Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
FictionalFiber
Ra
Level 40
God Stats
3W - 2L
1,821 SR
Queue Stats
53W - 54L
1,475 Elo+
Solo
Geb
Geb
Gormingballa
Geb
Level 26
God Stats
2W - 5L
1,382 SR
Queue Stats
54W - 54L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
Shakeandbake_92
Cernunnos
Level 48
God Stats
14W - 10L
1,442 SR
Queue Stats
73W - 71L
1,402 Elo+
Party 1
Sol
Sol
simigame456
Sol
Level 41
God Stats
7W - 5L
1,461 SR
Queue Stats
51W - 45L
1,403 Elo+
Party 4
Team Averages
Level 52
1,521 SR
1,439 Elo+

VS

Team Averages
Level 44
1,508 SR
1,416 Elo+
Merlin
Merlin
Drexer
Merlin
Level 47
God Stats
3W - 5L
1,121 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 3
Horus
Horus
Oxmxmxo
Horus
Level 45
God Stats
3W - 6L
1,472 SR
Queue Stats
11W - 18L
1,302 Elo+
Party 3
Sun Wukong
Sun Wukong
Silvermist
Sun Wukong
Level 53
God Stats
7W - 0L
1,854 SR
Queue Stats
66W - 57L
1,493 Elo+
Party 2
Set
Set
hunts
Set
Level 28
God Stats
2W - 1L
1,734 SR
Queue Stats
101W - 86L
1,470 Elo+
Party 2
Izanami
Izanami
ФaycT
Izanami
Level 48
God Stats
21W - 20L
1,359 SR
Queue Stats
109W - 127L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 8 / 4
10,284
541
9,791
14,842
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 2
9,137
481
7,163
13,332
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
7,663
403
5,104
17,469
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Shakeandbake_92
Cernunnos
13
0 / 6 / 4
7,586
399
9,146
15,705
5,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 2
9,563
503
14,064
14,169
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drexer
Merlin
18
7 / 3 / 4
11,083
583
14,641
11,447
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Oxmxmxo
Horus
15
3 / 1 / 14
9,964
524
6,645
15,265
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Silvermist
Sun Wukong
17
4 / 3 / 3
10,828
570
7,917
15,000
9,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
hunts
Set
17
8 / 4 / 6
11,057
582
11,740
15,622
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ФaycT
Izanami
16
6 / 4 / 6
10,469
551
13,483
14,536
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
15
Kills
28
29
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
8
4
1
W
Merlin
Drexer
Merlin
7
3
4
3
L
3
7
2
0.57
L
1
5
4
0.6
W
Horus
Oxmxmxo
Horus
3
1
14
10
L
Cernunnos
Shakeandbake_92
Cernunnos
0
6
4
0.33
W
Sun Wukong
Silvermist
Sun Wukong
4
3
3
1.83
W
Set
hunts
Set
8
4
6
2.75
L
5
3
2
2
W
Izanami
ФaycT
Izanami
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
54,426
75,517
Taken
71,870
32,462
Mitigated
44,563
23,765
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,791
2,594
0
2,995
14,842
5,159
413
1,769
12,996
0
67,065
W
Merlin
Drexer
Merlin
14,641
946
87
2,343
11,447
4,753
549
4,436
6,936
75,129
0
L
7,163
1,850
464
4,386
13,332
5,401
852
5,107
7,775
53,514
0
L
5,104
365
231
3,295
17,469
11,688
247
3,264
13,977
20,235
0
W
Horus
Oxmxmxo
Horus
6,645
3,147
3,476
4,923
15,265
15,568
331
5,526
9,464
0
15,960
L
Cernunnos
Shakeandbake_92
Cernunnos
9,146
4,131
479
4,380
15,705
5,428
544
2,950
12,713
0
47,262
W
Sun Wukong
Silvermist
Sun Wukong
7,917
1,829
0
5,122
15,000
9,264
1,367
7,877
7,048
0
63,232
W
Set
hunts
Set
11,740
5,902
0
5,099
15,622
9,094
1,482
3,830
11,767
0
81,322
L
14,064
3,442
0
7,535
14,169
4,786
1,619
696
13,415
55,351
0
W
Izanami
ФaycT
Izanami
13,483
9,220
0
6,117
14,536
5,884
1,010
4,037
10,324
0
75,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
53,401
437
Minions Killed
532
0
Camps Cleared
0
1,703,556
Distance Traveled
1,794,008
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,284
541
104
5
0
356,621
4
W
Merlin
11,083
583
137
7
0
350,947
2
L
Ra
9,137
481
106
6
0
313,091
6
L
Geb
7,663
403
31
2
0
393,725
2
W
Horus
9,964
524
17
1
0
390,126
9
L
Cernunnos
7,586
399
86
5
0
299,364
2
W
Sun Wukong
10,828
570
130
7
0
371,988
1
W
Set
11,057
582
120
6
0
363,815
2
L
Sol
9,563
503
110
6
0
340,755
4
W
Izanami
10,469
551
128
7
0
317,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role