Player Matchup

Fenrir
Fenrir
Adomenas
Fenrir
Level 30
God Stats
1W - 5L
1,270 SR
Queue Stats
107W - 115L
1,436 Elo+
Party 2
Yemoja
Yemoja
Linkinas27
Yemoja
Level 29
God Stats
23W - 17L
1,568 SR
Queue Stats
95W - 94L
1,470 Elo+
Party 2
Rama
Rama
MARK-DJ-99
Rama
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 163L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StanleyBoy7
Guan Yu
Level 28
God Stats
1W - 4L
1,216 SR
Queue Stats
96W - 114L
1,434 Elo+
Solo
Scylla
Scylla
djolodjolo1
Scylla
Level 15
God Stats
1W - 3L
1,534 SR
Queue Stats
14W - 18L
1,403 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,449 Elo+

VS

Team Averages
Level 23
1,479 SR
1,399 Elo+
Olorun
Olorun
Hedgehot
Olorun
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 115L
1,479 Elo+
Party 1
Arachne
Arachne
J4h5
Arachne
Level 28
God Stats
7W - 5L
1,297 SR
Queue Stats
311W - 328L
1,493 Elo+
Solo
King Arthur
King Arthur
XMasterLeoX Ger
King Arthur
Level 29
God Stats
42W - 25L
1,597 SR
Queue Stats
122W - 110L
1,493 Elo+
Party 1
Neith
Neith
jesus6601
Neith
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
350W - 337L
1,428 Elo+
Solo
Ymir
Ymir
sergei-balaba
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adomenas
Fenrir
20
8 / 7 / 5
14,931
482
24,549
34,440
20,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Linkinas27
Yemoja
20
2 / 3 / 7
15,250
492
13,438
20,061
25,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 11 / 1
13,539
437
19,247
29,991
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
StanleyBoy7
Guan Yu
19
2 / 6 / 7
13,406
432
19,623
37,534
54,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
5 / 8 / 6
13,429
433
15,180
18,314
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hedgehot
Olorun
20
5 / 8 / 15
15,865
512
30,309
39,234
17,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Arachne
J4h5
Arachne
20
9 / 2 / 13
17,166
554
20,189
28,559
15,367
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
XMasterLeoX Ger
King Arthur
20
9 / 4 / 11
16,929
546
26,691
42,833
40,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
jesus6601
Neith
20
11 / 4 / 9
17,672
570
24,161
24,802
11,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 0
9,059
292
0
681
119

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
19
Kills
34
35
Deaths
19
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adomenas
Fenrir
8
7
5
1.5
W
Olorun
Hedgehot
Olorun
5
8
15
1.56
W
Arachne
J4h5
Arachne
9
2
13
7.75
L
Yemoja
Linkinas27
Yemoja
2
3
7
1.83
L
2
11
1
0.23
L
Guan Yu
StanleyBoy7
Guan Yu
2
6
7
0.92
W
King Arthur
XMasterLeoX Ger
King Arthur
9
4
11
3.63
L
Scylla
5
8
6
1
W
Neith
jesus6601
Neith
11
4
9
3.88
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,037
Damage
101,350
140,340
Taken
136,109
119,276
Mitigated
84,597
45,987
Healing
63,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adomenas
Fenrir
24,549
10,035
306
12,734
34,440
20,446
432
9,561
24,663
0
110,630
W
Olorun
Hedgehot
Olorun
30,309
23,965
1,065
22,992
39,234
17,219
5,642
12,396
26,838
102,892
0
W
Arachne
J4h5
Arachne
20,189
13,325
0
16,059
28,559
15,367
2,074
4,270
24,289
0
143,880
L
Yemoja
Linkinas27
Yemoja
13,438
2,006
1,558
1,921
20,061
25,345
2,324
6,076
13,985
87,683
0
L
19,247
17,125
0
10,294
29,991
11,924
4,384
9,735
20,256
0
104,579
L
Guan Yu
StanleyBoy7
Guan Yu
19,623
4,222
2,360
14,310
37,534
54,808
197
8,611
28,713
1,901
79,393
W
King Arthur
XMasterLeoX Ger
King Arthur
26,691
1,655
0
18,129
42,833
40,529
970
8,339
34,494
0
105,032
L
Scylla
15,180
138
0
2,504
18,314
6,753
660
3,141
15,173
64,995
0
W
Neith
jesus6601
Neith
24,161
12,441
0
5,316
24,802
11,363
3,108
8,687
16,115
0
137,448
W
0
0
0
0
681
119
0
135
546
671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,555
Gold Earned
76,691
624
Minions Killed
594
0
Camps Cleared
0
2,565,135
Distance Traveled
2,220,946
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,931
482
104
3
0
563,563
5
W
Olorun
15,865
512
107
3
0
421,548
2
W
Arachne
17,166
554
184
6
0
681,475
2
L
Yemoja
15,250
492
140
5
0
565,385
3
L
Rama
13,539
437
162
5
0
355,144
1
L
Guan Yu
13,406
432
103
3
0
566,408
3
W
King Arthur
16,929
546
125
4
0
536,285
0
L
Scylla
13,429
433
115
4
0
514,635
4
W
Neith
17,672
570
177
6
0
529,389
2
W
Ymir
9,059
292
1
0
0
52,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role