Player Matchup

Sun Wukong
Sun Wukong
Colaxy
Sun Wukong
Level 25
God Stats
18W - 13L
1,500 SR
Queue Stats
165W - 260L
1,171 Elo+
Party 1
Skadi
Skadi
DerSashVL
Skadi
Level 15
God Stats
5W - 10L
1,393 SR
Queue Stats
194W - 335L
1,157 Elo+
Party 1
Janus
Janus
Nankör
Janus
Level 16
God Stats
7W - 5L
1,525 SR
Queue Stats
60W - 54L
1,557 Elo+
Solo
Ares
Ares
TheCanon
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,592 Elo+
Solo
Loki
Loki
jeka4822
Loki
Level 27
God Stats
50W - 44L
1,478 SR
Queue Stats
121W - 113L
1,403 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,376 Elo+

VS

Team Averages
Level 15
1,592 SR
1,450 Elo+
Mulan
Mulan
FrozenColdS
Mulan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,639 Elo+
Solo
Olorun
Olorun
LuckyAlways
Olorun
Level 25
God Stats
5W - 3L
1,828 SR
Queue Stats
55W - 50L
1,590 Elo+
Solo
Medusa
Medusa
TsekJhy
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Sylvanus
Sylvanus
WarriorOfDeath35
Sylvanus
Level 14
God Stats
2W - 2L
1,770 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2
Ratatoskr
Ratatoskr
maelliix
Ratatoskr
Level 25
God Stats
27W - 30L
1,364 SR
Queue Stats
342W - 363L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Colaxy
Sun Wukong
14
4 / 1 / 6
8,926
525
9,461
11,102
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
DerSashVL
Skadi
13
1 / 5 / 5
8,188
482
5,249
11,098
7,809
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Nankör
Janus
18
10 / 1 / 5
11,434
673
11,158
7,389
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
11 / 3 / 8
10,405
612
15,442
15,975
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
6 / 1 / 9
9,453
556
7,321
10,639
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,027
472
9,441
14,875
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
2 / 8 / 0
8,355
491
6,792
17,629
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
TsekJhy
Medusa
11
1 / 6 / 1
6,919
407
4,997
11,532
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 1
7,472
440
6,176
9,933
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ratatoskr
maelliix
Ratatoskr
11
1 / 10 / 2
7,393
435
5,047
13,763
4,670
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
32
Kills
10
11
Deaths
32
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Colaxy
Sun Wukong
4
1
6
7
W
Skadi
DerSashVL
Skadi
1
5
5
0.7
L
3
6
2
0.67
L
Olorun
2
8
0
0.25
W
Janus
Nankör
Janus
10
1
5
12.5
W
Ares
11
3
8
5
L
Medusa
TsekJhy
Medusa
1
6
1
0.25
L
3
2
1
1.75
W
Loki
6
1
9
10.5
L
Ratatoskr
maelliix
Ratatoskr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,631
Damage
32,453
56,203
Taken
67,732
37,852
Mitigated
28,303
15,595
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Colaxy
Sun Wukong
9,461
1,000
243
4,803
11,102
9,613
662
4,372
6,705
0
41,684
W
Skadi
DerSashVL
Skadi
5,249
2,686
0
2,157
11,098
7,809
1,069
946
9,827
0
29,075
L
9,441
2,597
0
2,190
14,875
9,004
0
3,736
11,055
0
36,954
L
Olorun
6,792
3,345
167
7,270
17,629
6,716
946
9,893
7,468
56,276
0
W
Janus
Nankör
Janus
11,158
750
295
3,507
7,389
2,477
570
2,030
5,359
90,186
0
W
Ares
15,442
2,142
0
708
15,975
14,121
457
3,376
12,499
44,505
0
L
Medusa
TsekJhy
Medusa
4,997
2,379
0
2,896
11,532
4,125
0
4,573
6,646
0
29,609
L
6,176
1,475
2,152
3,755
9,933
3,788
0
1,789
7,864
24,733
0
W
Loki
7,321
2,702
0
3,882
10,639
3,832
1,258
2,244
8,370
0
46,373
L
Ratatoskr
maelliix
Ratatoskr
5,047
1,623
0
2,348
13,763
4,670
0
6,077
7,464
0
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
38,166
417
Minions Killed
347
0
Camps Cleared
0
1,659,159
Distance Traveled
1,344,105
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,926
525
68
4
0
367,731
0
W
Skadi
8,188
482
49
3
0
270,737
0
L
Mulan
8,027
472
62
4
0
318,321
1
L
Olorun
8,355
491
113
7
0
266,956
7
W
Janus
11,434
673
172
10
0
322,241
2
W
Ares
10,405
612
51
3
0
337,916
0
L
Medusa
6,919
407
79
5
0
281,040
3
L
Sylvanus
7,472
440
26
2
0
231,124
4
W
Loki
9,453
556
77
5
0
360,534
0
L
Ratatoskr
7,393
435
67
4
0
246,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role