Player Matchup

Sun Wukong
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
Level 22
God Stats
19W - 25L
1,382 SR
Queue Stats
65W - 102L
1,381 Elo+
Party 1
Neith
Neith
Framo
Neith
Level 24
God Stats
20W - 15L
1,303 SR
Queue Stats
20W - 16L
1,290 Elo+
Solo
Discordia
Discordia
GridLock_Vamp
Discordia
Level 26
God Stats
5W - 6L
1,306 SR
Queue Stats
88W - 116L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
Skun420TiW
Hou Yi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
thor_me83
Rama
Level 21
God Stats
49W - 51L
1,540 SR
Queue Stats
95W - 110L
1,367 Elo+
Solo
Team Averages
Level 24
1,406 SR
1,382 Elo+

VS

Team Averages
Level 10
1,419 SR
1,445 Elo+
Nemesis
Nemesis
Noasen97
Nemesis
Level 6
God Stats
3W - 7L
1,661 SR
Queue Stats
22W - 31L
1,595 Elo+
Party 3
Kali
Kali
Stev-der-KING
Kali
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Anhur
Anhur
Sxturn-L2
Anhur
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
22W - 22L
1,306 Elo+
Party 2
Jormungandr
Jormungandr
crazypilot67
Jormungandr
Level 17
God Stats
2W - 10L
1,150 SR
Queue Stats
49W - 61L
1,271 Elo+
Party 2
Ra
Ra
monmji
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
18
5 / 1 / 8
12,303
946
10,444
11,486
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Framo
Neith
20
14 / 0 / 12
14,760
1,135
22,805
12,338
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GridLock_Vamp
Discordia
20
7 / 3 / 17
13,734
1,056
16,440
11,608
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Skun420TiW
Hou Yi
19
4 / 3 / 12
12,521
963
9,486
10,169
4,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
16
0 / 1 / 4
10,507
808
2,237
3,339
1,402
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Noasen97
Nemesis
18
6 / 10 / 0
13,409
1,031
21,050
23,065
12,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 1
11,462
882
9,195
14,687
7,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Sxturn-L2
Anhur
14
0 / 1 / 0
9,817
755
345
1,163
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
crazypilot67
Jormungandr
16
0 / 2 / 2
10,591
815
4,138
7,039
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
18
0 / 14 / 0
11,135
857
9,015
24,007
10,035

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
30
Kills
8
8
Deaths
30
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
5
1
8
9
W
Neith
Framo
Neith
14
0
12
20
W
Discordia
GridLock_Vamp
Discordia
7
3
17
5.17
L
Nemesis
Noasen97
Nemesis
6
10
0
0.6
W
Hou Yi
Skun420TiW
Hou Yi
4
3
12
3.33
L
2
3
1
0.83
L
Anhur
Sxturn-L2
Anhur
0
1
0
0
L
Jormungandr
crazypilot67
Jormungandr
0
2
2
0.5
L
Ra
0
14
0
0
W
Rama
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
43,743
48,940
Taken
69,961
23,402
Mitigated
35,584
10,099
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
10,444
2,961
0
656
11,486
6,225
0
2,067
9,419
0
14,721
W
Neith
Framo
Neith
22,805
13,568
0
5,307
12,338
6,779
0
4,306
8,032
0
52,898
W
Discordia
GridLock_Vamp
Discordia
16,440
38
138
648
11,608
4,770
0
3,355
8,253
44,176
0
L
Nemesis
Noasen97
Nemesis
21,050
11,659
0
2,834
23,065
12,901
0
3,912
19,153
0
52,860
W
Hou Yi
Skun420TiW
Hou Yi
9,486
4,728
0
3,258
10,169
4,226
0
3,018
7,151
0
27,025
L
9,195
5,116
0
1,183
14,687
7,852
0
4,314
10,373
0
25,046
L
Anhur
Sxturn-L2
Anhur
345
152
0
136
1,163
314
0
206
957
0
1,850
L
Jormungandr
crazypilot67
Jormungandr
4,138
1,283
0
171
7,039
4,482
0
958
6,081
9,407
0
L
Ra
9,015
200
474
728
24,007
10,035
0
7,050
16,957
25,438
0
W
Rama
2,237
1,484
0
92
3,339
1,402
0
407
2,932
0
9,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
56,414
219
Minions Killed
149
4
Camps Cleared
6
1,049,053
Distance Traveled
765,129
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,303
946
12
1
0
274,343
2
W
Neith
14,760
1,135
78
6
0
207,291
0
W
Discordia
13,734
1,056
57
4
1
242,118
0
L
Nemesis
13,409
1,031
80
6
5
264,165
1
W
Hou Yi
12,521
963
50
4
1
160,713
0
L
Kali
11,462
882
32
2
0
189,081
1
L
Anhur
9,817
755
0
0
0
28,475
0
L
Jormungandr
10,591
815
7
1
1
94,454
0
L
Ra
11,135
857
30
2
0
188,954
0
W
Rama
10,507
808
22
2
2
164,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role