Player Matchup

Ares
Ares
Orik_king
Ares
Level 7
God Stats
16W - 9L
1,662 SR
Queue Stats
23W - 23L
1,510 Elo+
Party 1
Anubis
Anubis
ReVeNgE1990
Anubis
Level 27
God Stats
3W - 4L
1,273 SR
Queue Stats
13W - 16L
1,578 Elo+
Solo
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 29
God Stats
17W - 18L
1,501 SR
Queue Stats
27W - 29L
1,574 Elo+
Party 1
Thanatos
Thanatos
SupportOrIlTroll
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,455 Elo+
Solo
Ra
Ra
WM_Chumi
Ra
Level 24
God Stats
13W - 3L
1,838 SR
Queue Stats
25W - 7L
1,676 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,559 Elo+

VS

Team Averages
Level 14
1,527 SR
1,537 Elo+
Osiris
Osiris
FlameL4
Osiris
Level 21
God Stats
2W - 1L
1,633 SR
Queue Stats
41W - 39L
1,421 Elo+
Solo
Cthulhu
Cthulhu
InfernusVicens
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
guuuter
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,730 Elo+
Solo
Fenrir
Fenrir
tiagovalentim05
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 76L
1,348 Elo+
Solo
Anhur
Anhur
xDeadly_Escanor
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 98L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 2 / 10
7,319
523
2,196
8,061
4,401
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
1 / 6 / 0
6,630
474
2,798
6,901
2,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
14
11 / 0 / 5
9,086
649
12,013
6,012
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 7
8,414
601
7,873
11,665
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
9 / 0 / 0
9,709
694
10,003
5,917
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FlameL4
Osiris
12
2 / 5 / 0
6,484
463
3,108
11,872
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 7 / 2
5,842
417
3,964
9,069
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
guuuter
Hades
10
2 / 8 / 1
6,216
444
3,656
9,072
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
5,604
400
1,211
11,851
3,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 1
8,145
582
6,244
11,402
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
28
Kills
9
10
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
FlameL4
Osiris
2
5
0
0.4
L
1
7
2
0.29
W
Ares
3
2
10
4
W
Anubis
1
6
0
0.17
W
Artemis
11
0
5
13.5
W
4
2
7
3.75
W
9
0
0
9
L
Hades
guuuter
Hades
2
8
1
0.31
L
0
7
1
0.07
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
18,183
38,556
Taken
53,266
14,994
Mitigated
20,342
19,068
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FlameL4
Osiris
3,108
1,229
0
3,044
11,872
7,019
0
6,317
5,204
0
35,744
L
3,964
598
0
278
9,069
2,978
0
2,148
6,907
8,847
0
W
Ares
2,196
341
99
966
8,061
4,401
365
3,855
4,206
16,045
0
W
Anubis
2,798
387
0
274
6,901
2,206
433
414
6,487
29,014
0
W
Artemis
12,013
7,981
0
3,707
6,012
2,099
4,702
1,870
4,142
0
56,512
W
7,873
2,400
0
10,752
11,665
3,985
730
1,178
10,487
0
50,291
W
10,003
1,837
252
3,018
5,917
2,303
1,318
303
5,614
69,868
0
L
Hades
guuuter
Hades
3,656
1,107
68
1,403
9,072
2,878
0
732
8,340
20,089
0
L
1,211
205
0
2,734
11,851
3,933
0
1,949
9,876
0
24,202
L
6,244
3,491
0
6,477
11,402
3,534
0
3,396
7,942
0
59,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
32,291
410
Minions Killed
272
0
Camps Cleared
0
1,286,031
Distance Traveled
1,178,003
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,484
463
69
5
0
248,272
2
L
Cthulhu
5,842
417
10
1
0
212,864
1
W
Ares
7,319
523
20
1
0
266,883
0
W
Anubis
6,630
474
54
4
0
203,998
0
W
Artemis
9,086
649
102
7
0
241,479
0
W
Thanatos
8,414
601
102
7
0
285,507
1
W
Ra
9,709
694
132
9
0
288,164
0
L
Hades
6,216
444
32
2
0
221,433
0
L
Fenrir
5,604
400
45
3
0
259,508
0
L
Anhur
8,145
582
116
8
0
235,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role