Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SLBFaust
Merlin
Level 61
God Stats
20W - 18L
1,764 SR
Queue Stats
130W - 119L
1,472 Elo+
Party 2
Artemis
Artemis
lumpypanda206
Artemis
Level 106
God Stats
16W - 18L
1,377 SR
Queue Stats
180W - 133L
1,505 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,492 Elo+

VS

Team Averages
Level 86
1,545 SR
1,473 Elo+
Discordia
Discordia
Orinion
Discordia
Level 109
God Stats
61W - 48L
1,561 SR
Queue Stats
389W - 400L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
SpareClaw
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
YoshiLionheart
Izanami
Level 105
God Stats
45W - 35L
1,576 SR
Queue Stats
377W - 385L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 2 / 4
7,889
789
4,392
9,580
7,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SLBFaust
Merlin
11
2 / 0 / 6
7,483
748
7,253
4,709
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
10
2 / 1 / 4
7,063
706
6,718
8,184
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Orinion
Discordia
11
2 / 2 / 1
7,145
715
9,914
5,878
1,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SpareClaw
Cthulhu
8
0 / 5 / 1
6,002
600
2,125
8,521
3,221
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 2 / 1
6,480
648
3,541
7,570
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
4
3.5
L
Discordia
Orinion
Discordia
2
2
1
1.25
W
Merlin
SLBFaust
Merlin
2
0
6
5
L
Cthulhu
SpareClaw
Cthulhu
0
5
1
0.1
L
1
2
1
0.75
W
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
15,580
22,473
Taken
21,969
12,813
Mitigated
7,422
5,733
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,392
777
572
553
9,580
7,840
299
2,911
6,405
14,544
0
L
Discordia
Orinion
Discordia
9,914
69
0
2,147
5,878
1,926
0
3,033
2,669
29,807
0
W
Merlin
SLBFaust
Merlin
7,253
282
0
500
4,709
1,665
1,051
3,073
1,338
30,729
0
L
Cthulhu
SpareClaw
Cthulhu
2,125
164
91
380
8,521
3,221
0
3,836
4,377
6,929
0
L
3,541
2,262
0
3,196
7,570
2,275
46
4,016
3,270
0
20,975
W
Artemis
6,718
1,864
535
3,573
8,184
3,308
665
5,043
2,633
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,435
Gold Earned
19,627
118
Minions Killed
96
0
Camps Cleared
0
509,402
Distance Traveled
504,100
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,889
789
19
2
0
178,280
1
L
Discordia
7,145
715
49
5
0
177,596
0
W
Merlin
7,483
748
62
6
0
168,958
3
L
Cthulhu
6,002
600
16
2
0
163,097
0
L
Izanami
6,480
648
31
3
0
163,407
2
W
Artemis
7,063
706
37
4
0
162,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role