Player Matchup

Kukulkan
Kukulkan
Aidas0323
Kukulkan
Level 125
God Stats
2W - 1L
1,266 SR
Queue Stats
346W - 357L
1,411 Elo+
Party 2
Ganesha
Ganesha
Ceci_liia
Ganesha
Level 43
God Stats
11W - 12L
1,403 SR
Queue Stats
285W - 315L
1,334 Elo+
Solo
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 21
God Stats
79W - 88L
1,383 SR
Queue Stats
291W - 341L
1,396 Elo+
Party 2
Ymir
Ymir
inetto21
Ymir
Level 80
God Stats
19W - 13L
1,568 SR
Queue Stats
297W - 344L
1,455 Elo+
Solo
Ra
Ra
x_Serhan0_x
Ra
Level 81
God Stats
279W - 289L
1,547 SR
Queue Stats
279W - 291L
1,489 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,417 Elo+

VS

Team Averages
Level 72
1,413 SR
1,300 Elo+
Cthulhu
Cthulhu
BlackVennom7
Cthulhu
Level 27
God Stats
8W - 11L
1,290 SR
Queue Stats
91W - 138L
1,253 Elo+
Party 1
Heimdallr
Heimdallr
JB MKC
Heimdallr
Level 65
God Stats
2W - 2L
1,590 SR
Queue Stats
6W - 10L
1,360 Elo+
Solo
Serqet
Serqet
LegacyOfIsus
Serqet
Level 104
God Stats
1W - 4L
1,184 SR
Queue Stats
27W - 61L
1,191 Elo+
Party 1
Janus
Janus
joan2309
Janus
Level 59
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 167L
1,463 Elo+
Solo
Sylvanus
Sylvanus
martink678
Sylvanus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aidas0323
Kukulkan
20
8 / 0 / 4
14,296
650
15,415
13,364
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Ceci_liia
Ganesha
15
0 / 1 / 8
10,492
477
5,265
15,812
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Sturaa420
Danzaburou
16
6 / 3 / 0
11,600
527
9,103
11,976
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
18
2 / 2 / 5
12,045
548
9,128
18,227
9,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 2 / 6
13,831
629
10,740
11,775
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackVennom7
Cthulhu
14
2 / 4 / 1
9,358
425
9,458
13,501
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
JB MKC
Heimdallr
16
2 / 4 / 3
9,509
432
11,812
15,474
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
14
3 / 5 / 1
8,923
406
6,227
13,051
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
joan2309
Janus
4
0 / 0 / 0
6,105
278
365
1,196
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
martink678
Sylvanus
16
1 / 7 / 2
9,832
447
11,786
20,667
17,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
8
8
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aidas0323
Kukulkan
8
0
4
10
L
Cthulhu
BlackVennom7
Cthulhu
2
4
1
0.63
W
Ganesha
Ceci_liia
Ganesha
0
1
8
4
L
Heimdallr
JB MKC
Heimdallr
2
4
3
0.88
L
Serqet
3
5
1
0.7
W
Danzaburou
Sturaa420
Danzaburou
6
3
0
2
W
Ymir
2
2
5
2.25
L
Janus
joan2309
Janus
0
0
0
0
L
Sylvanus
martink678
Sylvanus
1
7
2
0.29
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
39,648
71,154
Taken
63,889
42,296
Mitigated
38,366
26,497
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aidas0323
Kukulkan
15,415
2,209
0
1,445
13,364
7,083
3,670
1,666
11,632
138,466
0
L
Cthulhu
BlackVennom7
Cthulhu
9,458
134
562
2,433
13,501
9,358
0
7,758
5,650
37,770
0
W
Ganesha
Ceci_liia
Ganesha
5,265
275
0
4,555
15,812
14,585
1,287
4,563
10,971
33,293
0
L
Heimdallr
JB MKC
Heimdallr
11,812
7,892
0
5,344
15,474
5,071
580
9,078
6,334
0
67,523
L
Serqet
6,227
1,332
0
715
13,051
6,024
0
7,950
5,041
0
36,206
W
Danzaburou
Sturaa420
Danzaburou
9,103
5,480
0
3,741
11,976
5,549
3,346
3,155
8,821
0
44,905
W
Ymir
9,128
1,421
0
8,280
18,227
9,220
1,281
9,802
8,425
74,440
0
L
Janus
joan2309
Janus
365
0
0
750
1,196
202
0
216
974
7,289
0
L
Sylvanus
martink678
Sylvanus
11,786
3,733
0
5,957
20,667
17,711
867
15,190
5,342
54,104
6,404
W
10,740
1,108
3,173
5,303
11,775
5,859
3,731
1,719
9,846
115,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,264
Gold Earned
43,727
751
Minions Killed
375
0
Camps Cleared
0
2,094,319
Distance Traveled
1,495,761
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,296
650
244
11
0
464,209
2
L
Cthulhu
9,358
425
63
3
0
405,546
9
W
Ganesha
10,492
477
12
1
0
486,525
0
L
Heimdallr
9,509
432
120
5
0
345,491
4
L
Serqet
8,923
406
68
3
0
417,858
0
W
Danzaburou
11,600
527
114
5
0
388,015
0
W
Ymir
12,045
548
146
7
0
356,875
0
L
Janus
6,105
278
19
1
0
49,806
0
L
Sylvanus
9,832
447
105
5
0
277,060
3
W
Ra
13,831
629
235
11
0
398,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role