Player Matchup

Chiron
Chiron
Gold III
JackForstar
Chiron
Gold III
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
477W - 485L
1,502 MMR
Solo
Discordia
Discordia
Gold V
KamezRiot
Discordia
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TheToni13
Tsukuyomi
Gold II
Level 119
God Stats
12W - 4L
1,890 SR
Queue Stats
657W - 653L
1,519 MMR
Solo
Bellona
Bellona
Gold V
Zanto_3
Bellona
Gold V
Level 82
God Stats
8W - 7L
1,617 SR
Queue Stats
93W - 90L
1,574 MMR
Solo
Aphrodite
Aphrodite
Gold IV
christian1812120
Aphrodite
Gold IV
Level 106
God Stats
3W - 1L
1,669 SR
Queue Stats
79W - 74L
1,510 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,635 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,550 SR
1,547 MMR
Apollo
Apollo
Gold IV
Hooch
Apollo
Gold IV
Level 121
God Stats
14W - 17L
1,551 SR
Queue Stats
74W - 67L
1,657 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
QuiikX__
Ne Zha
Platinum V
Level 80
God Stats
2W - 3L
1,300 SR
Queue Stats
122W - 109L
1,627 MMR
Party 1
Ymir
Ymir
Silver I
juander_757
Ymir
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,472 MMR
Solo
Ravana
Ravana
Bronze IV
l-RedHawk-l
Ravana
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,368 MMR
Party 1
Ra
Ra
Gold IV
midorfeedm9
Ra
Gold IV
Level 127
God Stats
7W - 5L
1,898 SR
Queue Stats
241W - 246L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 0 / 4
16,759
670
18,666
15,095
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
KamezRiot
Discordia
18
2 / 3 / 3
13,384
535
12,747
12,070
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheToni13
Tsukuyomi
20
8 / 6 / 9
15,576
623
19,931
23,954
11,988
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
Zanto_3
Bellona
20
8 / 3 / 9
13,968
559
21,556
27,292
31,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
17
1 / 4 / 9
12,467
499
9,679
19,022
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnDanzaburouScyllaSetArtemis

VS

Bans
Nu WaHeimdallrHadesCupidUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hooch
Apollo
20
3 / 5 / 2
13,767
551
13,592
18,043
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
QuiikX__
Ne Zha
18
3 / 8 / 6
11,502
460
11,474
22,210
20,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
3 / 2 / 9
11,821
473
10,806
27,345
33,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
18
2 / 7 / 6
11,456
458
8,301
19,676
10,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 3 / 3
12,427
497
12,750
15,038
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
25
Kills
14
16
Deaths
25
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hooch
Apollo
3
5
2
0.8
W
Chiron
6
0
4
8
W
Discordia
KamezRiot
Discordia
2
3
3
1.17
L
Ne Zha
QuiikX__
Ne Zha
3
8
6
0.75
W
Tsukuyomi
TheToni13
Tsukuyomi
8
6
9
2.08
W
Bellona
Zanto_3
Bellona
8
3
9
4.17
W
Aphrodite
1
4
9
1.38
L
3
2
9
3.75
L
Ravana
2
7
6
0.71
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,579
Damage
56,923
97,433
Taken
102,312
65,516
Mitigated
80,478
54,809
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hooch
Apollo
13,592
8,545
0
6,360
18,043
9,301
4,195
2,526
15,393
0
111,659
W
Chiron
18,666
9,441
1,168
9,548
15,095
6,231
8,734
2,420
12,675
0
160,875
W
Discordia
KamezRiot
Discordia
12,747
623
238
1,433
12,070
3,853
606
5,629
6,441
88,179
0
L
Ne Zha
QuiikX__
Ne Zha
11,474
3,388
0
6,969
22,210
20,455
0
3,046
18,946
0
68,137
W
Tsukuyomi
TheToni13
Tsukuyomi
19,931
4,701
0
12,440
23,954
11,988
2,300
4,474
19,480
0
105,880
W
Bellona
Zanto_3
Bellona
21,556
8,586
0
8,427
27,292
31,708
3,670
6,113
21,179
184
89,978
W
Aphrodite
9,679
490
10,166
11,389
19,022
11,736
1,488
7,729
11,293
54,046
0
L
10,806
1,180
0
2,676
27,345
33,201
0
8,261
18,447
42,055
0
L
Ravana
8,301
1,799
0
4,996
19,676
10,839
0
3,552
15,994
0
79,466
L
12,750
1,044
4,202
4,189
15,038
6,682
0
4,035
10,522
109,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,154
Gold Earned
60,973
787
Minions Killed
731
0
Camps Cleared
0
2,401,731
Distance Traveled
2,395,124
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,767
551
212
8
0
477,232
10
W
Chiron
16,759
670
266
11
0
473,421
1
W
Discordia
13,384
535
162
6
0
467,344
3
L
Ne Zha
11,502
460
113
5
0
429,658
0
W
Tsukuyomi
15,576
623
155
6
0
522,765
4
W
Bellona
13,968
559
123
5
0
457,249
13
W
Aphrodite
12,467
499
81
3
0
480,952
8
L
Ymir
11,821
473
50
2
0
503,490
7
L
Ravana
11,456
458
140
6
0
466,685
3
L
Ra
12,427
497
216
9
0
518,059
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role