Player Matchup

Geb
Geb
Arshin
Geb
Level 159
God Stats
24W - 9L
1,842 SR
Queue Stats
700W - 626L
1,654 Elo+
Party 2
Ra
Ra
NEVRR
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,335 Elo+
Party 2
Cupid
Cupid
Olympy
Cupid
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 11L
1,599 Elo+
Solo
Ne Zha
Ne Zha
Zegathe
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xinGiza
Cthulhu
Level 157
God Stats
78W - 26L
1,787 SR
Queue Stats
1,102W - 963L
1,514 Elo+
Solo
Team Averages
Level 141
1,669 SR
1,520 Elo+

VS

Team Averages
Level 148
1,523 SR
1,558 Elo+
Hercules
Hercules
Justin1006500
Hercules
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 298L
1,560 Elo+
Solo
Aphrodite
Aphrodite
NaDiLoo
Aphrodite
Level 148
God Stats
5W - 9L
1,587 SR
Queue Stats
399W - 343L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Rocketgurk
Hun Batz
Level 149
God Stats
0W - 4L
1,211 SR
Queue Stats
97W - 123L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Sephitoutcourt
Zhong Kui
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
307W - 305L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
ShaDoWXStAAp
Cabrakan
Level 157
God Stats
8W - 3L
1,817 SR
Queue Stats
215W - 209L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Arshin
Geb
20
2 / 6 / 23
14,413
655
16,895
30,452
36,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
2 / 7 / 19
13,884
631
23,035
19,168
9,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Olympy
Cupid
20
14 / 8 / 13
17,174
781
42,944
31,202
15,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zegathe
Ne Zha
20
5 / 10 / 9
14,295
650
26,037
26,595
23,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xinGiza
Cthulhu
20
11 / 5 / 15
17,826
810
38,477
26,521
31,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Justin1006500
Hercules
20
7 / 7 / 19
15,623
710
21,176
41,804
44,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
NaDiLoo
Aphrodite
20
3 / 6 / 23
13,401
609
15,460
31,161
27,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Rocketgurk
Hun Batz
20
12 / 8 / 19
15,639
711
33,020
29,648
29,958
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Sephitoutcourt
Zhong Kui
20
7 / 6 / 19
14,785
672
31,124
30,805
35,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
ShaDoWXStAAp
Cabrakan
20
6 / 7 / 24
15,587
709
19,721
38,991
74,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
139
34
Kills
35
36
Deaths
34
79
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Geb
Arshin
Geb
2
6
23
2.25
L
Hercules
Justin1006500
Hercules
7
7
19
2.36
W
Ra
2
7
19
1.64
L
Aphrodite
NaDiLoo
Aphrodite
3
6
23
2.42
W
Cupid
Olympy
Cupid
14
8
13
2.56
L
Hun Batz
Rocketgurk
Hun Batz
12
8
19
2.69
L
Zhong Kui
Sephitoutcourt
Zhong Kui
7
6
19
2.75
L
Cabrakan
ShaDoWXStAAp
Cabrakan
6
7
24
2.57
W
Ne Zha
Zegathe
Ne Zha
5
10
9
0.95
W
Cthulhu
xinGiza
Cthulhu
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,388
Damage
120,501
133,938
Taken
172,409
117,826
Mitigated
211,719
52,202
Healing
71,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Arshin
Geb
16,895
1,852
2,535
3,346
30,452
36,861
456
16,142
13,311
28,807
0
L
Hercules
Justin1006500
Hercules
21,176
5,223
3,975
12,455
41,804
44,439
469
14,795
27,009
0
37,421
W
Ra
23,035
312
14,938
3,700
19,168
9,912
1,333
8,560
10,330
49,140
0
L
Aphrodite
NaDiLoo
Aphrodite
15,460
999
19,890
15,008
31,161
27,157
1,331
18,334
12,827
43,281
0
W
Cupid
Olympy
Cupid
42,944
25,264
4,670
10,752
31,202
15,956
4,551
15,476
14,870
0
67,913
L
Hun Batz
Rocketgurk
Hun Batz
33,020
6,768
1,146
2,418
29,648
29,958
1,206
13,372
16,276
0
54,953
L
Zhong Kui
Sephitoutcourt
Zhong Kui
31,124
4,170
2,251
7,777
30,805
35,345
3,359
15,968
14,837
64,581
0
L
Cabrakan
ShaDoWXStAAp
Cabrakan
19,721
1,270
2,607
4,017
38,991
74,820
276
15,938
23,053
31,089
0
W
Ne Zha
Zegathe
Ne Zha
26,037
4,686
2,663
6,725
26,595
23,745
598
12,090
13,538
0
46,920
W
Cthulhu
xinGiza
Cthulhu
38,477
633
2,002
871
26,521
31,352
480
12,195
12,855
86,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,592
Gold Earned
75,035
239
Minions Killed
239
0
Camps Cleared
0
1,898,787
Distance Traveled
1,702,454
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,413
655
18
1
0
427,636
2
L
Hercules
15,623
710
26
1
0
372,381
5
W
Ra
13,884
631
64
3
0
382,718
0
L
Aphrodite
13,401
609
59
3
0
362,332
0
W
Cupid
17,174
781
50
2
0
355,528
0
L
Hun Batz
15,639
711
58
3
0
319,273
0
L
Zhong Kui
14,785
672
77
4
0
337,460
0
L
Cabrakan
15,587
709
19
1
0
311,008
2
W
Ne Zha
14,295
650
21
1
0
355,699
5
W
Cthulhu
17,826
810
86
4
0
377,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role