Player Matchup

Athena
Athena
NeptuniumC
Athena
Level 55
God Stats
2W - 3L
1,255 SR
Queue Stats
10W - 8L
1,400 Elo+
Party 1
Izanami
Izanami
SlayerAnubis
Izanami
Level 99
God Stats
177W - 145L
1,524 SR
Queue Stats
561W - 519L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Sunlightinmyeyes
Guan Yu
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
43W - 29L
1,578 Elo+
Party 1
Fenrir
Fenrir
lillapanson
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,460 Elo+
Solo
Sol
Sol
xxxSmiteboy64xxx
Sol
Level 63
God Stats
33W - 24L
1,544 SR
Queue Stats
101W - 89L
1,493 Elo+
Party 1
Team Averages
Level 70
1,426 SR
1,484 Elo+

VS

Team Averages
Level 71
1,450 SR
1,377 Elo+
Eset
Eset
DrSolfernus
Eset
Level 156
God Stats
27W - 32L
1,436 SR
Queue Stats
576W - 580L
1,445 Elo+
Solo
Anubis
Anubis
MathsSweat2
Anubis
Level 18
God Stats
80W - 90L
1,381 SR
Queue Stats
130W - 163L
1,341 Elo+
Party 2
Ra
Ra
lordgummybear
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 172L
1,363 Elo+
Party 2
Anhur
Anhur
millsy3
Anhur
Level 67
God Stats
2W - 5L
1,361 SR
Queue Stats
373W - 376L
1,429 Elo+
Party 2
Arachne
Arachne
wilesy24
Arachne
Level 45
God Stats
1W - 3L
1,573 SR
Queue Stats
63W - 83L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NeptuniumC
Athena
17
8 / 4 / 6
11,415
571
8,825
19,456
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SlayerAnubis
Izanami
18
3 / 6 / 5
11,083
554
8,051
12,662
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 6
10,315
516
7,012
20,574
14,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
16
6 / 5 / 5
10,598
530
11,102
19,080
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 3 / 9
11,125
556
12,520
12,521
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
10,499
525
13,455
18,460
11,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
4 / 6 / 0
9,514
476
12,181
12,310
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 7
9,532
477
10,012
13,483
7,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
millsy3
Anhur
15
6 / 5 / 1
9,805
490
11,258
13,955
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
wilesy24
Arachne
20
11 / 3 / 1
12,330
617
14,450
16,608
8,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
22
Kills
25
25
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
L
Anubis
4
6
0
0.67
W
Athena
NeptuniumC
Athena
8
4
6
2.75
W
Izanami
SlayerAnubis
Izanami
3
6
5
0.92
W
1
7
6
0.57
W
Fenrir
6
5
5
1.7
L
3
4
7
1.63
L
Anhur
millsy3
Anhur
6
5
1
1.3
L
Arachne
wilesy24
Arachne
11
3
1
3.83
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,510
Damage
61,356
84,293
Taken
74,816
47,310
Mitigated
38,000
28,288
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,455
729
162
7,280
18,460
11,190
864
5,846
12,614
71,965
0
L
Anubis
12,181
412
0
3,444
12,310
5,824
1,170
3,095
9,215
50,241
0
W
Athena
NeptuniumC
Athena
8,825
3,305
0
4,569
19,456
15,042
276
4,886
14,088
35,542
0
W
Izanami
SlayerAnubis
Izanami
8,051
4,318
0
3,730
12,662
5,417
3,006
3,454
8,936
0
74,184
W
7,012
1,662
916
7,434
20,574
14,550
584
10,838
9,696
0
47,310
W
Fenrir
11,102
2,210
0
5,881
19,080
7,756
0
8,446
10,508
0
64,092
L
10,012
1,162
597
5,627
13,483
7,580
452
4,907
8,576
57,851
0
L
Anhur
millsy3
Anhur
11,258
5,026
0
699
13,955
5,175
726
2,905
11,050
0
57,156
L
Arachne
wilesy24
Arachne
14,450
10,617
0
5,072
16,608
8,231
0
4,592
12,016
0
99,961
W
12,520
3,681
0
5,758
12,521
4,545
263
7,046
5,417
62,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
51,680
497
Minions Killed
543
0
Camps Cleared
0
1,850,153
Distance Traveled
1,803,453
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,499
525
111
6
0
387,954
2
L
Anubis
9,514
476
88
4
0
342,090
1
W
Athena
11,415
571
38
2
0
399,253
6
W
Izanami
11,083
554
149
7
0
329,251
8
W
Guan Yu
10,315
516
91
5
0
363,427
3
W
Fenrir
10,598
530
105
5
0
379,975
0
L
Ra
9,532
477
93
5
0
365,180
0
L
Anhur
9,805
490
89
4
0
336,016
1
L
Arachne
12,330
617
162
8
0
372,213
4
W
Sol
11,125
556
114
6
0
378,247
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role