Player Matchup

Neith
Neith
Aycatc
Neith
Level 11
God Stats
2W - 2L
1,777 SR
Queue Stats
7W - 8L
1,450 Elo+
Solo
Olorun
Olorun
Cheshire04000
Olorun
Level 16
God Stats
5W - 11L
1,452 SR
Queue Stats
23W - 30L
1,602 Elo+
Solo
Chaac
Chaac
FatPigz
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,696 Elo+
Party 1
Bacchus
Bacchus
OIIIIIIO
Bacchus
Level 18
God Stats
2W - 1L
1,814 SR
Queue Stats
52W - 51L
1,507 Elo+
Solo
Bastet
Bastet
ThyWhyGuy
Bastet
Level 15
God Stats
0W - 2L
1,700 SR
Queue Stats
65W - 67L
1,554 Elo+
Party 1
Team Averages
Level 13
1,649 SR
1,562 Elo+

VS

Team Averages
Level 8
1,554 SR
1,596 Elo+
Ymir
Ymir
GodSyx
Ymir
Level 14
God Stats
2W - 1L
1,237 SR
Queue Stats
13W - 15L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Maxkil1
Danzaburou
Level 11
God Stats
10W - 9L
1,888 SR
Queue Stats
26W - 21L
1,872 Elo+
Solo
Tyr
Tyr
Omarmq1
Tyr
Level 7
God Stats
4W - 3L
1,780 SR
Queue Stats
19W - 16L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Rushed666
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo
Ne Zha
Ne Zha
SoooMuchCarnage
Ne Zha
Level 6
God Stats
3W - 3L
1,367 SR
Queue Stats
141W - 103L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aycatc
Neith
9
0 / 7 / 1
5,910
394
586
7,222
2,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 0
6,940
463
2,963
10,526
4,299
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
FatPigz
Chaac
13
1 / 3 / 1
7,151
477
4,726
9,471
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OIIIIIIO
Bacchus
11
1 / 3 / 0
6,332
422
2,980
11,583
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ThyWhyGuy
Bastet
11
1 / 3 / 3
6,365
424
6,017
9,382
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GodSyx
Ymir
12
4 / 2 / 3
7,215
481
3,775
8,568
4,089
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Maxkil1
Danzaburou
15
6 / 0 / 3
9,352
623
11,479
9,930
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
14
6 / 0 / 3
9,036
602
6,982
7,448
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Rushed666
Kukulkan
12
0 / 3 / 4
7,172
478
4,362
5,161
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 4
7,986
532
5,268
9,641
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Aycatc
Neith
0
7
1
0.07
L
2
4
0
0.5
L
Chaac
FatPigz
Chaac
1
3
1
0.5
W
Ymir
GodSyx
Ymir
4
2
3
2.75
W
Danzaburou
Maxkil1
Danzaburou
6
0
3
7.5
L
Bacchus
OIIIIIIO
Bacchus
1
3
0
0.33
W
Tyr
6
0
3
7.5
W
Kukulkan
Rushed666
Kukulkan
0
3
4
0.67
W
3
0
4
5
L
Bastet
ThyWhyGuy
Bastet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
31,866
48,184
Taken
40,748
22,147
Mitigated
18,963
11,541
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aycatc
Neith
586
321
0
672
7,222
2,011
455
815
6,407
0
18,033
L
2,963
1,119
285
3,611
10,526
4,299
0
2,577
7,949
35,282
0
L
Chaac
FatPigz
Chaac
4,726
508
0
2,414
9,471
6,287
0
1,188
8,283
0
43,439
W
Ymir
GodSyx
Ymir
3,775
645
213
1,476
8,568
4,089
0
1,187
7,306
25,273
0
W
Danzaburou
Maxkil1
Danzaburou
11,479
5,428
0
5,983
9,930
4,077
2,342
2,309
7,621
0
63,854
L
Bacchus
OIIIIIIO
Bacchus
2,980
752
0
2,133
11,583
6,714
0
2,322
9,261
19,533
0
W
Tyr
6,982
730
0
3,344
7,448
5,533
0
620
6,653
0
45,580
W
Kukulkan
Rushed666
Kukulkan
4,362
505
0
0
5,161
1,959
75
1,076
4,035
32,928
0
W
5,268
1,521
0
5,497
9,641
3,305
347
751
8,869
0
47,102
L
Bastet
ThyWhyGuy
Bastet
6,017
1,603
0
2,426
9,382
2,836
0
1,235
8,147
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
40,761
262
Minions Killed
389
0
Camps Cleared
0
1,330,800
Distance Traveled
1,348,943
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,910
394
32
2
0
233,381
0
L
Olorun
6,940
463
67
4
0
235,278
4
L
Chaac
7,151
477
89
6
0
274,618
0
W
Ymir
7,215
481
45
3
0
232,532
4
W
Danzaburou
9,352
623
99
7
0
277,831
0
L
Bacchus
6,332
422
31
2
0
273,886
3
W
Tyr
9,036
602
80
5
0
321,193
1
W
Kukulkan
7,172
478
68
5
0
246,755
0
W
Ne Zha
7,986
532
97
6
0
270,632
1
L
Bastet
6,365
424
43
3
0
313,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role