Player Matchup

Bellona
Bellona
RaiiderFast
Bellona
Level 11
God Stats
2W - 2L
1,549 SR
Queue Stats
14W - 16L
1,155 Elo+
Solo
Tsukuyomi
Tsukuyomi
eаsy
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
greenappleone
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Solo
Neith
Neith
wiliamsclaudio
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Маршмелло
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,510 SR
1,399 Elo+

VS

Team Averages
Level 14
1,498 SR
1,293 Elo+
Kukulkan
Kukulkan
Borko1234
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
JohnFighter1925
Neith
Level 12
God Stats
11W - 4L
1,269 SR
Queue Stats
56W - 76L
1,133 Elo+
Party 1
Nu Wa
Nu Wa
VasyaRU
Nu Wa
Level 28
God Stats
5W - 3L
1,723 SR
Queue Stats
82W - 71L
1,396 Elo+
Solo
Ymir
Ymir
thedarksoldier13
Ymir
Level 12
God Stats
14W - 4L
1,500 SR
Queue Stats
29W - 41L
1,071 Elo+
Party 1
Mercury
Mercury
Звеееерь
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RaiiderFast
Bellona
7
1 / 2 / 1
4,979
415
3,436
6,444
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
eаsy
Tsukuyomi
10
4 / 5 / 2
6,237
520
3,990
6,552
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 5 / 0
5,153
429
1,897
7,604
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 6 / 1
5,286
441
1,985
7,036
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 6 / 3
5,952
496
3,639
8,353
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borko1234
Kukulkan
10
5 / 3 / 3
6,726
561
4,098
4,204
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
7 / 3 / 5
6,827
569
5,514
6,060
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
VasyaRU
Nu Wa
11
2 / 1 / 5
6,942
579
4,716
4,792
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 6
6,437
536
2,714
7,892
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 3
8,037
670
6,087
7,147
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
23
24
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Borko1234
Kukulkan
5
3
3
2.17
W
7
3
5
3.17
L
Bellona
RaiiderFast
Bellona
1
2
1
0.75
W
Nu Wa
VasyaRU
Nu Wa
2
1
5
4.5
L
Tsukuyomi
eаsy
Tsukuyomi
4
5
2
1
L
2
5
0
0.4
W
2
2
6
2.5
L
1
6
1
0.25
W
7
1
3
8.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
23,129
35,989
Taken
30,095
14,723
Mitigated
10,627
2,760
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Borko1234
Kukulkan
4,098
1,317
0
0
4,204
1,377
417
1,058
3,146
17,399
0
W
5,514
3,184
0
1,839
6,060
1,668
2,971
17
5,968
0
24,970
L
Bellona
RaiiderFast
Bellona
3,436
570
0
345
6,444
4,250
30
2,133
4,311
41
15,101
W
Nu Wa
VasyaRU
Nu Wa
4,716
734
159
453
4,792
1,344
2,617
42
4,750
40,141
0
L
Tsukuyomi
eаsy
Tsukuyomi
3,990
1,158
0
838
6,552
1,996
96
2,025
4,527
0
19,100
L
1,897
462
0
252
7,604
3,768
0
2,218
5,386
8,389
0
W
2,714
688
0
816
7,892
3,626
566
21
7,675
12,389
0
L
1,985
1,327
0
1,087
7,036
2,048
19
3,491
3,545
0
13,169
W
6,087
3,521
0
740
7,147
2,612
0
797
6,329
0
43,802
L
3,639
1,824
0
238
8,353
2,661
615
1,661
6,692
0
18,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
34,969
124
Minions Killed
241
0
Camps Cleared
0
978,949
Distance Traveled
1,002,796
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,726
561
28
2
0
175,144
1
W
Neith
6,827
569
58
5
0
180,916
0
L
Bellona
4,979
415
18
2
0
205,634
0
W
Nu Wa
6,942
579
60
5
0
196,004
5
L
Tsukuyomi
6,237
520
28
2
0
256,129
0
L
Ares
5,153
429
15
1
0
151,006
1
W
Ymir
6,437
536
11
1
0
201,868
1
L
Neith
5,286
441
25
2
0
139,423
2
W
Mercury
8,037
670
84
7
0
248,864
0
L
Thor
5,952
496
38
3
0
226,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role