Player Matchup

Medusa
Medusa
Mmartinje
Medusa
Level 148
God Stats
4W - 3L
1,359 SR
Queue Stats
62W - 69L
1,676 Elo+
Solo
Merlin
Merlin
MoZhu993
Merlin
Level 79
God Stats
32W - 40L
1,412 SR
Queue Stats
859W - 942L
1,463 Elo+
Party 2
Hercules
Hercules
SODDRL
Hercules
Level 61
God Stats
4W - 3L
1,339 SR
Queue Stats
715W - 803L
1,489 Elo+
Party 2
Team Averages
Level 96
1,370 SR
1,543 Elo+

VS

Team Averages
Level 27
1,565 SR
1,743 Elo+
Guan Yu
Guan Yu
QuiaboAzul
Guan Yu
Level 27
God Stats
4W - 1L
1,568 SR
Queue Stats
159W - 19L
1,776 Elo+
Party 1
Cerberus
Cerberus
bolaa
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 2L
1,650 Elo+
Party 1
The Morrigan
The Morrigan
e621UwU
The Morrigan
Level 28
God Stats
1W - 3L
1,629 SR
Queue Stats
47W - 11L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mmartinje
Medusa
19
6 / 7 / 3
16,247
602
23,237
21,189
5,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MoZhu993
Merlin
20
2 / 0 / 9
16,502
611
24,615
17,746
7,117
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
SODDRL
Hercules
20
4 / 8 / 5
17,099
633
10,825
34,331
31,424
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
QuiaboAzul
Guan Yu
20
3 / 4 / 11
16,062
595
19,119
27,056
37,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
bolaa
Cerberus
18
3 / 6 / 9
17,110
634
14,908
35,463
50,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
e621UwU
The Morrigan
20
9 / 2 / 5
17,364
643
25,874
14,926
7,470
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
15
15
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Mmartinje
Medusa
6
7
3
1.07
W
Merlin
MoZhu993
Merlin
2
0
9
6.5
L
Guan Yu
QuiaboAzul
Guan Yu
3
4
11
2.13
W
Hercules
SODDRL
Hercules
4
8
5
0.81
L
Cerberus
bolaa
Cerberus
3
6
9
1.25
L
The Morrigan
e621UwU
The Morrigan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
59,901
73,266
Taken
77,445
44,416
Mitigated
96,015
20,616
Healing
26,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Mmartinje
Medusa
23,237
10,866
0
6,135
21,189
5,875
2,792
10,828
10,137
0
104,437
W
Merlin
MoZhu993
Merlin
24,615
1,019
0
1,146
17,746
7,117
348
7,450
10,098
127,710
0
L
Guan Yu
QuiaboAzul
Guan Yu
19,119
2,095
8,760
9,748
27,056
37,861
557
10,344
16,712
0
45,612
W
Hercules
SODDRL
Hercules
10,825
3,094
912
12,423
34,331
31,424
1,130
18,897
14,982
0
64,876
L
Cerberus
bolaa
Cerberus
14,908
946
0
7,020
35,463
50,684
76
9,321
26,142
53,374
0
L
The Morrigan
e621UwU
The Morrigan
25,874
3,365
255
978
14,926
7,470
2,464
5,038
9,888
159,371
4,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,848
Gold Earned
50,536
327
Minions Killed
321
0
Camps Cleared
0
1,443,426
Distance Traveled
1,567,124
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,247
602
122
5
0
470,335
7
W
Merlin
16,502
611
155
6
0
509,076
4
L
Guan Yu
16,062
595
44
2
0
558,590
2
W
Hercules
17,099
633
50
2
0
464,015
1
L
Cerberus
17,110
634
58
2
0
519,893
5
L
The Morrigan
17,364
643
219
8
0
488,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role