Player Matchup

Set
Set
Gold V
Castiel---00
Set
Gold V
Level 148
God Stats
1W - 1L
1,429 SR
Queue Stats
66W - 75L
1,450 MMR
Solo
Heimdallr
Heimdallr
Gold III
GenesisOblivion_
Heimdallr
Gold III
Level 108
God Stats
4W - 3L
1,662 SR
Queue Stats
141W - 120L
1,446 MMR
Solo
Athena
Athena
Gold III
itsHakuX
Athena
Gold III
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
378W - 368L
1,370 MMR
Solo
Achilles
Achilles
Gold IV
xX_inferno_69
Achilles
Gold IV
Level 89
God Stats
49W - 49L
1,527 SR
Queue Stats
159W - 168L
1,377 MMR
Solo
Janus
Janus
Gold V
zvgalaktik_07
Janus
Gold V
Level 88
God Stats
9W - 6L
1,525 SR
Queue Stats
285W - 293L
1,383 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,528 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,671 SR
1,405 MMR
Scylla
Scylla
Gold V
Albertor700
Scylla
Gold V
Level 69
God Stats
0W - 3L
1,637 SR
Queue Stats
23W - 20L
1,499 MMR
Party 1
Ymir
Ymir
Silver III
EXS_Lu1sm1
Ymir
Silver III
Level 95
God Stats
4W - 2L
1,567 SR
Queue Stats
57W - 55L
1,315 MMR
Party 1
Xbalanque
Xbalanque
Silver II
GAME_CRUSHER__
Xbalanque
Silver II
Level 124
God Stats
3W - 3L
1,658 SR
Queue Stats
26W - 31L
1,431 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Joshacton21
Zhong Kui
Silver I
Level 67
God Stats
7W - 6L
1,650 SR
Queue Stats
52W - 51L
1,433 MMR
Solo
Arachne
Arachne
Gold V
ThaPetrasevic
Arachne
Gold V
Level 75
God Stats
14W - 18L
1,845 SR
Queue Stats
303W - 295L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,947
658
963
2,017
541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
6
2 / 1 / 0
3,846
641
2,700
2,530
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
itsHakuX
Athena
6
0 / 1 / 2
3,757
626
1,119
4,118
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
xX_inferno_69
Achilles
7
0 / 0 / 1
4,043
674
1,079
3,962
1,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
3,770
628
707
791
171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
NemesisDanzaburouGuan YuPersephoneSun Wukong

VS

Bans
KumbhakarnaCthulhuTyrCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 0 / 0
3,321
554
39
964
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 1
3,576
596
1,376
2,589
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GAME_CRUSHER__
Xbalanque
6
1 / 1 / 1
3,499
583
2,030
2,604
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Joshacton21
Zhong Kui
4
0 / 1 / 0
3,218
536
1,273
2,767
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
6
0 / 1 / 0
3,515
586
286
3,684
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
W
1
0
1
1.5
L
1
0
1
1.5
L
Xbalanque
GAME_CRUSHER__
Xbalanque
1
1
1
1.5
W
Heimdallr
2
1
0
2
L
Zhong Kui
Joshacton21
Zhong Kui
0
1
0
0
L
Arachne
0
1
0
0
W
Athena
itsHakuX
Athena
0
1
2
1
W
Achilles
xX_inferno_69
Achilles
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,568
Damage
5,004
13,418
Taken
12,608
4,108
Mitigated
3,893
6,181
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
39
39
0
250
964
246
0
590
306
11,382
0
W
963
428
0
1,506
2,017
541
0
181
1,836
0
16,804
L
1,376
541
0
920
2,589
902
0
461
2,128
7,216
0
L
Xbalanque
GAME_CRUSHER__
Xbalanque
2,030
1,192
0
1,124
2,604
485
0
494
2,110
0
12,068
W
Heimdallr
2,700
1,643
0
1,303
2,530
686
0
941
1,589
0
14,297
L
Zhong Kui
Joshacton21
Zhong Kui
1,273
528
0
1,778
2,767
1,351
0
0
2,767
8,884
0
L
Arachne
286
286
0
2,227
3,684
909
0
213
3,471
0
10,917
W
Athena
itsHakuX
Athena
1,119
541
0
1,722
4,118
1,460
0
435
3,683
11,756
0
W
Achilles
xX_inferno_69
Achilles
1,079
255
0
1,547
3,962
1,250
86
1,092
2,870
0
19,243
W
707
135
0
103
791
171
0
39
752
17,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,363
Gold Earned
17,129
172
Minions Killed
105
0
Camps Cleared
0
568,489
Distance Traveled
512,691
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,321
554
18
3
0
117,668
1
W
Set
3,947
658
43
7
0
122,445
1
L
Ymir
3,576
596
7
1
0
103,173
1
L
Xbalanque
3,499
583
26
4
0
104,725
1
W
Heimdallr
3,846
641
21
4
0
104,486
0
L
Zhong Kui
3,218
536
19
3
0
45,180
0
L
Arachne
3,515
586
35
6
0
141,945
2
W
Athena
3,757
626
29
5
0
107,189
3
W
Achilles
4,043
674
41
7
0
118,856
3
W
Janus
3,770
628
38
6
0
115,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role