellona
18
6 / 1 / 8
14,506
691
15,487
26,468
20,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
eGO-030
Skadi
17
10 / 2 / 3
14,247
678
18,017
13,660
5,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
falfaro02
Scylla
17
1 / 1 / 12
12,722
606
8,487
8,268
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
17
17
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cry4_Me
Yemoja
2
4
2
0.75
W
Bellona
Dxviidm2_
Bellona
6
1
8
10
L
0
7
3
0.21
W
Skadi
eGO-030
Skadi
10
2
3
5.75
W
Scylla
falfaro02
Scylla
1
1
12
7
L
Rama
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
41,991
52,375
Taken
48,396
33,171
Mitigated
29,244
20,543
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cry4_Me
Yemoja
9,008
2,125
1,633
6,107
16,050
15,588
0
4,741
11,309
51,698
0
W
Bellona
Dxviidm2_
Bellona
15,487
6,745
0
13,733
26,468
20,590
1,941
11,336
15,132
0
104,019
L
11,444
1,092
0
2,374
14,859
8,874
31
1,777
13,082
38,530
0
W
Skadi
eGO-030
Skadi
18,017
8,879
242
1,499
13,660
5,478
1,112
6,636
7,024
0
83,287
W
Scylla
falfaro02
Scylla
8,487
135
342
760
8,268
3,176
111
2,825
5,443
41,298
0
L
Rama
14,199
11,339
0
10,429
21,466
8,709
0
2,045
19,421
0
70,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
41,475
213
Minions Killed
272
0
Camps Cleared
0
915,962
Distance Traveled
1,115,227
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,446
593
58
3
0
303,680
2
W
Bellona
14,506
691
134
6
0
391,038
0
L
Tiamat
11,156
531
66
3
0
344,729
2
W
Skadi
14,247
678
87
4
0
370,327
2
W
Scylla
12,722
606
51
2
0
353,862
0
L
Rama
12,433
592
89
4
0
267,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role