Player Matchup

Anubis
Anubis
CaballeroImbecil
Anubis
Level 13
God Stats
17W - 11L
1,632 SR
Queue Stats
94W - 90L
1,512 Elo+
Solo
Ymir
Ymir
JCTOKO
Ymir
Level 10
God Stats
2W - 2L
1,461 SR
Queue Stats
7W - 7L
1,595 Elo+
Party 1
Bellona
Bellona
LoveKil
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,471 Elo+
Solo
Artemis
Artemis
Strife79
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
倪QAQ桑
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1
Team Averages
Level 10
1,518 SR
1,495 Elo+

VS

Team Averages
Level 24
1,604 SR
1,628 Elo+
Ra
Ra
QuiaboAzul
Ra
Level 27
God Stats
20W - 8L
1,787 SR
Queue Stats
90W - 34L
1,762 Elo+
Party 2
Ratatoskr
Ratatoskr
bolaa
Ratatoskr
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 4L
1,799 Elo+
Party 2
Fenrir
Fenrir
e621UwU
Fenrir
Level 28
God Stats
12W - 6L
1,714 SR
Queue Stats
52W - 19L
1,784 Elo+
Party 2
Neith
Neith
mattyyy12
Neith
Level 14
God Stats
2W - 1L
1,513 SR
Queue Stats
17W - 20L
1,354 Elo+
Solo
Ymir
Ymir
麟羽气轩
Ymir
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 33L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,024
501
11,446
15,182
7,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
JCTOKO
Ymir
13
1 / 7 / 2
8,233
412
7,239
18,512
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
LoveKil
Bellona
13
1 / 7 / 1
8,015
401
8,673
15,424
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Strife79
Artemis
11
1 / 9 / 2
7,668
383
7,997
12,184
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
倪QAQ桑
Erlang Shen
12
2 / 10 / 4
8,226
411
5,549
21,314
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 5
12,335
617
15,542
11,475
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
bolaa
Ratatoskr
19
6 / 1 / 5
11,871
594
10,651
15,353
10,977
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
e621UwU
Fenrir
19
13 / 1 / 11
12,301
615
15,577
18,707
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
mattyyy12
Neith
15
5 / 3 / 16
10,195
510
12,630
13,824
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 15
9,782
489
6,924
12,008
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
9
Kills
37
37
Deaths
9
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Ymir
JCTOKO
Ymir
1
7
2
0.29
L
Bellona
LoveKil
Bellona
1
7
1
0.21
W
10
3
5
4.17
L
Artemis
Strife79
Artemis
1
9
2
0.22
W
Ratatoskr
bolaa
Ratatoskr
6
1
5
8.5
W
Fenrir
e621UwU
Fenrir
13
1
11
18.5
W
Neith
mattyyy12
Neith
5
3
16
4.33
L
Erlang Shen
倪QAQ桑
Erlang Shen
2
10
4
0.4
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
61,324
82,616
Taken
71,367
46,260
Mitigated
41,244
15,936
Healing
33,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,446
799
221
5,760
15,182
7,876
0
6,352
8,450
72,204
0
L
Ymir
JCTOKO
Ymir
7,239
286
0
1,015
18,512
12,888
0
7,433
10,889
35,945
0
L
Bellona
LoveKil
Bellona
8,673
3,722
0
1,298
15,424
12,721
962
577
14,272
0
37,213
W
15,542
1,749
2,492
4,888
11,475
4,317
0
6,042
5,433
94,816
0
L
Artemis
Strife79
Artemis
7,997
4,916
0
2,448
12,184
3,332
0
1,673
10,401
0
23,190
W
Ratatoskr
bolaa
Ratatoskr
10,651
3,202
0
6,947
15,353
10,977
344
769
14,109
0
76,329
W
Fenrir
e621UwU
Fenrir
15,577
6,247
0
11,100
18,707
10,026
209
3,092
15,361
0
102,323
W
Neith
mattyyy12
Neith
12,630
5,722
0
5,682
13,824
4,756
89
5,134
8,514
0
57,414
L
Erlang Shen
倪QAQ桑
Erlang Shen
5,549
2,967
0
5,194
21,314
9,443
0
5,755
15,438
0
36,599
W
6,924
1,115
378
2,194
12,008
11,168
114
3,648
8,289
29,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
56,484
369
Minions Killed
612
0
Camps Cleared
0
1,651,592
Distance Traveled
1,932,429
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,024
501
127
6
0
350,696
2
L
Ymir
8,233
412
59
3
0
345,959
11
L
Bellona
8,015
401
73
4
0
335,284
5
W
Ra
12,335
617
167
8
0
391,661
3
L
Artemis
7,668
383
41
2
0
265,935
0
W
Ratatoskr
11,871
594
166
8
0
417,838
2
W
Fenrir
12,301
615
135
7
0
434,926
2
W
Neith
10,195
510
99
5
0
317,931
8
L
Erlang Shen
8,226
411
69
3
0
353,718
2
W
Ymir
9,782
489
45
2
0
370,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role